Player Matchup

Morgan Le Fay
Morgan Le Fay
AdryK11
Morgan Le Fay
Level 104
God Stats
10W - 5L
1,551 SR
Queue Stats
217W - 218L
1,471 Elo+
Solo
Jormungandr
Jormungandr
KingAdrastos
Jormungandr
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
RememberNoRusky
Bellona
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
iinzan3
Apollo
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Pele
Pele
storymak3r
Pele
Level 62
God Stats
3W - 0L
1,793 SR
Queue Stats
139W - 147L
1,455 Elo+
Solo
Team Averages
Level 51
1,569 SR
1,485 Elo+

VS

Team Averages
Level 86
1,439 SR
1,411 Elo+
The Morrigan
The Morrigan
Anathk
The Morrigan
Level 158
God Stats
13W - 27L
1,341 SR
Queue Stats
201W - 220L
1,321 Elo+
Solo
Chaac
Chaac
Pro100king
Chaac
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,439 Elo+
Party 1
Bakasura
Bakasura
SKGT-Jazzy-_-
Bakasura
Level 60
God Stats
14W - 15L
1,506 SR
Queue Stats
146W - 188L
1,399 Elo+
Solo
Kuzenbo
Kuzenbo
Sarleonus
Kuzenbo
Level 82
God Stats
8W - 4L
1,598 SR
Queue Stats
28W - 33L
1,436 Elo+
Party 1
Xbalanque
Xbalanque
костяадик
Xbalanque
Level 65
God Stats
0W - 2L
1,248 SR
Queue Stats
81W - 70L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AdryK11
Morgan Le Fay
13
0 / 0 / 0
7,602
543
6,886
6,464
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
KingAdrastos
Jormungandr
11
0 / 0 / 2
7,045
503
5,639
9,081
7,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

13
3 / 1 / 1
8,220
587
8,760
7,532
8,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Apollo
iinzan3
Apollo
12
2 / 1 / 0
7,172
512
5,473
7,151
3,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 1 / 1
7,830
559
7,597
12,985
4,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Anathk
The Morrigan
13
1 / 0 / 0
7,475
534
5,095
10,867
4,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
12
0 / 4 / 0
7,272
519
3,512
11,807
9,184
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Bakasura
SKGT-Jazzy-_-
Bakasura
7
0 / 3 / 0
5,501
393
3,436
9,949
2,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
Sarleonus
Kuzenbo
10
1 / 1 / 0
6,886
492
4,848
10,464
9,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 1 / 0
5,875
420
5,241
5,844
2,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
9
Kills
2
3
Deaths
9
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AdryK11
Morgan Le Fay
0
0
0
0
L
The Morrigan
Anathk
The Morrigan
1
0
0
1
W
Jormungandr
KingAdrastos
Jormungandr
0
0
2
1
L
Chaac
0
4
0
0
W
3
1
1
3.5
L
Bakasura
SKGT-Jazzy-_-
Bakasura
0
3
0
0
L
Kuzenbo
Sarleonus
Kuzenbo
1
1
0
1
W
Apollo
iinzan3
Apollo
2
1
0
2
W
4
1
1
4.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,355
Damage
22,132
43,213
Taken
48,931
26,597
Mitigated
28,922
12,686
Healing
14,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AdryK11
Morgan Le Fay
6,886
864
0
2,390
6,464
3,004
616
2,194
4,270
65,451
0
L
The Morrigan
Anathk
The Morrigan
5,095
1,494
0
2,875
10,867
4,879
0
7,249
3,618
62,655
712
W
Jormungandr
KingAdrastos
Jormungandr
5,639
1,701
325
2,191
9,081
7,377
11
2,257
6,740
32,219
0
L
Chaac
3,512
927
0
3,327
11,807
9,184
128
0
11,807
0
46,432
W
8,760
3,532
0
1,340
7,532
8,536
872
0
7,532
0
46,779
L
Bakasura
SKGT-Jazzy-_-
Bakasura
3,436
2,106
0
1,330
9,949
2,836
0
265
9,684
0
30,377
L
Kuzenbo
Sarleonus
Kuzenbo
4,848
2,265
346
4,616
10,464
9,872
0
3,193
7,271
16,800
0
W
Apollo
iinzan3
Apollo
5,473
1,998
0
2,496
7,151
3,013
0
2,619
4,532
0
54,221
W
7,597
2,670
0
3,944
12,985
4,667
0
2,161
10,482
0
66,650
L
5,241
2,197
0
2,201
5,844
2,151
0
1,818
4,026
0
51,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,869
Gold Earned
33,009
444
Minions Killed
365
0
Camps Cleared
0
1,359,366
Distance Traveled
1,183,282
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,602
543
100
7
0
249,775
1
L
The Morrigan
7,475
534
105
8
0
252,150
1
W
Jormungandr
7,045
503
44
3
0
284,169
3
L
Chaac
7,272
519
99
7
0
230,980
6
W
Bellona
8,220
587
98
7
0
293,037
3
L
Bakasura
5,501
393
56
4
0
218,000
3
L
Kuzenbo
6,886
492
23
2
0
246,629
4
W
Apollo
7,172
512
109
8
0
232,956
0
W
Pele
7,830
559
93
7
0
299,429
2
L
Xbalanque
5,875
420
82
6
0
235,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role