Player Matchup

Chiron
Chiron
Phann10m
Chiron
Level 44
God Stats
1W - 0L
1,234 SR
Queue Stats
7W - 9L
1,419 Elo+
Party 1
Olorun
Olorun
Ramzes119966
Olorun
Level 68
God Stats
2W - 0L
1,724 SR
Queue Stats
238W - 260L
1,407 Elo+
Solo
Vulcan
Vulcan
SoNiaaaa
Vulcan
Level 88
God Stats
15W - 11L
1,653 SR
Queue Stats
357W - 356L
1,474 Elo+
Solo
Hou Yi
Hou Yi
Yrher
Hou Yi
Level 62
God Stats
2W - 0L
1,719 SR
Queue Stats
4W - 3L
1,537 Elo+
Party 1
Achilles
Achilles
iiJ0ExXi
Achilles
Level 143
God Stats
10W - 2L
1,673 SR
Queue Stats
390W - 387L
1,414 Elo+
Solo
Team Averages
Level 81
1,601 SR
1,450 Elo+

VS

Team Averages
Level 103
1,494 SR
1,480 Elo+
He Bo
He Bo
 
He Bo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Daywalker_563
Hera
Level 120
God Stats
11W - 13L
1,469 SR
Queue Stats
439W - 456L
1,411 Elo+
Solo
Hun Batz
Hun Batz
blackaspid
Hun Batz
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Phann10m
Chiron
20
12 / 6 / 10
12,823
801
21,379
20,972
10,226
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
19
2 / 5 / 16
11,364
710
9,582
18,263
8,490
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
SoNiaaaa
Vulcan
20
4 / 4 / 14
12,059
754
22,195
13,182
7,050
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
Yrher
Hou Yi
19
5 / 5 / 14
11,754
735
14,727
16,740
7,871
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
iiJ0ExXi
Achilles
18
7 / 7 / 12
11,669
729
12,868
24,435
22,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
7 / 3 / 15
13,161
823
14,756
17,419
10,579
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
 
Baron Samedi
20
7 / 5 / 12
11,864
742
18,647
19,339
18,272
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
 
Chaac
17
3 / 8 / 13
11,121
695
15,610
30,040
41,060
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 5 / 9
10,570
661
15,751
12,294
5,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
blackaspid
Hun Batz
16
7 / 9 / 9
11,071
692
16,719
20,161
10,581
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
85
30
Kills
27
27
Deaths
30
66
Assists
58
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
7
3
15
4.83
L
Baron Samedi
 
Baron Samedi
7
5
12
2.6
L
Chaac
 
Chaac
3
8
13
1.19
L
3
5
9
1.5
W
Chiron
Phann10m
Chiron
12
6
10
2.83
W
Olorun
2
5
16
2
W
Vulcan
SoNiaaaa
Vulcan
4
4
14
2.75
W
Hou Yi
Yrher
Hou Yi
5
5
14
2.4
L
Hun Batz
blackaspid
Hun Batz
7
9
9
1.28
W
Achilles
iiJ0ExXi
Achilles
7
7
12
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,751
Damage
81,483
93,592
Taken
99,253
56,257
Mitigated
85,877
32,184
Healing
28,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
14,756
985
2,038
4,981
17,419
10,579
1,357
5,698
11,446
30,183
0
L
Baron Samedi
 
Baron Samedi
18,647
706
4,196
7,334
19,339
18,272
0
6,626
12,497
39,557
0
L
Chaac
 
Chaac
15,610
1,842
954
3,953
30,040
41,060
987
9,483
20,088
0
30,682
L
15,751
3,990
1,942
2,047
12,294
5,385
882
2,790
9,351
33,074
0
W
Chiron
Phann10m
Chiron
21,379
10,484
3,534
6,590
20,972
10,226
369
11,027
9,945
0
37,899
W
Olorun
9,582
3,470
1,825
6,722
18,263
8,490
1,949
9,825
8,438
24,405
0
W
Vulcan
SoNiaaaa
Vulcan
22,195
11,668
1,793
2,150
13,182
7,050
641
7,674
5,508
47,309
0
W
Hou Yi
Yrher
Hou Yi
14,727
5,447
1,328
2,644
16,740
7,871
1,031
8,709
8,031
0
33,098
L
Hun Batz
blackaspid
Hun Batz
16,719
1,586
659
352
20,161
10,581
165
7,217
12,808
0
27,959
W
Achilles
iiJ0ExXi
Achilles
12,868
3,195
952
4,646
24,435
22,620
592
11,919
12,516
170
17,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,669
Gold Earned
57,787
165
Minions Killed
176
0
Camps Cleared
0
1,324,928
Distance Traveled
1,313,926
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
13,161
823
46
3
0
288,214
0
L
Baron Samedi
11,864
742
33
2
0
233,615
0
L
Chaac
11,121
695
32
2
0
274,985
2
L
Hera
10,570
661
44
3
0
268,320
1
W
Chiron
12,823
801
23
1
0
269,759
0
W
Olorun
11,364
710
25
2
0
252,452
0
W
Vulcan
12,059
754
73
5
0
267,807
1
W
Hou Yi
11,754
735
42
3
0
274,058
0
L
Hun Batz
11,071
692
21
1
0
248,792
0
W
Achilles
11,669
729
2
0
0
260,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role