Player Matchup

Fenrir
Fenrir
Axwell555
Fenrir
Level 143
God Stats
24W - 20L
1,599 SR
Queue Stats
504W - 536L
1,596 Elo+
Solo
King Arthur
King Arthur
DatBoiN1ja
King Arthur
Level 129
God Stats
6W - 7L
1,506 SR
Queue Stats
283W - 271L
1,671 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IamSpoiledMilk
Ah Muzen Cab
Level 141
God Stats
1W - 1L
1,248 SR
Queue Stats
186W - 153L
1,630 Elo+
Party 1
Maui
Maui
JeffTheWinner73
Maui
Level 128
God Stats
3W - 0L
1,801 SR
Queue Stats
140W - 132L
1,684 Elo+
Solo
Sol
Sol
MustyOrangeJuice
Sol
Level 144
God Stats
1W - 2L
1,257 SR
Queue Stats
327W - 294L
1,636 Elo+
Party 1
Team Averages
Level 137
1,482 SR
1,644 Elo+

VS

Team Averages
Level 146
1,640 SR
1,637 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
Axxelion
Ravana
Level 157
God Stats
1W - 4L
1,555 SR
Queue Stats
179W - 150L
1,604 Elo+
Solo
Vulcan
Vulcan
BossReKiller96
Vulcan
Level 124
God Stats
5W - 10L
1,543 SR
Queue Stats
429W - 386L
1,566 Elo+
Solo
Athena
Athena
Crowjiro
Athena
Level 146
God Stats
24W - 9L
1,820 SR
Queue Stats
839W - 355L
1,754 Elo+
Party 2
Apollo
Apollo
HdClutch-
Apollo
Level 158
God Stats
13W - 5L
1,785 SR
Queue Stats
661W - 323L
1,762 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Axwell555
Fenrir
9
4 / 0 / 1
5,650
628
3,580
7,513
2,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
DatBoiN1ja
King Arthur
10
1 / 1 / 1
5,995
666
4,804
9,549
5,023
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
IamSpoiledMilk
Ah Muzen Cab
9
0 / 0 / 3
5,215
579
3,541
4,461
1,800
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 1 / 3
5,335
593
2,125
5,877
3,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 0
5,098
566
6,196
6,830
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
8
0 / 0 / 2
4,832
537
3,079
6,338
2,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ravana
Axxelion
Ravana
9
1 / 2 / 0
5,355
595
5,509
7,373
3,333
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 3 / 0
4,942
549
3,961
4,833
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Crowjiro
Athena
4
0 / 0 / 2
3,631
403
0
2,531
824
Apollo
HdClutch-
Apollo
10
3 / 1 / 0
5,599
622
5,574
8,794
3,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
6
Kills
5
5
Deaths
6
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
0
2
1
W
Fenrir
Axwell555
Fenrir
4
0
1
4.5
L
Ravana
Axxelion
Ravana
1
2
0
0.5
L
1
3
0
0.33
L
Athena
Crowjiro
Athena
0
0
2
1
W
King Arthur
DatBoiN1ja
King Arthur
1
1
1
1.5
L
Apollo
HdClutch-
Apollo
3
1
0
3
W
Ah Muzen Cab
IamSpoiledMilk
Ah Muzen Cab
0
0
3
1.5
W
1
1
3
2.5
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,246
Damage
18,123
34,230
Taken
29,869
15,161
Mitigated
11,135
9,224
Healing
10,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,079
997
0
3,136
6,338
2,038
0
827
5,511
0
32,761
W
Fenrir
Axwell555
Fenrir
3,580
858
0
1,164
7,513
2,856
0
1,319
6,194
0
32,302
L
Ravana
Axxelion
Ravana
5,509
1,558
0
2,271
7,373
3,333
0
0
7,373
0
38,182
L
3,961
708
0
805
4,833
1,829
0
170
4,663
31,341
0
L
Athena
Crowjiro
Athena
0
0
0
0
2,531
824
0
1,399
1,132
0
0
W
King Arthur
DatBoiN1ja
King Arthur
4,804
828
0
2,254
9,549
5,023
0
0
9,549
0
45,971
L
Apollo
HdClutch-
Apollo
5,574
3,186
0
4,194
8,794
3,111
0
5,390
3,404
0
38,846
W
Ah Muzen Cab
IamSpoiledMilk
Ah Muzen Cab
3,541
1,448
0
1,782
4,461
1,800
182
1,447
3,014
0
36,677
W
2,125
450
0
1,182
5,877
3,870
0
1,195
4,682
11,577
2,282
W
6,196
2,309
0
2,842
6,830
1,612
0
0
6,830
42,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,293
Gold Earned
24,359
321
Minions Killed
280
0
Camps Cleared
0
871,383
Distance Traveled
880,870
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,832
537
62
7
0
216,728
3
W
Fenrir
5,650
628
57
6
0
206,741
2
L
Ravana
5,355
595
75
8
0
175,992
1
L
Vulcan
4,942
549
73
8
0
186,151
3
L
Athena
3,631
403
0
0
0
139,165
0
W
King Arthur
5,995
666
94
10
0
161,632
3
L
Apollo
5,599
622
70
8
0
162,834
0
W
Ah Muzen Cab
5,215
579
77
9
0
174,579
0
W
Maui
5,335
593
22
2
0
172,727
1
W
Sol
5,098
566
71
8
0
155,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role