Player Matchup

Guan Yu
Guan Yu
I Its Raam I
Guan Yu
Level 139
God Stats
5W - 3L
1,606 SR
Queue Stats
288W - 286L
1,521 Elo+
Party 1
Cerberus
Cerberus
TillingBird9952
Cerberus
Level 107
God Stats
62W - 138L
1,277 SR
Queue Stats
1,058W - 2,313L
1,231 Elo+
Solo
Aphrodite
Aphrodite
meowkitten19
Aphrodite
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Team Averages
Level 89
1,461 SR
1,417 Elo+

VS

Team Averages
Level 53
1,631 SR
1,272 Elo+
Fenrir
Fenrir
Sweetcheeks1679
Fenrir
Level 11
God Stats
0W - 1L
1,712 SR
Queue Stats
2W - 4L
1,178 Elo+
Party 2
Kukulkan
Kukulkan
THE1st2smoke
Kukulkan
Level 41
God Stats
4W - 1L
1,813 SR
Queue Stats
10W - 9L
1,334 Elo+
Party 2
Danzaburou
Danzaburou
head_hunter730
Danzaburou
Level 108
God Stats
4W - 7L
1,369 SR
Queue Stats
284W - 498L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
I Its Raam I
Guan Yu
15
8 / 1 / 2
10,181
848
16,709
17,251
21,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
11
1 / 3 / 7
8,128
677
6,213
14,955
7,480
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
meowkitten19
Aphrodite
9
1 / 1 / 3
7,377
615
2,016
4,464
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
7,159
597
6,470
12,721
5,508
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
THE1st2smoke
Kukulkan
12
2 / 4 / 2
7,730
644
12,354
11,113
3,137
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
head_hunter730
Danzaburou
12
1 / 2 / 3
7,757
646
7,604
8,619
2,660
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
10
Kills
4
5
Deaths
10
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
I Its Raam I
Guan Yu
8
1
2
9
L
1
4
2
0.5
L
Kukulkan
THE1st2smoke
Kukulkan
2
4
2
0.75
W
Cerberus
1
3
7
1.5
L
Danzaburou
head_hunter730
Danzaburou
1
2
3
1.25
W
Aphrodite
meowkitten19
Aphrodite
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,938
Damage
26,428
36,670
Taken
32,453
31,035
Mitigated
11,305
11,363
Healing
3,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
I Its Raam I
Guan Yu
16,709
2,740
830
4,989
17,251
21,167
428
3,522
13,729
0
38,417
L
6,470
1,103
0
327
12,721
5,508
140
2,483
10,238
0
10,371
L
Kukulkan
THE1st2smoke
Kukulkan
12,354
2,099
0
1,539
11,113
3,137
0
3,077
8,036
33,265
0
W
Cerberus
6,213
511
0
3,898
14,955
7,480
86
5,811
9,144
19,123
0
L
Danzaburou
head_hunter730
Danzaburou
7,604
3,178
51
1,164
8,619
2,660
0
2,906
5,713
0
30,254
W
Aphrodite
meowkitten19
Aphrodite
2,016
393
701
945
4,464
2,388
460
3,244
1,220
8,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,686
Gold Earned
22,646
111
Minions Killed
98
2
Camps Cleared
6
581,040
Distance Traveled
588,337
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,181
848
51
4
1
247,413
4
L
Fenrir
7,159
597
7
1
0
217,774
2
L
Kukulkan
7,730
644
47
4
2
178,115
1
W
Cerberus
8,128
677
35
3
0
207,223
4
L
Danzaburou
7,757
646
44
4
4
192,448
1
W
Aphrodite
7,377
615
25
2
1
126,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role