Player Matchup

Chaac
Chaac
AayyeMayne
Chaac
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 23L
1,320 Elo+
Party 1
Fenrir
Fenrir
Arachnid_420
Fenrir
Level 125
God Stats
2W - 3L
1,478 SR
Queue Stats
201W - 227L
1,316 Elo+
Solo
Athena
Athena
Highlander1006
Athena
Level 153
God Stats
0W - 2L
1,321 SR
Queue Stats
229W - 232L
1,506 Elo+
Solo
Set
Set
OohKillem4795
Set
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 33L
1,252 Elo+
Party 1
Ares
Ares
xllMANDYllx
Ares
Level 99
God Stats
2W - 3L
1,500 SR
Queue Stats
237W - 247L
1,347 Elo+
Solo
Team Averages
Level 95
1,460 SR
1,348 Elo+

VS

Team Averages
Level 108
1,481 SR
1,397 Elo+
Nox
Nox
BIGGERBIGASH
Nox
Level 159
God Stats
6W - 4L
1,811 SR
Queue Stats
162W - 164L
1,417 Elo+
Solo
Apollo
Apollo
Grim re4per8787
Apollo
Level 101
God Stats
2W - 0L
1,770 SR
Queue Stats
74W - 71L
1,428 Elo+
Solo
Susano
Susano
PromethaBean
Susano
Level 112
God Stats
1W - 3L
1,260 SR
Queue Stats
543W - 579L
1,372 Elo+
Solo
Geb
Geb
Steamfont
Geb
Level 69
God Stats
2W - 3L
1,122 SR
Queue Stats
91W - 98L
1,365 Elo+
Solo
Xbalanque
Xbalanque
mierjunior9387
Xbalanque
Level 100
God Stats
3W - 1L
1,440 SR
Queue Stats
129W - 130L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
3 / 2 / 9
10,551
754
16,486
19,425
20,749
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
17
7 / 8 / 6
11,345
810
10,018
18,086
10,244
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
1 / 5 / 11
10,069
719
10,129
25,287
27,227
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 6 / 9
11,047
789
8,536
19,995
18,958
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 10 / 7
8,574
612
7,078
24,580
24,848
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 25
11,214
801
13,272
11,392
7,489
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
12 / 5 / 17
12,058
861
31,707
13,956
8,306
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Susano
14
1 / 6 / 21
9,476
677
16,602
14,769
11,520
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

17
1 / 1 / 21
10,766
769
7,233
15,433
19,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
mierjunior9387
Xbalanque
20
14 / 3 / 8
12,584
899
25,782
11,221
7,035
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
123
16
Kills
31
31
Deaths
16
42
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Chaac
3
2
9
3.75
L
Fenrir
7
8
6
1.25
W
3
1
25
15.5
W
12
5
17
4.1
L
1
5
11
1.3
L
5
6
9
1.58
W
Susano
1
6
21
1.92
W
1
1
21
11.5
W
Xbalanque
mierjunior9387
Xbalanque
14
3
8
6
L
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,247
Damage
94,596
107,373
Taken
66,771
102,026
Mitigated
53,910
34,544
Healing
19,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
16,486
1,919
769
6,693
19,425
20,749
178
3,478
15,947
41
46,901
L
Fenrir
10,018
1,528
2,332
3,557
18,086
10,244
1,609
2,585
15,501
0
14,277
W
13,272
5,419
1,300
2,583
11,392
7,489
2,152
2,903
8,489
33,382
0
W
31,707
15,985
1,457
2,455
13,956
8,306
2,782
3,403
10,553
0
56,885
L
10,129
1,145
1,976
7,345
25,287
27,227
405
4,623
20,664
21,007
0
L
8,536
5,381
2,229
3,279
19,995
18,958
1,246
5,020
14,975
428
13,918
W
Susano
16,602
2,131
1,322
2,184
14,769
11,520
377
5,077
9,692
0
23,815
W
7,233
1,447
1,607
3,388
15,433
19,560
0
4,625
10,808
10,341
0
W
Xbalanque
mierjunior9387
Xbalanque
25,782
9,680
842
2,086
11,221
7,035
2,828
1,668
9,553
0
46,709
L
7,078
362
3,325
3,039
24,580
24,848
85
4,799
19,781
13,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,586
Gold Earned
56,098
126
Minions Killed
149
0
Camps Cleared
0
1,183,820
Distance Traveled
1,225,618
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,551
754
60
4
0
305,816
0
L
Fenrir
11,345
810
12
1
0
237,224
1
W
Nox
11,214
801
46
3
0
234,083
0
W
Apollo
12,058
861
49
4
0
197,339
1
L
Athena
10,069
719
24
2
0
230,637
0
L
Set
11,047
789
15
1
0
188,702
0
W
Susano
9,476
677
16
1
0
256,763
0
W
Geb
10,766
769
3
0
0
316,659
0
W
Xbalanque
12,584
899
35
3
0
220,774
0
L
Ares
8,574
612
15
1
0
221,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role