Player Matchup

Thor
Thor
TheeStonedTiger
Thor
Level 66
God Stats
9W - 20L
1,208 SR
Queue Stats
138W - 209L
1,197 Elo+
Party 1
Discordia
Discordia
lozt stratz
Discordia
Level 69
God Stats
4W - 7L
1,392 SR
Queue Stats
232W - 355L
1,293 Elo+
Solo
Mulan
Mulan
mcgrimm77
Mulan
Level 68
God Stats
2W - 7L
1,279 SR
Queue Stats
236W - 316L
1,295 Elo+
Party 1
Team Averages
Level 68
1,293 SR
1,262 Elo+

VS

Team Averages
Level 71
1,469 SR
1,362 Elo+
Arachne
Arachne
ArmyJawbreaker
Arachne
Level 89
God Stats
2W - 1L
1,412 SR
Queue Stats
117W - 121L
1,431 Elo+
Party 2
Scylla
Scylla
K0pn a W
Scylla
Level 27
God Stats
3W - 3L
1,479 SR
Queue Stats
23W - 33L
1,356 Elo+
Party 2
Cerberus
Cerberus
OhMyGodItsKy
Cerberus
Level 96
God Stats
8W - 7L
1,517 SR
Queue Stats
99W - 153L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 9 / 1
11,503
767
15,020
16,271
7,457
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
lozt stratz
Discordia
14
1 / 4 / 3
9,343
623
10,695
7,915
2,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
mcgrimm77
Mulan
13
0 / 5 / 3
9,244
616
8,085
19,237
12,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 4 / 4
12,325
822
19,921
17,393
10,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
K0pn a W
Scylla
15
3 / 3 / 10
10,321
688
6,949
10,457
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
OhMyGodItsKy
Cerberus
15
2 / 1 / 10
10,733
716
7,522
13,981
15,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
8
Kills
18
18
Deaths
8
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
13
4
4
3.75
W
Scylla
K0pn a W
Scylla
3
3
10
2.67
W
Cerberus
OhMyGodItsKy
Cerberus
2
1
10
7
L
7
9
1
0.83
L
Discordia
lozt stratz
Discordia
1
4
3
0.63
L
Mulan
mcgrimm77
Mulan
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,800
Damage
34,392
43,423
Taken
41,831
22,726
Mitigated
29,612
4,379
Healing
10,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,921
12,357
0
6,185
17,393
10,552
1,837
4,297
12,735
0
60,088
W
Scylla
K0pn a W
Scylla
6,949
482
0
120
10,457
3,482
423
3,352
6,595
27,395
0
W
Cerberus
OhMyGodItsKy
Cerberus
7,522
703
0
4,394
13,981
15,578
167
2,666
10,969
36,217
0
L
15,020
1,980
0
619
16,271
7,457
0
5,653
10,618
0
30,807
L
Discordia
lozt stratz
Discordia
10,695
363
0
182
7,915
2,893
0
1,830
6,085
40,865
0
L
Mulan
mcgrimm77
Mulan
8,085
1,407
1,331
2,247
19,237
12,376
0
7,287
11,950
0
28,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,090
Gold Earned
33,379
163
Minions Killed
164
3
Camps Cleared
11
674,809
Distance Traveled
797,704
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,325
822
52
3
7
283,109
0
W
Scylla
10,321
688
47
3
2
266,741
0
W
Cerberus
10,733
716
65
4
2
247,854
2
L
Thor
11,503
767
34
2
2
204,001
2
L
Discordia
9,343
623
65
4
1
225,447
4
L
Mulan
9,244
616
64
4
0
245,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role