Player Matchup

Ah Puch
Ah Puch
Xenen_76
Ah Puch
Level 104
God Stats
2W - 3L
1,426 SR
Queue Stats
90W - 110L
1,460 Elo+
Party 1
Chaac
Chaac
nathan14-fanta
Chaac
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 39L
1,673 Elo+
Party 1
Skadi
Skadi
no_senor
Skadi
Level 91
God Stats
1W - 1L
1,700 SR
Queue Stats
20W - 15L
1,484 Elo+
Solo
Team Averages
Level 98
1,542 SR
1,539 Elo+

VS

Team Averages
Level 123
1,646 SR
1,513 Elo+
Tyr
Tyr
Dilhas_33
Tyr
Level 144
God Stats
7W - 5L
1,670 SR
Queue Stats
130W - 93L
1,729 Elo+
Solo
Yu Huang
Yu Huang
ShadowZz37
Yu Huang
Level 98
God Stats
10W - 9L
1,511 SR
Queue Stats
56W - 51L
1,487 Elo+
Party 2
Ymir
Ymir
cyberphoenix15
Ymir
Level 127
God Stats
1W - 1L
1,757 SR
Queue Stats
5W - 6L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Xenen_76
Ah Puch
12
2 / 5 / 2
8,738
583
13,742
14,299
5,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 3 / 2
8,928
595
9,895
17,539
13,437
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
no_senor
Skadi
14
2 / 4 / 2
9,104
607
9,613
11,828
5,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 7
10,270
685
19,165
15,826
13,296
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mace

Mace

+10
Physical Power

Yu Huang
ShadowZz37
Yu Huang
15
5 / 4 / 5
10,613
708
15,099
12,303
6,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 0 / 8
11,141
743
5,618
13,064
14,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
12
12
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
W
Yu Huang
ShadowZz37
Yu Huang
5
4
5
1.88
L
Ah Puch
Xenen_76
Ah Puch
2
5
2
0.6
W
3
0
8
7
L
1
3
2
0.67
L
Skadi
no_senor
Skadi
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,250
Damage
39,882
43,666
Taken
41,193
24,783
Mitigated
33,616
6,833
Healing
10,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,165
3,593
0
4,095
15,826
13,296
1,209
4,320
11,171
0
36,526
W
Yu Huang
ShadowZz37
Yu Huang
15,099
848
0
2,379
12,303
6,016
1,045
4,219
7,686
57,545
0
L
Ah Puch
Xenen_76
Ah Puch
13,742
185
0
2,720
14,299
5,785
0
7,000
7,299
29,205
0
W
5,618
1,563
0
3,834
13,064
14,304
723
4,602
8,099
19,785
0
L
9,895
2,049
0
3,346
17,539
13,437
0
8,468
9,071
0
27,643
L
Skadi
no_senor
Skadi
9,613
4,917
0
767
11,828
5,561
0
5,824
6,004
0
36,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,770
Gold Earned
32,024
154
Minions Killed
173
5
Camps Cleared
8
783,319
Distance Traveled
827,919
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,270
685
37
2
3
313,194
4
W
Yu Huang
10,613
708
105
7
5
240,271
3
L
Ah Puch
8,738
583
44
3
1
273,429
5
W
Ymir
11,141
743
31
2
0
274,454
5
L
Chaac
8,928
595
39
3
2
264,619
3
L
Skadi
9,104
607
71
5
2
245,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role