Player Matchup

Kukulkan
Kukulkan
BigRlCHARDson
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Neith
Neith
Bradbury24
Neith
Level 46
God Stats
1W - 2L
1,394 SR
Queue Stats
2W - 5L
1,422 Elo+
Party 2
Odin
Odin
The NumbaUNO
Odin
Level 89
God Stats
0W - 2L
1,504 SR
Queue Stats
2W - 2L
1,494 Elo+
Party 2
Team Averages
Level 55
1,466 SR
1,472 Elo+

VS

Team Averages
Level 73
1,560 SR
1,453 Elo+
Chronos
Chronos
MyCourtUrAnkles
Chronos
Level 64
God Stats
3W - 2L
1,332 SR
Queue Stats
287W - 345L
1,478 Elo+
Solo
Horus
Horus
Tejati
Horus
Level 27
God Stats
2W - 1L
1,697 SR
Queue Stats
23W - 13L
1,436 Elo+
Party 1
Artemis
Artemis
Waikiki10
Artemis
Level 127
God Stats
2W - 0L
1,651 SR
Queue Stats
30W - 22L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BigRlCHARDson
Kukulkan
11
2 / 8 / 4
8,279
690
5,962
11,202
5,201
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
9
2 / 9 / 2
7,432
619
5,568
16,205
6,496
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 8 / 4
7,995
666
6,820
16,739
9,388
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 18
9,637
803
11,397
12,463
6,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
Tejati
Horus
13
2 / 2 / 16
9,748
812
4,561
13,370
11,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
Waikiki10
Artemis
16
19 / 0 / 3
11,623
969
24,323
9,819
5,058
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
5
Kills
25
25
Deaths
7
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BigRlCHARDson
Kukulkan
2
8
4
0.5
L
Neith
2
9
2
0.33
W
4
5
18
2.6
W
Horus
Tejati
Horus
2
2
16
5
L
1
8
4
0.38
W
Artemis
Waikiki10
Artemis
19
0
3
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,350
Damage
40,281
44,146
Taken
35,652
21,085
Mitigated
22,714
812
Healing
9,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BigRlCHARDson
Kukulkan
5,962
853
74
152
11,202
5,201
0
4,393
6,809
24,582
0
L
Neith
5,568
2,380
0
586
16,205
6,496
0
3,453
12,752
0
11,773
W
11,397
5,315
0
964
12,463
6,534
176
2,975
9,488
32,947
3,892
W
Horus
Tejati
Horus
4,561
2,152
1,956
3,815
13,370
11,122
285
1,744
8,931
0
13,283
L
6,820
1,940
0
0
16,739
9,388
0
2,330
14,409
0
22,091
W
Artemis
Waikiki10
Artemis
24,323
12,103
0
3,220
9,819
5,058
2,074
1,735
8,084
0
63,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,706
Gold Earned
31,008
98
Minions Killed
142
1
Camps Cleared
9
496,008
Distance Traveled
661,731
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,279
690
47
4
1
165,913
1
L
Neith
7,432
619
16
1
0
134,520
0
W
Chronos
9,637
803
53
4
5
223,662
4
W
Horus
9,748
812
15
1
0
227,262
1
L
Odin
7,995
666
35
3
0
195,575
3
W
Artemis
11,623
969
74
6
4
210,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role