Player Matchup

Cliodhna
Cliodhna
DarthKraken301
Cliodhna
Level 106
God Stats
9W - 8L
1,390 SR
Queue Stats
292W - 315L
1,401 Elo+
Party 1
Sylvanus
Sylvanus
Deemon13
Sylvanus
Level 116
God Stats
2W - 1L
1,498 SR
Queue Stats
163W - 143L
1,453 Elo+
Solo
Nox
Nox
MVPofReality
Nox
Level 122
God Stats
9W - 5L
1,509 SR
Queue Stats
526W - 549L
1,414 Elo+
Party 1
Zhong Kui
Zhong Kui
Oldfingergunz
Zhong Kui
Level 126
God Stats
9W - 10L
1,356 SR
Queue Stats
610W - 645L
1,441 Elo+
Solo
Xing Tian
Xing Tian
iBamBamCam
Xing Tian
Level 115
God Stats
1W - 1L
1,273 SR
Queue Stats
167W - 200L
1,425 Elo+
Solo
Team Averages
Level 117
1,405 SR
1,427 Elo+

VS

Team Averages
Level 130
1,493 SR
1,416 Elo+
Geb
Geb
AndresLs1
Geb
Level 118
God Stats
1W - 4L
1,277 SR
Queue Stats
173W - 189L
1,447 Elo+
Solo
Ra
Ra
Eydg-x23
Ra
Level 113
God Stats
1W - 2L
1,692 SR
Queue Stats
102W - 117L
1,420 Elo+
Party 2
Charybdis
Charybdis
Rampage89_QC
Charybdis
Level 126
God Stats
1W - 2L
1,461 SR
Queue Stats
160W - 164L
1,510 Elo+
Party 2
Anhur
Anhur
danndaman
Anhur
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,270 Elo+
Solo
Janus
Janus
pichuleitor666
Janus
Level 147
God Stats
0W - 2L
1,535 SR
Queue Stats
176W - 197L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
16
8 / 3 / 10
10,675
712
27,155
20,907
11,409
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Deemon13
Sylvanus
18
3 / 2 / 18
11,442
763
8,003
26,583
30,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

19
6 / 1 / 12
11,285
752
11,661
12,615
8,060
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Oldfingergunz
Zhong Kui
18
2 / 2 / 21
10,641
709
22,611
23,091
19,708
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xing Tian
iBamBamCam
Xing Tian
19
7 / 3 / 13
12,417
828
13,110
27,181
37,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 10
9,716
648
14,028
22,976
30,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 4 / 6
9,964
664
14,686
13,673
7,168
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Rampage89_QC
Charybdis
15
3 / 4 / 4
9,217
614
23,646
15,621
7,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Anhur
danndaman
Anhur
12
3 / 9 / 5
9,091
606
14,150
17,339
8,161
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 6 / 4
10,731
715
22,470
18,407
10,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
40
26
Kills
11
11
Deaths
26
74
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
3
10
1.67
W
Cliodhna
8
3
10
4.33
W
Sylvanus
Deemon13
Sylvanus
3
2
18
6
L
3
4
6
1.5
W
6
1
12
12
W
Zhong Kui
Oldfingergunz
Zhong Kui
2
2
21
6.25
L
Charybdis
Rampage89_QC
Charybdis
3
4
4
1.25
L
Anhur
danndaman
Anhur
3
9
5
0.61
W
Xing Tian
iBamBamCam
Xing Tian
7
3
13
4.5
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,540
Damage
88,980
110,377
Taken
88,016
107,149
Mitigated
63,628
64,156
Healing
35,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,028
524
1,918
4,924
22,976
30,716
0
14,539
8,437
21,968
0
W
Cliodhna
27,155
1,271
1,497
6,901
20,907
11,409
583
10,089
10,574
0
37,483
W
Sylvanus
Deemon13
Sylvanus
8,003
3,432
17,690
12,767
26,583
30,820
581
13,256
12,943
16,885
0
L
14,686
1,203
9,744
4,227
13,673
7,168
0
8,463
5,210
34,238
0
W
11,661
515
4,306
1,960
12,615
8,060
4,182
6,577
5,838
38,941
0
W
Zhong Kui
Oldfingergunz
Zhong Kui
22,611
1,506
2,666
9,327
23,091
19,708
2,109
9,910
12,945
41,564
0
L
Charybdis
Rampage89_QC
Charybdis
23,646
10,306
544
3,778
15,621
7,572
0
10,030
5,591
0
35,043
L
Anhur
danndaman
Anhur
14,150
6,469
1,605
2,440
17,339
8,161
0
9,545
7,794
0
19,166
W
Xing Tian
iBamBamCam
Xing Tian
13,110
449
2,324
4,718
27,181
37,152
715
9,994
16,893
28,104
0
L
22,470
900
2,419
4,320
18,407
10,011
70
12,808
5,599
44,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,460
Gold Earned
48,719
142
Minions Killed
174
0
Camps Cleared
0
1,373,437
Distance Traveled
1,193,336
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,716
648
13
1
0
268,688
1
W
Cliodhna
10,675
712
14
1
0
308,963
0
W
Sylvanus
11,442
763
12
1
0
215,329
0
L
Ra
9,964
664
53
4
0
263,787
5
W
Nox
11,285
752
49
3
0
279,972
3
W
Zhong Kui
10,641
709
51
3
0
263,487
0
L
Charybdis
9,217
614
32
2
0
228,678
2
L
Anhur
9,091
606
10
1
0
201,631
2
W
Xing Tian
12,417
828
16
1
0
305,686
3
L
Janus
10,731
715
66
4
0
230,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role