Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond IV
AP3M4N
Morgan Le Fay
Diamond IV
Level 160
God Stats
6W - 4L
1,631 SR
Queue Stats
410W - 416L
2,268 MMR
Solo
Heimdallr
Heimdallr
Diamond IV
EXELON2216
Heimdallr
Diamond IV
Level 121
God Stats
15W - 15L
1,661 SR
Queue Stats
149W - 139L
2,147 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
LgTv_Ger-ESport
Sun Wukong
Diamond IV
Level 128
God Stats
6W - 4L
1,853 SR
Queue Stats
410W - 404L
2,081 MMR
Solo
King Arthur
King Arthur
Diamond V
Ra is a bad god
King Arthur
Diamond V
Level 147
God Stats
5W - 5L
1,698 SR
Queue Stats
279W - 273L
2,150 MMR
Solo
Janus
Janus
Diamond III
SLTHZ
Janus
Diamond III
Level 158
God Stats
7W - 8L
1,569 SR
Queue Stats
321W - 310L
2,301 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 143
1,682 SR
2,189 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 116
1,683 SR
2,044 MMR
Geb
Geb
Diamond III
 
Geb
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Masters
Auquun
Neith
Masters
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 175L
2,205 MMR
Solo
Loki
Loki
Platinum I
IUniixXl
Loki
Platinum I
Level 101
God Stats
6W - 1L
1,802 SR
Queue Stats
152W - 138L
2,053 MMR
Solo
Vulcan
Vulcan
Diamond IV
ToggleMuteMe
Vulcan
Diamond IV
Level 128
God Stats
21W - 20L
1,728 SR
Queue Stats
349W - 347L
2,158 MMR
Solo
Thor
Thor
Diamond III
nom_nom_elo
Thor
Diamond III
Level 87
God Stats
11W - 1L
1,884 SR
Queue Stats
115W - 96L
2,302 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AP3M4N
Morgan Le Fay
6
0 / 1 / 0
3,614
602
1,423
4,105
1,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
EXELON2216
Heimdallr
6
0 / 1 / 0
3,588
598
2,211
3,002
795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
LgTv_Ger-ESport
Sun Wukong
7
0 / 1 / 0
4,138
690
1,455
3,645
1,395
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
Ra is a bad god
King Arthur
3
0 / 1 / 0
3,196
533
980
3,246
1,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
SLTHZ
Janus
6
0 / 2 / 0
3,714
619
788
2,849
715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
NemesisKhepriThanatos

VS

Bans
UllrNe ZhaLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
6
0 / 0 / 1
3,820
637
1,414
3,730
1,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Auquun
Neith
8
1 / 0 / 0
4,398
733
2,700
2,797
845
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
8
4 / 0 / 0
4,649
775
3,611
3,892
1,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
8
0 / 0 / 2
4,320
720
1,046
1,219
417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
1 / 0 / 1
4,042
674
1,518
3,709
1,080
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
6
6
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
1
0.5
L
Morgan Le Fay
AP3M4N
Morgan Le Fay
0
1
0
0
W
Neith
Auquun
Neith
1
0
0
1
L
Heimdallr
EXELON2216
Heimdallr
0
1
0
0
W
Loki
4
0
0
4
L
Sun Wukong
LgTv_Ger-ESport
Sun Wukong
0
1
0
0
L
King Arthur
Ra is a bad god
King Arthur
0
1
0
0
L
Janus
SLTHZ
Janus
0
2
0
0
W
Vulcan
0
0
2
1
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,857
Damage
10,289
16,847
Taken
15,347
5,420
Mitigated
5,149
6,218
Healing
5,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
1,414
207
0
1,636
3,730
1,548
0
273
3,457
9,188
1,692
L
Morgan Le Fay
AP3M4N
Morgan Le Fay
1,423
143
0
1,999
4,105
1,251
0
318
3,779
15,746
0
W
Neith
Auquun
Neith
2,700
1,132
0
1,110
2,797
845
0
0
2,797
0
30,398
L
Heimdallr
EXELON2216
Heimdallr
2,211
1,485
0
1,540
3,002
795
0
120
2,882
0
19,615
W
Loki
3,611
1,207
0
2,238
3,892
1,259
0
975
2,867
0
22,673
L
Sun Wukong
LgTv_Ger-ESport
Sun Wukong
1,455
212
0
1,199
3,645
1,395
0
0
3,645
0
24,616
L
King Arthur
Ra is a bad god
King Arthur
980
205
0
870
3,246
1,264
0
658
2,588
0
5,635
L
Janus
SLTHZ
Janus
788
38
0
610
2,849
715
0
777
1,962
19,254
0
W
Vulcan
1,046
221
0
250
1,219
417
0
256
961
29,117
0
W
1,518
635
0
735
3,709
1,080
0
655
3,054
0
25,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,250
Gold Earned
21,229
195
Minions Killed
242
0
Camps Cleared
0
556,173
Distance Traveled
640,294
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
3,820
637
11
2
0
138,828
0
L
Morgan Le Fay
3,614
602
34
6
0
121,725
2
W
Neith
4,398
733
60
10
0
109,862
4
L
Heimdallr
3,588
598
43
7
0
106,558
0
W
Loki
4,649
775
50
8
0
149,392
0
L
Sun Wukong
4,138
690
56
9
0
139,876
2
L
King Arthur
3,196
533
11
2
0
72,953
1
L
Janus
3,714
619
51
9
0
115,061
0
W
Vulcan
4,320
720
67
11
0
125,338
1
W
Thor
4,042
674
54
9
0
116,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role