Player Matchup

Baron Samedi
Baron Samedi
Aceargon
Baron Samedi
Level 160
God Stats
62W - 60L
1,369 SR
Queue Stats
395W - 436L
1,495 Elo+
Solo
Mulan
Mulan
CharliexAl
Mulan
Level 67
God Stats
16W - 12L
1,579 SR
Queue Stats
146W - 163L
1,420 Elo+
Solo
Scylla
Scylla
Gendolfas11
Scylla
Level 48
God Stats
2W - 3L
1,734 SR
Queue Stats
157W - 144L
1,526 Elo+
Solo
Neith
Neith
Juicebaxx
Neith
Level 128
God Stats
9W - 12L
1,245 SR
Queue Stats
158W - 172L
1,474 Elo+
Solo
Odin
Odin
Lowwkilla
Odin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 101L
1,460 Elo+
Solo
Team Averages
Level 90
1,485 SR
1,475 Elo+

VS

Team Averages
Level 107
1,448 SR
1,491 Elo+
Da Ji
Da Ji
DemonKing666520
Da Ji
Level 86
God Stats
11W - 14L
1,379 SR
Queue Stats
366W - 391L
1,454 Elo+
Solo
Vulcan
Vulcan
Mars_Aderre
Vulcan
Level 153
God Stats
195W - 223L
1,491 SR
Queue Stats
717W - 786L
1,532 Elo+
Solo
Ares
Ares
Muunnight45
Ares
Level 122
God Stats
9W - 20L
1,351 SR
Queue Stats
578W - 636L
1,494 Elo+
Solo
Yu Huang
Yu Huang
Skullkid45
Yu Huang
Level 45
God Stats
8W - 4L
1,529 SR
Queue Stats
52W - 34L
1,483 Elo+
Solo
Ullr
Ullr
TruebornSteam74
Ullr
Level 128
God Stats
109W - 111L
1,492 SR
Queue Stats
295W - 314L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aceargon
Baron Samedi
14
0 / 1 / 1
8,977
898
3,163
3,386
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
14
1 / 1 / 0
9,194
919
4,479
8,764
7,560
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
15
0 / 3 / 1
9,609
961
6,867
11,968
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Juicebaxx
Neith
15
0 / 6 / 1
9,280
928
10,544
16,208
6,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
14
1 / 12 / 1
9,080
908
8,160
23,638
10,901
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

135

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 7
11,200
1,120
16,912
10,295
5,683
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
16
4 / 0 / 10
10,000
1,000
15,061
3,049
1,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

17
1 / 0 / 12
10,270
1,027
4,975
7,172
8,474
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
Skullkid45
Yu Huang
16
4 / 2 / 9
10,786
1,079
7,427
7,092
3,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 0 / 8
11,524
1,152
15,241
9,478
5,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
69
2
Kills
23
23
Deaths
2
4
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Aceargon
Baron Samedi
0
1
1
0.5
L
Mulan
1
1
0
1
W
6
0
7
9.5
L
Scylla
0
3
1
0.17
L
Neith
Juicebaxx
Neith
0
6
1
0.08
L
Odin
1
12
1
0.13
W
Vulcan
4
0
10
9
W
1
0
12
7
W
Yu Huang
Skullkid45
Yu Huang
4
2
9
4.25
W
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,213
Damage
59,616
63,964
Taken
37,086
30,055
Mitigated
25,049
6,469
Healing
1,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Aceargon
Baron Samedi
3,163
143
1,243
375
3,386
1,743
0
1,609
1,777
19,034
0
L
Mulan
4,479
685
684
1,568
8,764
7,560
0
3,950
4,814
0
9,760
W
16,912
4,007
0
636
10,295
5,683
0
3,705
6,590
0
27,301
L
Scylla
6,867
1,089
0
1,086
11,968
3,828
0
4,854
7,114
39,058
0
L
Neith
Juicebaxx
Neith
10,544
3,422
0
832
16,208
6,023
0
4,935
11,273
0
32,948
L
Odin
8,160
4,925
0
681
23,638
10,901
0
12,115
11,523
0
17,394
W
Vulcan
15,061
8,520
0
104
3,049
1,845
0
117
2,932
29,712
0
W
4,975
212
0
0
7,172
8,474
0
981
6,113
14,699
0
W
Yu Huang
Skullkid45
Yu Huang
7,427
531
0
0
7,092
3,956
0
2,653
4,439
37,608
0
W
15,241
7,092
0
484
9,478
5,091
0
2,496
6,982
0
27,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,140
Gold Earned
53,780
199
Minions Killed
193
5
Camps Cleared
9
754,962
Distance Traveled
932,830
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,977
898
33
3
1
156,385
0
L
Mulan
9,194
919
7
1
0
93,837
0
W
Da Ji
11,200
1,120
16
2
6
183,144
0
L
Scylla
9,609
961
100
10
4
176,893
1
L
Neith
9,280
928
50
5
0
172,663
0
L
Odin
9,080
908
9
1
0
155,184
0
W
Vulcan
10,000
1,000
34
3
0
187,761
0
W
Ares
10,270
1,027
24
2
1
178,710
4
W
Yu Huang
10,786
1,079
95
10
0
177,350
0
W
Ullr
11,524
1,152
24
2
2
205,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role