Player Matchup

Anubis
Anubis
ATXIKINGZ
Anubis
Level 69
God Stats
2W - 0L
1,681 SR
Queue Stats
9W - 14L
1,316 Elo+
Solo
Danzaburou
Danzaburou
angyrous
Danzaburou
Level 126
God Stats
4W - 4L
1,373 SR
Queue Stats
92W - 124L
1,398 Elo+
Party 2
Hercules
Hercules
dekade
Hercules
Level 144
God Stats
5W - 8L
1,364 SR
Queue Stats
120W - 145L
1,421 Elo+
Party 2
Team Averages
Level 113
1,473 SR
1,378 Elo+

VS

Team Averages
Level 92
1,468 SR
1,371 Elo+
Vulcan
Vulcan
MonsterShadow00
Vulcan
Level 103
God Stats
229W - 311L
1,500 SR
Queue Stats
239W - 349L
1,440 Elo+
Solo
Artio
Artio
chope1
Artio
Level 65
God Stats
2W - 5L
1,677 SR
Queue Stats
78W - 120L
1,328 Elo+
Party 1
Awilix
Awilix
tauross12
Awilix
Level 109
God Stats
3W - 7L
1,227 SR
Queue Stats
70W - 105L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ATXIKINGZ
Anubis
17
3 / 6 / 11
13,080
654
15,328
19,841
11,638
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
angyrous
Danzaburou
19
6 / 6 / 8
14,367
718
17,100
18,703
8,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
dekade
Hercules
20
12 / 0 / 6
16,319
816
18,984
25,443
40,317
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 6
11,988
599
24,918
15,373
8,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artio
chope1
Artio
17
4 / 6 / 5
13,364
668
8,968
31,777
45,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
tauross12
Awilix
18
7 / 9 / 5
13,185
659
18,092
23,051
10,935
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
21
Kills
12
12
Deaths
21
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
ATXIKINGZ
Anubis
3
6
11
1.42
L
1
6
6
0.67
W
Danzaburou
angyrous
Danzaburou
6
6
8
1.67
L
Artio
chope1
Artio
4
6
5
1.08
W
Hercules
dekade
Hercules
12
0
6
15
L
Awilix
tauross12
Awilix
7
9
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,412
Damage
51,978
63,987
Taken
70,201
60,239
Mitigated
64,806
20,234
Healing
8,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ATXIKINGZ
Anubis
15,328
1,120
0
5,780
19,841
11,638
208
11,502
8,339
50,232
0
L
24,918
13,101
0
2,717
15,373
8,784
407
2,071
13,302
70,207
0
W
Danzaburou
angyrous
Danzaburou
17,100
7,493
0
4,335
18,703
8,284
1,985
8,754
9,949
0
73,264
L
Artio
chope1
Artio
8,968
988
851
4,860
31,777
45,087
73
8,049
23,728
26,571
0
W
Hercules
dekade
Hercules
18,984
5,171
156
9,963
25,443
40,317
504
14,286
11,157
0
47,276
L
Awilix
tauross12
Awilix
18,092
7,271
0
122
23,051
10,935
146
5,637
17,414
0
50,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,766
Gold Earned
38,537
210
Minions Killed
183
7
Camps Cleared
8
959,587
Distance Traveled
997,304
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,080
654
70
4
3
270,300
3
L
Vulcan
11,988
599
109
5
1
332,919
0
W
Danzaburou
14,367
718
89
4
4
298,840
1
L
Artio
13,364
668
22
1
2
342,974
0
W
Hercules
16,319
816
51
3
0
390,447
0
L
Awilix
13,185
659
52
3
5
321,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role