Player Matchup

Heimdallr
Heimdallr
Fafard
Heimdallr
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,452 Elo+
Solo
Khepri
Khepri
GerDragon47
Khepri
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,516 Elo+
Party 1
Ra
Ra
Pufosu
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
Riftiee
Arachne
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,516 Elo+
Party 1
Odin
Odin
TrueCornish
Odin
Level 26
God Stats
6W - 10L
1,399 SR
Queue Stats
9W - 23L
1,214 Elo+
Party 1
Team Averages
Level 57
1,480 SR
1,439 Elo+

VS

Team Averages
Level 69
1,596 SR
1,501 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
Bxsfahrer
Loki
Level 39
God Stats
2W - 2L
1,783 SR
Queue Stats
84W - 60L
1,597 Elo+
Party 3
Ares
Ares
EinGottWieMarten
Ares
Level 114
God Stats
11W - 13L
1,433 SR
Queue Stats
237W - 274L
1,394 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SeroxSMT
Tsukuyomi
Level 62
God Stats
8W - 1L
1,972 SR
Queue Stats
92W - 55L
1,641 Elo+
Party 3
Ishtar
Ishtar
Syra98
Ishtar
Level 101
God Stats
7W - 8L
1,293 SR
Queue Stats
236W - 279L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Fafard
Heimdallr
7
0 / 3 / 0
4,583
458
5,697
7,983
3,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
6
0 / 5 / 0
4,334
433
2,185
10,066
5,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ra
7
0 / 6 / 0
4,536
454
823
6,812
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Riftiee
Arachne
7
0 / 2 / 0
4,509
451
2,157
8,733
2,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

7
0 / 6 / 0
4,381
438
2,099
10,365
3,915
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
7 / 0 / 2
7,191
719
6,202
5,114
3,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
10
3 / 0 / 2
6,041
604
3,768
7,016
2,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
6 / 0 / 1
6,430
643
6,236
9,962
6,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
SeroxSMT
Tsukuyomi
12
5 / 0 / 2
7,298
730
7,129
7,370
4,106
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
Syra98
Ishtar
9
1 / 0 / 5
5,408
541
6,274
6,417
2,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
22
22
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
7
0
2
8
W
Loki
3
0
2
4
W
6
0
1
6.5
L
Heimdallr
Fafard
Heimdallr
0
3
0
0
L
Khepri
0
5
0
0
L
Ra
0
6
0
0
L
Arachne
Riftiee
Arachne
0
2
0
0
W
Tsukuyomi
SeroxSMT
Tsukuyomi
5
0
2
6
W
Ishtar
Syra98
Ishtar
1
0
5
3.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,961
Damage
29,609
43,959
Taken
35,879
17,403
Mitigated
18,828
7,228
Healing
17,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,202
2,885
877
2,606
5,114
3,357
984
496
4,618
44,491
11,641
W
Loki
3,768
1,157
0
3,615
7,016
2,451
0
483
6,533
0
43,864
W
6,236
643
398
3,770
9,962
6,657
0
1,547
8,415
21,449
3,144
L
Heimdallr
Fafard
Heimdallr
5,697
2,741
0
2,354
7,983
3,160
0
3,146
4,837
0
33,523
L
Khepri
2,185
721
112
1,532
10,066
5,346
0
2,876
7,190
7,123
0
L
Ra
823
124
104
187
6,812
2,188
0
2,836
3,976
21,359
0
L
Arachne
Riftiee
Arachne
2,157
1,828
0
1,408
8,733
2,794
0
1,018
7,715
0
19,247
W
Tsukuyomi
SeroxSMT
Tsukuyomi
7,129
1,972
0
3,153
7,370
4,106
25
200
7,170
0
53,074
W
Ishtar
Syra98
Ishtar
6,274
4,440
0
3,009
6,417
2,257
0
638
5,779
0
31,963
L
2,099
553
0
1,531
10,365
3,915
0
889
9,476
0
17,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,343
Gold Earned
32,368
166
Minions Killed
349
0
Camps Cleared
0
921,135
Distance Traveled
1,070,262
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,191
719
93
9
0
181,419
4
W
Loki
6,041
604
85
9
0
228,219
2
W
Ares
6,430
643
27
3
0
224,163
1
L
Heimdallr
4,583
458
51
5
0
170,777
4
L
Khepri
4,334
433
8
1
0
180,255
0
L
Ra
4,536
454
39
4
0
175,312
0
L
Arachne
4,509
451
38
4
0
219,472
2
W
Tsukuyomi
7,298
730
91
9
0
220,606
0
W
Ishtar
5,408
541
53
5
0
215,855
2
L
Odin
4,381
438
30
3
0
175,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role