Player Matchup

Cerberus
Cerberus
GoblinasioHot
Cerberus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,233 Elo+
Party 2
Hercules
Hercules
MarkusWa
Hercules
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,384 Elo+
Party 3
Thanatos
Thanatos
YoSep_9
Thanatos
Level 66
God Stats
18W - 11L
1,561 SR
Queue Stats
196W - 276L
1,376 Elo+
Party 2
Merlin
Merlin
enialius
Merlin
Level 79
God Stats
1W - 2L
1,298 SR
Queue Stats
56W - 61L
1,375 Elo+
Solo
Medusa
Medusa
jAdoree
Medusa
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 19L
1,652 Elo+
Party 3
Team Averages
Level 47
1,472 SR
1,404 Elo+

VS

Team Averages
Level 62
1,399 SR
1,387 Elo+
Charybdis
Charybdis
An7onio857
Charybdis
Level 72
God Stats
5W - 6L
1,355 SR
Queue Stats
216W - 278L
1,393 Elo+
Party 1
Merlin
Merlin
SaitStarman
Merlin
Level 48
God Stats
18W - 18L
1,076 SR
Queue Stats
159W - 194L
1,354 Elo+
Solo
Ratatoskr
Ratatoskr
frankygf88
Ratatoskr
Level 68
God Stats
3W - 3L
1,568 SR
Queue Stats
248W - 312L
1,395 Elo+
Party 1
Osiris
Osiris
juanthemon
Osiris
Level 61
God Stats
26W - 24L
1,498 SR
Queue Stats
77W - 78L
1,408 Elo+
Solo
Bellona
Bellona
tenshikyoto
Bellona
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GoblinasioHot
Cerberus
14
1 / 4 / 12
10,239
488
5,684
19,888
23,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
MarkusWa
Hercules
17
6 / 0 / 5
11,179
532
14,387
19,891
21,235
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
YoSep_9
Thanatos
18
10 / 3 / 6
11,785
561
9,847
20,198
9,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
enialius
Merlin
17
4 / 1 / 6
10,797
514
16,205
9,600
4,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
jAdoree
Medusa
20
14 / 0 / 8
13,937
664
31,595
22,781
12,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
An7onio857
Charybdis
15
2 / 7 / 2
9,465
451
17,639
23,470
8,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
14
0 / 8 / 2
8,614
410
9,874
17,473
6,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ratatoskr
frankygf88
Ratatoskr
14
5 / 8 / 0
9,194
438
8,134
20,521
7,369
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Osiris
juanthemon
Osiris
15
1 / 4 / 2
9,146
436
8,668
16,890
22,872
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mystical Earring

Mystical Earring

+15
Mp 5

Bellona
tenshikyoto
Bellona
13
0 / 8 / 3
7,740
369
6,706
21,700
19,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
17
35
Kills
8
8
Deaths
35
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
An7onio857
Charybdis
2
7
2
0.43
W
Cerberus
GoblinasioHot
Cerberus
1
4
12
1.75
W
Hercules
MarkusWa
Hercules
6
0
5
8.5
L
Merlin
0
8
2
0.13
W
Thanatos
YoSep_9
Thanatos
10
3
6
4.33
W
Merlin
enialius
Merlin
4
1
6
7
L
Ratatoskr
frankygf88
Ratatoskr
5
8
0
0.63
W
Medusa
jAdoree
Medusa
14
0
8
18
L
Osiris
juanthemon
Osiris
1
4
2
0.5
L
Bellona
tenshikyoto
Bellona
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,718
Damage
51,021
92,358
Taken
100,054
71,668
Mitigated
65,114
34,462
Healing
10,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
An7onio857
Charybdis
17,639
7,761
0
4,364
23,470
8,929
102
4,124
19,346
0
82,296
W
Cerberus
GoblinasioHot
Cerberus
5,684
614
0
2,419
19,888
23,671
1,079
2,171
17,717
24,409
0
W
Hercules
MarkusWa
Hercules
14,387
3,392
0
4,384
19,891
21,235
818
1,932
17,959
0
61,588
L
Merlin
9,874
593
120
1,981
17,473
6,697
120
5,421
12,052
67,017
0
W
Thanatos
YoSep_9
Thanatos
9,847
3,278
0
14,148
20,198
9,952
1,891
2,273
17,925
0
95,389
W
Merlin
enialius
Merlin
16,205
479
0
1,248
9,600
4,437
3,042
2,121
7,479
81,706
0
L
Ratatoskr
frankygf88
Ratatoskr
8,134
1,800
0
250
20,521
7,369
0
3,471
17,050
0
52,181
W
Medusa
jAdoree
Medusa
31,595
15,969
0
12,263
22,781
12,373
6,285
1,783
20,998
0
171,356
L
Osiris
juanthemon
Osiris
8,668
2,518
0
754
16,890
22,872
0
3,695
13,195
0
56,990
L
Bellona
tenshikyoto
Bellona
6,706
2,305
0
2,966
21,700
19,247
0
5,252
16,448
0
45,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,937
Gold Earned
44,159
596
Minions Killed
451
0
Camps Cleared
0
2,040,896
Distance Traveled
1,797,273
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,465
451
112
5
0
333,208
1
W
Cerberus
10,239
488
59
3
0
388,070
0
W
Hercules
11,179
532
80
4
0
421,316
0
L
Merlin
8,614
410
106
5
0
331,578
3
W
Thanatos
11,785
561
134
6
0
455,262
0
W
Merlin
10,797
514
109
5
0
385,098
4
L
Ratatoskr
9,194
438
76
4
0
438,142
0
W
Medusa
13,937
664
214
10
0
391,150
6
L
Osiris
9,146
436
98
5
0
379,719
1
L
Bellona
7,740
369
59
3
0
314,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role