Player Matchup

Chaac
Chaac
BERTRAND85
Chaac
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 15L
1,275 Elo+
Party 1
Sobek
Sobek
Jsmalls214
Sobek
Level 29
God Stats
3W - 2L
1,084 SR
Queue Stats
15W - 17L
1,280 Elo+
Party 1
Anubis
Anubis
goldenmerc95
Anubis
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 15L
1,265 Elo+
Party 1
Team Averages
Level 51
1,361 SR
1,273 Elo+

VS

Team Averages
Level 55
1,598 SR
1,132 Elo+
Awilix
Awilix
ChaseNimmo
Awilix
Level 65
God Stats
2W - 2L
1,794 SR
Queue Stats
233W - 321L
1,301 Elo+
Solo
Maui
Maui
EZ Buddy324
Maui
Level 12
God Stats
0W - 5L
1,500 SR
Queue Stats
2W - 13L
1,058 Elo+
Party 2
Olorun
Olorun
KillaTim922
Olorun
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 24L
1,038 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
7 / 2 / 13
10,366
797
14,874
17,294
9,936
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
13
2 / 2 / 17
9,231
710
5,772
13,361
11,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
16
12 / 0 / 7
11,071
852
14,354
8,812
4,957
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ChaseNimmo
Awilix
11
3 / 8 / 1
8,374
644
7,684
15,299
5,386
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 6 / 0
7,041
542
2,366
13,332
5,446
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
13
1 / 7 / 3
8,269
636
10,312
15,214
6,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
21
Kills
4
4
Deaths
21
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
7
2
13
6.75
L
Awilix
ChaseNimmo
Awilix
3
8
1
0.44
L
0
6
0
0
W
Sobek
2
2
17
5.25
L
Olorun
1
7
3
0.36
W
Anubis
12
0
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,000
Damage
20,362
39,467
Taken
43,845
25,966
Mitigated
16,944
17,419
Healing
4,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
14,874
5,932
390
6,403
17,294
9,936
742
5,123
12,171
0
42,074
L
Awilix
ChaseNimmo
Awilix
7,684
1,737
0
250
15,299
5,386
0
7,751
7,188
0
17,711
L
2,366
327
0
9
13,332
5,446
320
6,329
6,815
5,190
0
W
Sobek
5,772
902
0
3,811
13,361
11,073
392
4,616
8,745
13,254
0
L
Olorun
10,312
6,244
219
4,157
15,214
6,112
1,269
5,319
9,639
33,807
0
W
Anubis
14,354
882
410
6,405
8,812
4,957
633
3,840
4,972
40,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,668
Gold Earned
23,684
128
Minions Killed
81
5
Camps Cleared
2
658,136
Distance Traveled
590,799
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,366
797
57
4
1
245,164
1
L
Awilix
8,374
644
18
1
1
230,394
0
L
Maui
7,041
542
8
1
0
200,836
0
W
Sobek
9,231
710
13
1
0
198,726
0
L
Olorun
8,269
636
55
4
1
159,569
0
W
Anubis
11,071
852
58
4
4
214,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role