Player Matchup

Charybdis
Charybdis
Gold III
EX_FATE_010010
Charybdis
Gold III
Level 87
God Stats
8W - 11L
1,524 SR
Queue Stats
45W - 43L
1,553 MMR
Solo
Fenrir
Fenrir
Gold II
LyB2008
Fenrir
Gold II
Level 81
God Stats
1W - 2L
1,497 SR
Queue Stats
120W - 121L
1,523 MMR
Solo
Nu Wa
Nu Wa
Gold II
TarekAym
Nu Wa
Gold II
Level 135
God Stats
36W - 25L
1,684 SR
Queue Stats
395W - 402L
1,569 MMR
Solo
Anubis
Anubis
Platinum V
boopidybopp
Anubis
Platinum V
Level 159
God Stats
1W - 1L
1,762 SR
Queue Stats
96W - 100L
1,547 MMR
Solo
Ares
Ares
Silver II
jj639
Ares
Silver II
Level 89
God Stats
1W - 4L
1,640 SR
Queue Stats
28W - 31L
1,517 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 110
1,622 SR
1,542 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,620 SR
1,571 MMR
Kukulkan
Kukulkan
Gold IV
ArmusZeany75
Kukulkan
Gold IV
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,502 MMR
Party 1
Jormungandr
Jormungandr
Bronze III
Blinding-Hate
Jormungandr
Bronze III
Level 80
God Stats
1W - 0L
1,833 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold IV
Brandon26620
Izanami
Gold IV
Level 138
God Stats
1W - 3L
1,434 SR
Queue Stats
23W - 22L
1,531 MMR
Party 1
Atlas
Atlas
Platinum III
H_SL1M
Atlas
Platinum III
Level 121
God Stats
26W - 20L
1,591 SR
Queue Stats
96W - 85L
1,906 MMR
Party 2
Serqet
Serqet
Gold II
NitoRaw
Serqet
Gold II
Level 66
God Stats
9W - 3L
1,745 SR
Queue Stats
387W - 393L
1,418 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EX_FATE_010010
Charybdis
20
3 / 6 / 3
16,283
493
19,932
35,893
18,551
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
LyB2008
Fenrir
9
0 / 1 / 0
10,228
310
1,916
7,700
2,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nu Wa
TarekAym
Nu Wa
20
4 / 4 / 2
17,616
534
32,664
21,079
10,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
20
5 / 2 / 2
17,492
530
24,607
18,412
13,016
Ares
jj639
Ares
18
0 / 5 / 6
13,232
401
7,508
31,132
47,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
ThorUllrLancelotAthena

VS

Bans
CupidNe ZhaBaba YagaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ArmusZeany75
Kukulkan
20
4 / 0 / 5
16,613
503
17,811
17,971
9,428
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jormungandr
Blinding-Hate
Jormungandr
20
3 / 2 / 6
16,328
495
11,650
22,821
19,250
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Brandon26620
Izanami
20
6 / 4 / 4
19,268
584
21,462
26,104
9,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
H_SL1M
Atlas
18
4 / 2 / 11
15,658
474
12,590
34,230
45,079
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
NitoRaw
Serqet
20
1 / 4 / 7
15,479
469
13,875
34,097
18,875
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
12
Kills
18
18
Deaths
12
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ArmusZeany75
Kukulkan
4
0
5
6.5
W
Jormungandr
Blinding-Hate
Jormungandr
3
2
6
3
W
Izanami
Brandon26620
Izanami
6
4
4
2
L
Charybdis
EX_FATE_010010
Charybdis
3
6
3
0.75
W
Atlas
H_SL1M
Atlas
4
2
11
4.75
L
Fenrir
LyB2008
Fenrir
0
1
0
0
W
Serqet
NitoRaw
Serqet
1
4
7
1.13
L
Nu Wa
TarekAym
Nu Wa
4
4
2
1.25
L
Anubis
5
2
2
3
L
Ares
jj639
Ares
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,627
Damage
77,388
114,216
Taken
135,223
91,949
Mitigated
102,612
42,225
Healing
24,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ArmusZeany75
Kukulkan
17,811
575
0
547
17,971
9,428
1,191
11,489
6,482
161,719
0
W
Jormungandr
Blinding-Hate
Jormungandr
11,650
1,777
0
1,844
22,821
19,250
792
13,482
9,339
106,168
0
W
Izanami
Brandon26620
Izanami
21,462
16,776
0
6,249
26,104
9,980
17,352
13,065
13,039
0
211,404
L
Charybdis
EX_FATE_010010
Charybdis
19,932
12,030
0
16,405
35,893
18,551
1,634
11,963
23,402
0
203,441
W
Atlas
H_SL1M
Atlas
12,590
4,050
3,357
5,434
34,230
45,079
147
15,704
18,526
49,404
6,025
L
Fenrir
LyB2008
Fenrir
1,916
304
0
1,674
7,700
2,974
0
2,034
5,598
0
31,581
W
Serqet
NitoRaw
Serqet
13,875
3,004
0
7,013
34,097
18,875
0
14,046
19,780
0
171,451
L
Nu Wa
TarekAym
Nu Wa
32,664
3,981
68
5,503
21,079
10,363
0
8,607
11,657
217,367
0
L
Anubis
24,607
747
0
13,747
18,412
13,016
441
5,902
12,510
171,753
0
L
Ares
jj639
Ares
7,508
385
86
4,742
31,132
47,045
0
15,594
13,931
40,645
2,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,851
Gold Earned
83,346
894
Minions Killed
973
0
Camps Cleared
0
2,863,273
Distance Traveled
3,223,939
28
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
16,613
503
250
8
0
623,869
0
W
Jormungandr
16,328
495
158
5
0
616,646
2
W
Izanami
19,268
584
317
10
0
602,213
1
L
Charybdis
16,283
493
232
7
0
505,810
4
W
Atlas
15,658
474
52
2
0
634,400
11
L
Fenrir
10,228
310
61
2
0
577,890
3
W
Serqet
15,479
469
196
6
0
746,811
11
L
Nu Wa
17,616
534
288
9
0
578,530
5
L
Anubis
17,492
530
258
8
0
560,613
9
L
Ares
13,232
401
55
2
0
640,430
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role