Player Matchup

Erlang Shen
Erlang Shen
CRAZY BRUH
Erlang Shen
Level 129
God Stats
2W - 5L
1,324 SR
Queue Stats
273W - 339L
1,349 Elo+
Party 1
Skadi
Skadi
CRAZYGÜRR
Skadi
Level 111
God Stats
1W - 4L
1,500 SR
Queue Stats
174W - 181L
1,385 Elo+
Party 1
Sun Wukong
Sun Wukong
MarkDX
Sun Wukong
Level 35
God Stats
2W - 0L
1,338 SR
Queue Stats
2W - 7L
1,232 Elo+
Solo
Set
Set
Rica936
Set
Level 81
God Stats
5W - 2L
1,275 SR
Queue Stats
67W - 54L
1,407 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
el paps94
Morgan Le Fay
Level 152
God Stats
4W - 3L
1,531 SR
Queue Stats
297W - 303L
1,439 Elo+
Solo
Team Averages
Level 102
1,394 SR
1,362 Elo+

VS

Team Averages
Level 77
1,449 SR
1,475 Elo+
Ishtar
Ishtar
MagicOfTheDead
Ishtar
Level 89
God Stats
0W - 1L
1,331 SR
Queue Stats
17W - 20L
1,576 Elo+
Party 2
Mulan
Mulan
SatouHiraga
Mulan
Level 23
God Stats
1W - 2L
1,331 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Maui
Maui
Shunsui432
Maui
Level 159
God Stats
8W - 19L
1,408 SR
Queue Stats
95W - 127L
1,369 Elo+
Solo
Zeus
Zeus
choibento
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Thor
Thor
jsnake00
Thor
Level 86
God Stats
4W - 4L
1,676 SR
Queue Stats
62W - 69L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CRAZY BRUH
Erlang Shen
13
3 / 1 / 3
8,379
493
7,977
16,458
9,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
13
3 / 1 / 5
8,749
515
8,450
10,443
4,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
MarkDX
Sun Wukong
13
0 / 5 / 0
8,312
489
5,721
15,691
11,640
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Set
15
6 / 0 / 4
9,296
547
9,630
11,583
5,471
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
el paps94
Morgan Le Fay
15
4 / 1 / 5
9,553
562
9,313
7,662
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
7,220
425
6,679
12,251
4,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 0 / 1
8,302
488
8,997
9,841
9,146
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 3 / 1
6,819
401
3,598
14,441
14,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zeus
13
1 / 4 / 2
8,042
473
5,850
10,814
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
14
2 / 4 / 3
8,627
507
8,588
15,740
5,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
16
Kills
8
8
Deaths
16
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
CRAZY BRUH
Erlang Shen
3
1
3
4.5
W
Skadi
3
1
5
5.5
L
0
5
0
0
W
Sun Wukong
MarkDX
Sun Wukong
0
5
0
0
W
Set
6
0
4
8
L
4
0
1
4.5
L
1
3
1
0.5
L
Zeus
1
4
2
0.5
W
Morgan Le Fay
el paps94
Morgan Le Fay
4
1
5
6.5
L
Thor
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,091
Damage
33,712
61,837
Taken
63,087
34,609
Mitigated
37,100
20,734
Healing
17,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
CRAZY BRUH
Erlang Shen
7,977
3,611
0
6,621
16,458
9,737
0
2,290
14,045
0
63,880
W
Skadi
8,450
3,954
0
3,181
10,443
4,168
261
1,533
8,910
0
64,658
L
6,679
3,759
0
2,520
12,251
4,301
348
1,176
11,075
0
46,091
W
Sun Wukong
MarkDX
Sun Wukong
5,721
1,326
0
3,249
15,691
11,640
258
1,223
13,724
0
54,148
W
Set
9,630
4,261
0
5,018
11,583
5,471
27
1,739
9,844
0
66,764
L
8,997
1,458
0
4,508
9,841
9,146
375
0
9,841
0
51,891
L
3,598
719
0
3,923
14,441
14,070
34
3,216
11,225
26,150
6,854
L
Zeus
5,850
917
0
2,030
10,814
3,671
30
3,395
7,419
56,363
0
W
Morgan Le Fay
el paps94
Morgan Le Fay
9,313
594
0
2,665
7,662
3,593
0
3,247
4,415
68,488
0
L
Thor
8,588
2,888
0
4,976
15,740
5,912
0
1,526
14,214
0
62,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,289
Gold Earned
39,010
472
Minions Killed
417
0
Camps Cleared
0
1,627,397
Distance Traveled
1,541,658
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,379
493
87
5
0
374,332
4
W
Skadi
8,749
515
82
5
0
287,355
6
L
Ishtar
7,220
425
72
4
0
282,496
3
W
Sun Wukong
8,312
489
76
4
0
307,882
3
W
Set
9,296
547
109
6
0
346,822
1
L
Mulan
8,302
488
76
4
0
326,258
3
L
Maui
6,819
401
58
3
0
292,326
2
L
Zeus
8,042
473
108
6
0
303,990
3
W
Morgan Le Fay
9,553
562
118
7
0
311,006
3
L
Thor
8,627
507
103
6
0
336,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role