Player Matchup

Tiamat
Tiamat
ActiveChameleon
Tiamat
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
65W - 121L
1,345 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MossadVictim
Tsukuyomi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 39L
1,173 Elo+
Party 1
Maui
Maui
okaymarcial
Maui
Level 25
God Stats
4W - 20L
1,440 SR
Queue Stats
55W - 123L
1,345 Elo+
Party 1
Team Averages
Level 27
1,480 SR
1,287 Elo+

VS

Team Averages
Level 104
1,524 SR
1,425 Elo+
Achilles
Achilles
 
Achilles
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BigAudit
Arachne
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 18L
1,383 Elo+
Solo
Ra
Ra
Luhhjaybihh
Ra
Level 86
God Stats
9W - 6L
1,571 SR
Queue Stats
179W - 195L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
7,876
606
5,073
8,483
4,986
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
MossadVictim
Tsukuyomi
10
2 / 6 / 1
7,761
597
10,462
13,947
5,106
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 2 / 3
7,863
605
3,576
12,902
7,706
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
4 / 0 / 7
10,431
802
9,481
12,434
16,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
BigAudit
Arachne
15
5 / 0 / 5
9,623
740
7,287
7,477
4,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

15
2 / 3 / 9
9,597
738
12,255
9,198
4,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
11
11
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
0
7
7.5
L
1
3
0
0.33
W
Arachne
BigAudit
Arachne
5
0
5
7.5
W
2
3
9
2.17
L
Tsukuyomi
MossadVictim
Tsukuyomi
2
6
1
0.42
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,111
Damage
29,023
35,332
Taken
29,109
17,798
Mitigated
25,591
5,110
Healing
12,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,481
2,256
0
4,197
12,434
16,225
464
3,639
8,795
0
23,353
L
5,073
716
0
1,290
8,483
4,986
0
2,472
5,790
23,934
0
W
Arachne
BigAudit
Arachne
7,287
5,955
0
1,693
7,477
4,942
487
2,481
4,996
0
30,435
W
12,255
1,300
1,740
4,864
9,198
4,424
1,809
3,716
5,482
52,288
0
L
Tsukuyomi
MossadVictim
Tsukuyomi
10,462
1,883
0
2,780
13,947
5,106
0
4,853
8,838
0
17,352
L
3,576
721
0
1,040
12,902
7,706
0
4,139
8,449
19,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,500
Gold Earned
29,651
88
Minions Killed
165
0
Camps Cleared
11
657,977
Distance Traveled
775,379
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,431
802
26
2
4
259,281
3
L
Tiamat
7,876
606
43
3
0
193,652
1
W
Arachne
9,623
740
47
4
5
284,906
0
W
Ra
9,597
738
92
7
2
231,192
5
L
Tsukuyomi
7,761
597
13
1
0
229,785
2
L
Maui
7,863
605
32
2
0
234,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role