Player Matchup

Nike
Nike
AlphaLynox
Nike
Level 123
God Stats
1W - 3L
1,359 SR
Queue Stats
175W - 161L
1,555 Elo+
Solo
Olorun
Olorun
DeliTanrı22CM
Olorun
Level 122
God Stats
1W - 1L
1,698 SR
Queue Stats
130W - 116L
1,654 Elo+
Solo
Freya
Freya
Diwerd
Freya
Level 129
God Stats
1W - 3L
1,489 SR
Queue Stats
227W - 244L
1,603 Elo+
Solo
Charybdis
Charybdis
DoNotBanFenrir
Charybdis
Level 160
God Stats
1W - 1L
1,630 SR
Queue Stats
351W - 346L
1,523 Elo+
Solo
Amaterasu
Amaterasu
翟翟有瑜
Amaterasu
Level 160
God Stats
7W - 6L
1,601 SR
Queue Stats
621W - 592L
1,517 Elo+
Solo
Team Averages
Level 139
1,555 SR
1,570 Elo+

VS

Team Averages
Level 155
1,573 SR
1,587 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
FuryRedCrayon
Medusa
Level 157
God Stats
4W - 3L
1,685 SR
Queue Stats
86W - 47L
1,651 Elo+
Party 1
Hera
Hera
MiKe30H3
Hera
Level 153
God Stats
8W - 3L
1,682 SR
Queue Stats
320W - 320L
1,511 Elo+
Solo
Hun Batz
Hun Batz
SniperEleven
Hun Batz
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 28L
1,656 Elo+
Party 1
Olorun
Olorun
ZergVicious
Olorun
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
246W - 173L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 5
8,913
686
13,573
26,173
23,194
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 5 / 9
9,623
740
7,596
18,806
13,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Freya
Diwerd
Freya
14
5 / 7 / 3
9,482
729
12,123
14,875
6,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
DoNotBanFenrir
Charybdis
14
2 / 8 / 6
8,702
669
9,148
17,814
7,135
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
翟翟有瑜
Amaterasu
15
1 / 6 / 6
9,127
702
7,438
35,206
24,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
19
8 / 1 / 17
11,477
883
23,973
15,822
8,673
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 4 / 13
10,533
810
27,460
16,718
8,204
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Hera
17
4 / 5 / 16
10,240
788
21,598
12,992
5,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
SniperEleven
Hun Batz
17
7 / 4 / 15
11,267
867
13,803
20,297
23,078
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
19
5 / 1 / 19
10,860
835
16,966
13,432
10,005
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
111
13
Kills
31
31
Deaths
15
29
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
8
1
17
16.5
L
3
5
5
1.1
L
2
5
9
1.3
L
Freya
Diwerd
Freya
5
7
3
0.93
L
Charybdis
DoNotBanFenrir
Charybdis
2
8
6
0.63
W
7
4
13
3.38
W
Hera
4
5
16
2.4
W
Hun Batz
SniperEleven
Hun Batz
7
4
15
3.63
W
Olorun
5
1
19
14.5
L
Amaterasu
翟翟有瑜
Amaterasu
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,878
Damage
103,800
112,874
Taken
79,261
74,439
Mitigated
55,680
46,684
Healing
41,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
23,973
4,531
2,181
8,180
15,822
8,673
4,825
3,347
12,475
0
48,802
L
13,573
940
654
6,589
26,173
23,194
0
8,302
17,871
0
31,520
L
7,596
3,342
4,793
7,767
18,806
13,254
0
7,061
11,745
23,546
0
L
Freya
Diwerd
Freya
12,123
2,864
1,166
3,152
14,875
6,250
95
6,117
8,758
21,587
0
L
Charybdis
DoNotBanFenrir
Charybdis
9,148
4,807
804
3,286
17,814
7,135
41
5,378
12,436
0
18,359
W
27,460
12,094
3,926
2,801
16,718
8,204
1,188
3,437
13,281
0
48,301
W
Hera
21,598
4,953
1,664
2,629
12,992
5,720
1,091
3,343
9,649
33,041
0
W
Hun Batz
SniperEleven
Hun Batz
13,803
2,168
3,609
4,589
20,297
23,078
0
4,651
15,646
762
20,732
W
Olorun
16,966
5,067
6,889
5,199
13,432
10,005
1,658
4,941
8,491
28,418
0
L
Amaterasu
翟翟有瑜
Amaterasu
7,438
2,609
2,703
15,770
35,206
24,606
0
12,280
22,926
0
13,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,847
Gold Earned
54,377
146
Minions Killed
146
0
Camps Cleared
0
1,134,308
Distance Traveled
1,366,360
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,477
883
39
3
0
288,572
1
L
Nike
8,913
686
36
3
0
260,225
0
L
Olorun
9,623
740
42
3
0
219,584
1
L
Freya
9,482
729
22
2
0
208,683
0
L
Charybdis
8,702
669
26
2
0
173,624
1
W
Medusa
10,533
810
33
3
0
295,330
1
W
Hera
10,240
788
27
2
0
226,886
0
W
Hun Batz
11,267
867
14
1
0
282,557
5
W
Olorun
10,860
835
33
3
0
273,015
5
L
Amaterasu
9,127
702
20
2
0
272,192
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role