Player Matchup

Khepri
Khepri
 
Khepri
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Chief-STB
Ah Muzen Cab
Level 127
God Stats
19W - 13L
1,519 SR
Queue Stats
305W - 279L
1,457 Elo+
Party 1
Mulan
Mulan
W_DAWG_
Mulan
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
316W - 289L
1,459 Elo+
Party 1
Team Averages
Level 109
1,506 SR
1,472 Elo+

VS

Team Averages
Level 85
1,373 SR
1,378 Elo+
Anhur
Anhur
Imn0tcr3at1v3
Anhur
Level 124
God Stats
0W - 2L
1,183 SR
Queue Stats
287W - 360L
1,444 Elo+
Solo
Khepri
Khepri
MightyKrizpp
Khepri
Level 69
God Stats
3W - 4L
1,566 SR
Queue Stats
19W - 21L
1,503 Elo+
Solo
Sol
Sol
Tropic vT
Sol
Level 61
God Stats
2W - 4L
1,372 SR
Queue Stats
5W - 8L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
1 / 0 / 7
9,249
771
5,885
9,677
10,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
Chief-STB
Ah Muzen Cab
15
4 / 0 / 5
9,357
780
16,791
9,842
5,246
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
W_DAWG_
Mulan
13
4 / 1 / 3
8,570
714
11,272
10,124
9,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
7,353
613
4,872
12,052
5,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
11
0 / 3 / 1
6,942
579
5,055
14,722
17,056
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 3 / 0
7,628
636
12,015
9,995
4,243
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
1
1
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
7
4.5
W
Ah Muzen Cab
Chief-STB
Ah Muzen Cab
4
0
5
6.5
L
0
3
1
0.17
L
Khepri
0
3
1
0.17
L
1
3
0
0.33
W
Mulan
W_DAWG_
Mulan
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,948
Damage
21,942
29,643
Taken
36,769
25,014
Mitigated
26,906
6,904
Healing
6,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,885
389
623
1,929
9,677
10,698
112
4,831
4,846
15,033
0
W
Ah Muzen Cab
Chief-STB
Ah Muzen Cab
16,791
4,665
0
2,608
9,842
5,246
733
5,674
4,168
0
63,022
L
4,872
2,361
268
864
12,052
5,607
0
2,437
9,226
0
25,895
L
Khepri
5,055
233
945
1,048
14,722
17,056
0
2,011
12,370
15,893
0
L
12,015
3,181
290
3,310
9,995
4,243
0
1,668
8,163
28,865
2,243
W
Mulan
W_DAWG_
Mulan
11,272
1,227
0
1,744
10,124
9,070
150
5,711
4,413
0
21,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,176
Gold Earned
21,923
152
Minions Killed
129
8
Camps Cleared
4
696,805
Distance Traveled
628,480
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,249
771
27
2
0
225,442
2
W
Ah Muzen Cab
9,357
780
103
9
5
232,733
0
L
Anhur
7,353
613
61
5
2
198,757
2
L
Khepri
6,942
579
14
1
1
225,720
2
L
Sol
7,628
636
54
5
1
204,003
0
W
Mulan
8,570
714
22
2
3
238,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role