Player Matchup

Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
Fogoret
Anhur
Gold IV
Level 123
God Stats
2W - 5L
1,534 SR
Queue Stats
260W - 256L
1,471 MMR
Solo
Ravana
Ravana
Gold IV
NexusTank
Ravana
Gold IV
Level 139
God Stats
1W - 5L
1,497 SR
Queue Stats
92W - 85L
1,471 MMR
Solo
Chang'e
Chang'e
Gold V
SmokeYourDream
Chang'e
Gold V
Level 122
God Stats
5W - 3L
1,458 SR
Queue Stats
41W - 45L
1,482 MMR
Solo
Serqet
Serqet
Gold III
Styx05
Serqet
Gold III
Level 118
God Stats
14W - 8L
1,640 SR
Queue Stats
241W - 234L
1,460 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,526 SR
1,477 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,536 SR
1,480 MMR
Mulan
Mulan
Gold V
 
Mulan
Gold V
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Gold III
DjAzael
Merlin
Gold III
Level 121
God Stats
22W - 24L
1,476 SR
Queue Stats
490W - 494L
1,493 MMR
Solo
Danzaburou
Danzaburou
Gold III
NameLessUser
Danzaburou
Gold III
Level 152
God Stats
21W - 11L
1,586 SR
Queue Stats
202W - 197L
1,507 MMR
Party 1
Sobek
Sobek
Silver III
Wiish
Sobek
Silver III
Level 143
God Stats
4W - 4L
1,720 SR
Queue Stats
78W - 80L
1,454 MMR
Solo
Da Ji
Da Ji
Gold III
Xweda11
Da Ji
Gold III
Level 88
God Stats
2W - 3L
1,400 SR
Queue Stats
367W - 363L
1,445 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 0 / 0
5,619
562
3,496
4,088
1,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Fogoret
Anhur
5
0 / 9 / 0
3,844
384
2,392
9,872
2,256
Ravana
NexusTank
Ravana
9
1 / 0 / 0
5,299
530
2,087
5,162
1,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 2 / 1
5,503
550
3,534
6,303
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Serqet
Styx05
Serqet
8
0 / 2 / 0
4,835
484
2,612
6,605
4,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
LokiLancelotYu HuangHades

VS

Bans
Ne ZhaThorAh Muzen CabPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
6 / 0 / 2
6,235
624
6,036
7,668
3,362
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
DjAzael
Merlin
10
2 / 2 / 1
5,885
589
2,602
3,514
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
NameLessUser
Danzaburou
11
3 / 0 / 1
6,696
670
4,543
4,226
1,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sobek
Wiish
Sobek
9
2 / 0 / 4
6,001
600
3,093
7,245
5,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
Xweda11
Da Ji
10
0 / 0 / 5
5,660
566
2,186
7,882
2,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
13
13
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
W
Mulan
 
Mulan
6
0
2
7
W
Merlin
DjAzael
Merlin
2
2
1
1.25
L
Anhur
Fogoret
Anhur
0
9
0
0
W
Danzaburou
NameLessUser
Danzaburou
3
0
1
3.5
L
Ravana
NexusTank
Ravana
1
0
0
1
L
1
2
1
0.75
L
Serqet
Styx05
Serqet
0
2
0
0
W
Sobek
Wiish
Sobek
2
0
4
4
W
Da Ji
Xweda11
Da Ji
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,121
Damage
18,460
32,030
Taken
30,535
12,232
Mitigated
13,952
9,117
Healing
13,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,496
1,786
0
1,925
4,088
1,650
41
258
3,830
37,154
3,726
W
Mulan
 
Mulan
6,036
1,962
0
3,150
7,668
3,362
0
2,587
5,081
0
41,189
W
Merlin
DjAzael
Merlin
2,602
810
0
250
3,514
1,463
534
1,854
1,660
36,536
0
L
Anhur
Fogoret
Anhur
2,392
1,187
0
607
9,872
2,256
51
925
8,947
0
10,167
W
Danzaburou
NameLessUser
Danzaburou
4,543
2,224
0
2,058
4,226
1,288
603
218
3,906
0
49,472
L
Ravana
NexusTank
Ravana
2,087
583
0
2,208
5,162
1,858
0
1,193
3,969
0
33,375
L
3,534
258
470
2,077
6,303
2,297
0
2,689
3,614
36,620
0
L
Serqet
Styx05
Serqet
2,612
336
0
1,830
6,605
4,171
0
630
5,975
187
19,648
W
Sobek
Wiish
Sobek
3,093
474
0
3,834
7,245
5,044
243
1,220
5,923
14,433
0
W
Da Ji
Xweda11
Da Ji
2,186
502
0
4,008
7,882
2,795
0
1,107
6,775
0
32,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,100
Gold Earned
30,477
277
Minions Killed
321
0
Camps Cleared
0
964,713
Distance Traveled
994,604
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,619
562
78
8
0
176,875
3
W
Mulan
6,235
624
72
7
0
195,541
2
W
Merlin
5,885
589
68
7
0
178,775
4
L
Anhur
3,844
384
13
1
0
185,811
0
W
Danzaburou
6,696
670
101
10
0
193,984
1
L
Ravana
5,299
530
75
8
0
216,069
2
L
Chang'e
5,503
550
74
7
0
179,034
0
L
Serqet
4,835
484
37
4
0
206,924
2
W
Sobek
6,001
600
8
1
0
201,506
1
W
Da Ji
5,660
566
72
7
0
224,798
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role