Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
A-17CAMP
Danzaburou
Level 125
God Stats
8W - 8L
1,642 SR
Queue Stats
115W - 131L
1,501 Elo+
Party 1
Bacchus
Bacchus
BAMATIDE94
Bacchus
Level 48
God Stats
21W - 18L
1,513 SR
Queue Stats
45W - 33L
1,507 Elo+
Party 1
Baron Samedi
Baron Samedi
DreZe
Baron Samedi
Level 103
God Stats
16W - 16L
1,439 SR
Queue Stats
55W - 62L
1,400 Elo+
Solo
Xbalanque
Xbalanque
I2willspikeyou
Xbalanque
Level 108
God Stats
12W - 3L
1,782 SR
Queue Stats
141W - 161L
1,513 Elo+
Party 1
Team Averages
Level 98
1,575 SR
1,484 Elo+

VS

Team Averages
Level 24
1,506 SR
1,456 Elo+
Rama
Rama
Il Bones V2
Rama
Level 27
God Stats
3W - 3L
1,529 SR
Queue Stats
60W - 67L
1,497 Elo+
Solo
Janus
Janus
RavenTrades
Janus
Level 35
God Stats
37W - 47L
1,484 SR
Queue Stats
179W - 216L
1,522 Elo+
Solo
Chaac
Chaac
Rusik8630
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
YoPalCory11037
Arachne
Level 27
God Stats
41W - 39L
1,519 SR
Queue Stats
44W - 59L
1,396 Elo+
Party 2
Maui
Maui
saintking1205
Maui
Level 27
God Stats
8W - 9L
1,500 SR
Queue Stats
50W - 66L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
5 / 3 / 5
9,049
823
9,131
12,943
10,005
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
A-17CAMP
Danzaburou
17
6 / 1 / 5
10,252
932
7,188
10,429
4,925
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
BAMATIDE94
Bacchus
14
0 / 2 / 10
9,004
819
2,720
12,947
15,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
DreZe
Baron Samedi
15
2 / 2 / 9
8,980
816
9,821
9,639
4,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
I2willspikeyou
Xbalanque
18
8 / 0 / 8
10,404
946
19,573
12,329
6,087
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 2
8,066
733
6,544
12,720
5,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 2 / 1
6,562
597
2,923
2,838
888
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chaac
Rusik8630
Chaac
13
0 / 8 / 0
7,020
638
2,783
12,984
7,432
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
3 / 6 / 5
8,298
754
11,112
16,706
11,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 4 / 4
8,035
730
4,578
14,888
13,779
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
21
Kills
5
8
Deaths
21
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
3
5
2.5
W
Danzaburou
A-17CAMP
Danzaburou
6
1
5
8.5
W
Bacchus
BAMATIDE94
Bacchus
0
2
10
2.5
W
Baron Samedi
DreZe
Baron Samedi
2
2
9
3.25
W
Xbalanque
I2willspikeyou
Xbalanque
8
0
8
12
L
0
1
2
1
L
0
2
1
0.25
L
Chaac
Rusik8630
Chaac
0
8
0
0
L
3
6
5
0.92
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,433
Damage
27,940
58,287
Taken
60,136
40,998
Mitigated
38,517
19,673
Healing
10,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
9,131
1,319
235
3,136
12,943
10,005
534
1,413
11,526
0
26,259
W
Danzaburou
A-17CAMP
Danzaburou
7,188
3,080
693
3,504
10,429
4,925
4,107
1,758
8,599
0
50,498
W
Bacchus
BAMATIDE94
Bacchus
2,720
586
0
1,324
12,947
15,008
1,724
1,131
11,808
14,544
0
W
Baron Samedi
DreZe
Baron Samedi
9,821
1,292
1,241
2,029
9,639
4,973
1,276
939
8,626
28,214
0
W
Xbalanque
I2willspikeyou
Xbalanque
19,573
12,437
325
7,186
12,329
6,087
5,619
2,020
10,227
0
67,403
L
6,544
5,007
0
5,685
12,720
5,256
0
1,407
11,313
0
47,492
L
2,923
155
0
500
2,838
888
0
284
2,554
8,784
0
L
Chaac
Rusik8630
Chaac
2,783
807
0
854
12,984
7,432
0
3,004
9,980
0
11,904
L
11,112
6,156
0
2,120
16,706
11,162
0
4,359
12,347
0
21,710
L
4,578
1,207
499
1,101
14,888
13,779
0
3,487
11,401
11,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,689
Gold Earned
37,981
287
Minions Killed
148
0
Camps Cleared
0
1,105,226
Distance Traveled
847,274
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,049
823
33
3
0
266,685
0
W
Danzaburou
10,252
932
77
7
0
207,695
1
W
Bacchus
9,004
819
24
2
0
190,194
0
W
Baron Samedi
8,980
816
52
5
0
221,440
4
W
Xbalanque
10,404
946
101
9
0
219,212
0
L
Rama
8,066
733
79
7
0
197,513
2
L
Janus
6,562
597
6
1
0
79,208
0
L
Chaac
7,020
638
14
1
0
147,148
0
L
Arachne
8,298
754
36
3
0
218,355
1
L
Maui
8,035
730
13
1
0
205,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role