Player Matchup

Artemis
Artemis
 
Artemis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Julienso
Nu Wa
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 14L
1,628 Elo+
Party 2
Chaac
Chaac
kejandm
Chaac
Level 26
God Stats
48W - 61L
1,465 SR
Queue Stats
59W - 86L
1,363 Elo+
Party 3
Vulcan
Vulcan
psys_x
Vulcan
Level 147
God Stats
3W - 2L
1,525 SR
Queue Stats
163W - 121L
1,484 Elo+
Party 2
Bastet
Bastet
yungSnickers
Bastet
Level 101
God Stats
12W - 5L
1,642 SR
Queue Stats
31W - 25L
1,507 Elo+
Party 2
Team Averages
Level 91
1,526 SR
1,496 Elo+

VS

Team Averages
Level 47
1,492 SR
1,378 Elo+
Chronos
Chronos
Loudcody
Chronos
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 148L
1,429 Elo+
Solo
Ne Zha
Ne Zha
PapiChi--
Ne Zha
Level 24
God Stats
1W - 4L
1,325 SR
Queue Stats
18W - 38L
1,281 Elo+
Party 1
Rama
Rama
Thekidmartian
Rama
Level 47
God Stats
5W - 3L
1,645 SR
Queue Stats
151W - 139L
1,549 Elo+
Solo
Xing Tian
Xing Tian
Vaporz-GG
Xing Tian
Level 65
God Stats
9W - 11L
1,489 SR
Queue Stats
89W - 131L
1,316 Elo+
Party 1
Ares
Ares
cj2timeezz
Ares
Level 34
God Stats
0W - 5L
1,500 SR
Queue Stats
18W - 33L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
6
0 / 0 / 2
3,826
547
3,757
2,917
586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Julienso
Nu Wa
8
2 / 1 / 1
4,843
692
4,447
2,934
1,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
kejandm
Chaac
7
2 / 1 / 0
4,125
589
5,315
6,177
2,208
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
psys_x
Vulcan
8
1 / 0 / 0
4,733
676
1,864
2,515
816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bastet
6
0 / 2 / 1
3,987
570
1,322
5,081
1,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Loudcody
Chronos
3
1 / 1 / 0
3,478
497
589
1,601
519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
PapiChi--
Ne Zha
7
0 / 1 / 1
4,066
581
904
6,077
1,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 0 / 0
3,815
545
3,663
6,291
1,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
Vaporz-GG
Xing Tian
6
1 / 2 / 0
3,750
536
2,110
6,604
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

6
0 / 1 / 0
3,941
563
1,812
6,936
2,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
3
4
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
0
2
1
W
Nu Wa
Julienso
Nu Wa
2
1
1
2.5
L
Chronos
Loudcody
Chronos
1
1
0
1
L
Ne Zha
PapiChi--
Ne Zha
0
1
1
0.5
L
1
0
0
1
L
Xing Tian
Vaporz-GG
Xing Tian
1
2
0
0.5
L
0
1
0
0
W
Chaac
kejandm
Chaac
2
1
0
2
W
Vulcan
psys_x
Vulcan
1
0
0
1
W
Bastet
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,705
Damage
9,078
19,624
Taken
27,509
6,278
Mitigated
10,150
6,887
Healing
9,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,757
1,247
0
868
2,917
586
0
198
2,719
0
17,204
W
Nu Wa
Julienso
Nu Wa
4,447
1,407
0
565
2,934
1,164
780
1,656
1,278
27,195
3,044
L
Chronos
Loudcody
Chronos
589
215
0
584
1,601
519
0
1,032
569
5,088
0
L
Ne Zha
PapiChi--
Ne Zha
904
345
0
1,188
6,077
1,893
0
726
5,351
0
22,009
L
3,663
3,285
0
3,173
6,291
1,794
0
265
6,026
0
27,281
L
Xing Tian
Vaporz-GG
Xing Tian
2,110
72
0
1,370
6,604
3,185
132
3,353
3,251
16,758
0
L
1,812
206
1,062
2,423
6,936
2,759
0
360
6,576
8,085
0
W
Chaac
kejandm
Chaac
5,315
1,112
0
2,610
6,177
2,208
0
1,614
4,563
0
16,953
W
Vulcan
psys_x
Vulcan
1,864
542
0
750
2,515
816
665
339
2,176
26,332
0
W
Bastet
1,322
451
0
2,094
5,081
1,504
0
704
4,377
0
15,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,514
Gold Earned
19,050
186
Minions Killed
141
0
Camps Cleared
0
664,473
Distance Traveled
559,895
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
3,826
547
26
4
0
124,146
2
W
Nu Wa
4,843
692
40
6
0
110,017
0
L
Chronos
3,478
497
13
2
0
54,695
1
L
Ne Zha
4,066
581
44
6
0
141,244
0
L
Rama
3,815
545
42
6
0
107,312
0
L
Xing Tian
3,750
536
28
4
0
132,349
0
L
Ares
3,941
563
14
2
0
124,295
0
W
Chaac
4,125
589
22
3
0
133,310
1
W
Vulcan
4,733
676
53
8
0
142,195
2
W
Bastet
3,987
570
45
6
0
154,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role