Player Matchup

Thor
Thor
Francis_the_F
Thor
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 114L
1,355 Elo+
Party 2
Bacchus
Bacchus
LEGBREAKERS
Bacchus
Level 79
God Stats
2W - 5L
1,226 SR
Queue Stats
29W - 29L
1,089 Elo+
Solo
Achilles
Achilles
MAGALHAES35
Achilles
Level 156
God Stats
118W - 125L
1,449 SR
Queue Stats
350W - 371L
1,391 Elo+
Solo
Skadi
Skadi
Nova_GP
Skadi
Level 49
God Stats
3W - 1L
1,691 SR
Queue Stats
28W - 33L
1,404 Elo+
Party 2
Baron Samedi
Baron Samedi
Panda021415
Baron Samedi
Level 42
God Stats
3W - 5L
1,465 SR
Queue Stats
27W - 34L
1,425 Elo+
Solo
Team Averages
Level 91
1,466 SR
1,333 Elo+

VS

Team Averages
Level 78
1,394 SR
1,423 Elo+
Baron Samedi
Baron Samedi
Batman781
Baron Samedi
Level 137
God Stats
1W - 2L
1,307 SR
Queue Stats
59W - 73L
1,416 Elo+
Party 1
Ao Kuang
Ao Kuang
FBLD Scourge
Ao Kuang
Level 52
God Stats
3W - 6L
1,415 SR
Queue Stats
58W - 58L
1,454 Elo+
Solo
Skadi
Skadi
LordJotun
Skadi
Level 67
God Stats
98W - 89L
1,520 SR
Queue Stats
414W - 445L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
Nt1maD8tr3027
Gilgamesh
Level 29
God Stats
2W - 3L
1,474 SR
Queue Stats
67W - 81L
1,413 Elo+
Party 1
Pele
Pele
levi-goul
Pele
Level 105
God Stats
3W - 10L
1,253 SR
Queue Stats
95W - 102L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 24
15,713
1,048
21,750
23,464
10,596
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
LEGBREAKERS
Bacchus
20
4 / 4 / 22
15,084
1,006
19,707
24,666
18,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
MAGALHAES35
Achilles
20
9 / 1 / 25
16,074
1,072
22,408
24,998
48,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Skadi
Nova_GP
Skadi
20
15 / 5 / 19
17,761
1,184
38,757
19,349
8,654
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Panda021415
Baron Samedi
20
4 / 3 / 28
15,879
1,059
23,903
16,744
20,672
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

81

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Batman781
Baron Samedi
20
1 / 2 / 16
15,075
1,005
26,020
14,786
11,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
FBLD Scourge
Ao Kuang
20
5 / 9 / 8
16,010
1,067
13,609
26,142
14,799
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Skadi
LordJotun
Skadi
20
10 / 6 / 8
17,728
1,182
36,419
24,394
12,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Nt1maD8tr3027
Gilgamesh
20
2 / 6 / 12
14,658
977
12,157
34,154
43,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
20
1 / 15 / 13
14,471
965
16,497
32,765
16,021
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
76
38
Kills
19
19
Deaths
38
118
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Batman781
Baron Samedi
1
2
16
4.5
L
Ao Kuang
FBLD Scourge
Ao Kuang
5
9
8
1
W
6
6
24
3
W
Bacchus
LEGBREAKERS
Bacchus
4
4
22
3.75
L
Skadi
LordJotun
Skadi
10
6
8
2.33
W
Achilles
MAGALHAES35
Achilles
9
1
25
21.5
W
Skadi
Nova_GP
Skadi
15
5
19
4.9
L
Gilgamesh
Nt1maD8tr3027
Gilgamesh
2
6
12
1.33
W
Baron Samedi
Panda021415
Baron Samedi
4
3
28
6
L
Pele
1
15
13
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,525
Damage
104,702
109,221
Taken
132,241
106,985
Mitigated
98,120
22,084
Healing
21,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Batman781
Baron Samedi
26,020
1,246
3,880
5,725
14,786
11,699
0
4,280
10,234
60,535
0
L
Ao Kuang
FBLD Scourge
Ao Kuang
13,609
4,949
0
5,014
26,142
14,799
0
8,011
17,764
43,142
0
W
21,750
4,029
324
811
23,464
10,596
0
8,754
14,710
0
51,233
W
Bacchus
LEGBREAKERS
Bacchus
19,707
875
0
3,079
24,666
18,301
0
9,634
15,032
33,381
0
L
Skadi
LordJotun
Skadi
36,419
17,302
0
2,472
24,394
12,410
0
7,094
16,846
0
71,592
W
Achilles
MAGALHAES35
Achilles
22,408
4,128
0
7,399
24,998
48,762
0
8,343
16,655
647
35,810
W
Skadi
Nova_GP
Skadi
38,757
20,980
1,102
779
19,349
8,654
0
5,893
13,456
0
73,340
L
Gilgamesh
Nt1maD8tr3027
Gilgamesh
12,157
3,063
0
3,113
34,154
43,191
0
13,472
19,687
0
25,912
W
Baron Samedi
Panda021415
Baron Samedi
23,903
1,434
5,268
3,322
16,744
20,672
0
7,005
9,739
47,629
0
L
Pele
16,497
2,225
0
1,216
32,765
16,021
0
11,025
21,061
0
47,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,511
Gold Earned
77,942
288
Minions Killed
318
5
Camps Cleared
17
1,406,194
Distance Traveled
1,409,234
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
15,075
1,005
89
6
0
289,306
0
L
Ao Kuang
16,010
1,067
45
3
14
284,572
0
W
Thor
15,713
1,048
69
5
3
248,538
3
W
Bacchus
15,084
1,006
36
2
0
295,102
0
L
Skadi
17,728
1,182
76
5
0
284,607
0
W
Achilles
16,074
1,072
29
2
0
328,050
0
W
Skadi
17,761
1,184
98
7
2
242,032
0
L
Gilgamesh
14,658
977
28
2
1
306,990
0
W
Baron Samedi
15,879
1,059
56
4
0
292,472
0
L
Pele
14,471
965
80
5
2
243,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role