Player Matchup

Rama
Rama
MIMS97
Rama
Level 70
God Stats
2W - 2L
1,735 SR
Queue Stats
107W - 113L
1,385 Elo+
Solo
Nemesis
Nemesis
PaVelSKY4
Nemesis
Level 49
God Stats
10W - 8L
1,624 SR
Queue Stats
121W - 136L
1,404 Elo+
Solo
Bacchus
Bacchus
SaberSSJgod
Bacchus
Level 67
God Stats
1W - 4L
1,472 SR
Queue Stats
246W - 260L
1,501 Elo+
Party 2
Odin
Odin
ludolefeno
Odin
Level 58
God Stats
0W - 2L
1,228 SR
Queue Stats
159W - 182L
1,457 Elo+
Party 2
Sol
Sol
vvxnus
Sol
Level 67
God Stats
22W - 30L
1,441 SR
Queue Stats
102W - 108L
1,348 Elo+
Solo
Team Averages
Level 62
1,500 SR
1,419 Elo+

VS

Team Averages
Level 73
1,390 SR
1,389 Elo+
Mulan
Mulan
Cimmy666
Mulan
Level 86
God Stats
27W - 31L
1,413 SR
Queue Stats
115W - 141L
1,355 Elo+
Party 1
Cabrakan
Cabrakan
Galaad98
Cabrakan
Level 41
God Stats
6W - 9L
1,373 SR
Queue Stats
57W - 73L
1,417 Elo+
Solo
Nox
Nox
Quadrone6
Nox
Level 103
God Stats
22W - 16L
1,540 SR
Queue Stats
132W - 149L
1,362 Elo+
Party 1
Neith
Neith
uvv1996
Neith
Level 93
God Stats
214W - 203L
1,505 SR
Queue Stats
619W - 659L
1,408 Elo+
Solo
Thanatos
Thanatos
世间好多好多美好
Thanatos
Level 43
God Stats
2W - 2L
1,120 SR
Queue Stats
14W - 14L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
MIMS97
Rama
11
0 / 3 / 1
6,049
432
3,886
8,485
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
PaVelSKY4
Nemesis
12
1 / 2 / 0
6,884
492
7,811
12,887
5,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
SaberSSJgod
Bacchus
11
1 / 1 / 0
6,561
469
5,404
10,877
8,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 2 / 2
6,214
444
3,463
8,430
8,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
vvxnus
Sol
11
1 / 2 / 0
6,581
470
3,914
7,092
2,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Cimmy666
Mulan
13
2 / 1 / 1
8,026
573
5,929
9,416
7,523
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Galaad98
Cabrakan
11
0 / 1 / 3
6,735
481
4,397
10,394
10,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
3 / 1 / 0
7,948
568
3,839
5,347
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
uvv1996
Neith
12
3 / 0 / 0
6,883
492
8,904
6,791
3,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 0 / 3
7,952
568
6,110
11,048
5,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
10
10
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mulan
Cimmy666
Mulan
2
1
1
2.5
W
Cabrakan
Galaad98
Cabrakan
0
1
3
1.5
L
Rama
MIMS97
Rama
0
3
1
0.17
L
Nemesis
PaVelSKY4
Nemesis
1
2
0
0.5
W
3
1
0
3
L
Bacchus
SaberSSJgod
Bacchus
1
1
0
1
L
0
2
2
0.5
W
Neith
uvv1996
Neith
3
0
0
3
L
Sol
vvxnus
Sol
1
2
0
0.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,478
Damage
29,179
47,771
Taken
42,996
27,875
Mitigated
29,067
12,828
Healing
21,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Cimmy666
Mulan
5,929
845
0
1,761
9,416
7,523
696
0
8,842
10,894
40,963
W
Cabrakan
Galaad98
Cabrakan
4,397
902
0
1,550
10,394
10,543
0
2,278
8,116
15,400
5,001
L
Rama
MIMS97
Rama
3,886
3,259
0
2,781
8,485
2,756
0
1,730
6,755
0
52,952
L
Nemesis
PaVelSKY4
Nemesis
7,811
4,246
0
2,785
12,887
5,399
0
1,630
11,199
0
61,091
W
3,839
175
0
1,554
5,347
2,222
1,164
2,779
2,521
47,514
0
L
Bacchus
SaberSSJgod
Bacchus
5,404
804
305
4,213
10,877
8,992
0
1,801
9,076
22,248
2,130
L
3,463
546
0
458
8,430
8,320
0
1,143
7,263
0
26,841
W
Neith
uvv1996
Neith
8,904
4,309
0
2,848
6,791
3,108
0
2,720
4,071
0
48,312
L
Sol
vvxnus
Sol
3,914
566
0
2,286
7,092
2,408
0
2,279
4,653
36,056
0
W
6,110
1,298
0
13,303
11,048
5,671
0
1,294
9,670
0
69,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,289
Gold Earned
37,544
327
Minions Killed
397
0
Camps Cleared
0
1,265,916
Distance Traveled
1,303,002
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,026
573
85
6
0
265,621
2
W
Cabrakan
6,735
481
32
2
0
230,570
0
L
Rama
6,049
432
84
6
0
224,503
3
L
Nemesis
6,884
492
95
7
0
301,638
3
W
Nox
7,948
568
103
7
0
254,264
5
L
Bacchus
6,561
469
30
2
0
269,759
0
L
Odin
6,214
444
49
4
0
253,029
0
W
Neith
6,883
492
77
6
0
242,944
1
L
Sol
6,581
470
69
5
0
216,987
2
W
Thanatos
7,952
568
100
7
0
309,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role