Player Matchup

Cerberus
Cerberus
FG_ZeRxEs
Cerberus
Level 63
God Stats
19W - 12L
1,641 SR
Queue Stats
115W - 171L
1,485 Elo+
Party 1
Chang'e
Chang'e
Flowerpowerdad
Chang'e
Level 108
God Stats
1W - 4L
1,293 SR
Queue Stats
257W - 345L
1,460 Elo+
Party 1
Charybdis
Charybdis
messores
Charybdis
Level 49
God Stats
6W - 9L
1,335 SR
Queue Stats
50W - 113L
1,275 Elo+
Party 1
Team Averages
Level 73
1,423 SR
1,407 Elo+

VS

Team Averages
Level 137
1,394 SR
1,557 Elo+
Bacchus
Bacchus
ArcticCoffee392
Bacchus
Level 144
God Stats
14W - 11L
1,294 SR
Queue Stats
346W - 289L
1,567 Elo+
Party 2
Thanatos
Thanatos
BlackSunnn
Thanatos
Level 141
God Stats
6W - 10L
1,357 SR
Queue Stats
299W - 312L
1,496 Elo+
Solo
Ra
Ra
xXHowChaoticXx
Ra
Level 125
God Stats
16W - 18L
1,530 SR
Queue Stats
359W - 286L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FG_ZeRxEs
Cerberus
11
0 / 2 / 1
6,901
690
4,827
13,298
7,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 4 / 0
7,169
717
7,147
11,399
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Charybdis
messores
Charybdis
10
0 / 3 / 1
6,137
614
3,961
7,644
2,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 8
6,979
698
5,947
7,896
9,136
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
BlackSunnn
Thanatos
13
6 / 1 / 2
7,983
798
12,547
8,727
4,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
3 / 1 / 5
7,776
778
8,450
4,256
1,895
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
9
9
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
0
8
4
W
Thanatos
BlackSunnn
Thanatos
6
1
2
7
L
Cerberus
FG_ZeRxEs
Cerberus
0
2
1
0.25
L
2
4
0
0.5
L
Charybdis
messores
Charybdis
0
3
1
0.17
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,935
Damage
26,944
32,341
Taken
20,879
13,479
Mitigated
15,894
7,693
Healing
11,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,947
1,385
0
1,712
7,896
9,136
32
3,924
3,972
12,139
0
W
Thanatos
BlackSunnn
Thanatos
12,547
2,638
0
7,725
8,727
4,863
0
5,189
3,538
0
22,555
L
Cerberus
FG_ZeRxEs
Cerberus
4,827
98
1,855
3,496
13,298
7,104
0
5,326
7,596
12,102
0
L
7,147
451
608
1,734
11,399
3,549
0
6,049
4,973
19,781
0
L
Charybdis
messores
Charybdis
3,961
1,241
0
0
7,644
2,826
0
3,294
4,173
0
18,018
W
8,450
1,243
1,053
842
4,256
1,895
166
3,041
1,215
40,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,207
Gold Earned
22,738
95
Minions Killed
118
2
Camps Cleared
7
574,356
Distance Traveled
650,716
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,979
698
7
1
0
223,643
2
W
Thanatos
7,983
798
23
2
4
227,360
4
L
Cerberus
6,901
690
24
2
0
214,270
5
L
Chang'e
7,169
717
32
3
1
191,298
3
L
Charybdis
6,137
614
39
4
1
168,788
1
W
Ra
7,776
778
88
9
3
199,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role