Player Matchup

Chiron
Chiron
 
Chiron
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DoubleDice24
Hercules
Level 125
God Stats
1W - 2L
1,273 SR
Queue Stats
253W - 294L
1,474 Elo+
Solo
Ra
Ra
OHGRADY
Ra
Level 137
God Stats
3W - 4L
1,816 SR
Queue Stats
268W - 273L
1,480 Elo+
Solo
Hera
Hera
RADSA
Hera
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
374W - 369L
1,457 Elo+
Party 1
Thoth
Thoth
Sasa777
Thoth
Level 149
God Stats
6W - 8L
1,346 SR
Queue Stats
418W - 430L
1,422 Elo+
Party 1
Team Averages
Level 142
1,487 SR
1,467 Elo+

VS

Team Averages
Level 94
1,502 SR
1,502 Elo+
Ne Zha
Ne Zha
BigFloppyToast
Ne Zha
Level 128
God Stats
7W - 6L
1,460 SR
Queue Stats
214W - 216L
1,445 Elo+
Solo
Danzaburou
Danzaburou
Hermes101
Danzaburou
Level 68
God Stats
2W - 4L
1,445 SR
Queue Stats
157W - 158L
1,491 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RondeezNwTS
Ah Muzen Cab
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,537 Elo+
Solo
Ra
Ra
Sebasetr
Ra
Level 148
God Stats
1W - 1L
1,607 SR
Queue Stats
147W - 130L
1,559 Elo+
Solo
Mulan
Mulan
Thoalis
Mulan
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 101L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
3 / 6 / 17
13,643
682
21,786
23,377
11,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
DoubleDice24
Hercules
20
5 / 4 / 24
14,632
732
21,557
33,510
55,298
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
14 / 4 / 12
15,559
778
26,609
18,549
10,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hera
RADSA
Hera
20
3 / 6 / 15
12,841
642
20,003
16,216
8,033
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
Sasa777
Thoth
20
5 / 3 / 20
13,478
674
20,571
14,411
6,767
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 13
12,978
649
17,906
23,886
13,853
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Hermes101
Danzaburou
20
3 / 6 / 18
13,028
651
22,220
22,014
11,350
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
RondeezNwTS
Ah Muzen Cab
20
3 / 4 / 11
12,118
606
16,310
22,469
12,611
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 7 / 11
11,442
572
17,658
19,614
9,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Thoalis
Mulan
19
5 / 8 / 12
12,262
613
17,708
34,517
56,532
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
87
30
Kills
22
23
Deaths
30
88
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
6
17
1.92
L
9
5
13
3.1
W
Hercules
DoubleDice24
Hercules
5
4
24
4.25
L
Danzaburou
Hermes101
Danzaburou
3
6
18
2
W
14
4
12
5
W
Hera
RADSA
Hera
3
6
15
1.75
L
Ah Muzen Cab
RondeezNwTS
Ah Muzen Cab
3
4
11
2.13
W
Thoth
Sasa777
Thoth
5
3
20
5
L
2
7
11
1.07
L
Mulan
Thoalis
Mulan
5
8
12
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,526
Damage
91,802
106,063
Taken
122,500
91,852
Mitigated
104,205
56,225
Healing
47,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
21,786
7,203
3,081
7,520
23,377
11,011
1,547
4,372
19,005
0
48,012
L
17,906
2,456
3,057
5,627
23,886
13,853
0
11,243
12,643
0
32,273
W
Hercules
DoubleDice24
Hercules
21,557
1,652
1,375
15,233
33,510
55,298
1,060
6,212
27,298
0
33,865
L
Danzaburou
Hermes101
Danzaburou
22,220
5,425
1,991
4,861
22,014
11,350
186
12,206
9,808
0
43,834
W
26,609
1,863
12,550
5,926
18,549
10,743
2,032
2,255
16,294
56,346
0
W
Hera
RADSA
Hera
20,003
5,176
2,339
2,161
16,216
8,033
1,819
1,891
14,325
36,084
0
L
Ah Muzen Cab
RondeezNwTS
Ah Muzen Cab
16,310
7,625
930
9,004
22,469
12,611
0
13,053
9,416
0
46,377
W
Thoth
Sasa777
Thoth
20,571
603
2,900
3,140
14,411
6,767
3,039
2,928
11,483
45,124
0
L
17,658
737
8,340
4,634
19,614
9,859
0
10,455
9,159
52,667
0
L
Mulan
Thoalis
Mulan
17,708
1,497
3,757
4,861
34,517
56,532
16
20,226
14,291
0
23,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,153
Gold Earned
61,828
266
Minions Killed
180
0
Camps Cleared
0
1,757,307
Distance Traveled
1,741,361
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,643
682
74
4
0
309,695
4
L
Ne Zha
12,978
649
24
1
0
352,087
1
W
Hercules
14,632
732
17
1
0
371,533
3
L
Danzaburou
13,028
651
29
1
0
334,079
0
W
Ra
15,559
778
65
3
0
381,248
0
W
Hera
12,841
642
53
3
0
320,525
5
L
Ah Muzen Cab
12,118
606
50
3
0
379,793
0
W
Thoth
13,478
674
57
3
0
374,306
0
L
Ra
11,442
572
66
3
0
348,919
1
L
Mulan
12,262
613
11
1
0
326,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role