Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
II-Vicky
Mulan
Level 28
God Stats
41W - 63L
1,509 SR
Queue Stats
235W - 354L
1,166 Elo+
Party 1
Ymir
Ymir
bandit_-bob-_14
Ymir
Level 27
God Stats
10W - 6L
1,569 SR
Queue Stats
43W - 50L
1,398 Elo+
Party 3
Chiron
Chiron
lordjelly_
Chiron
Level 109
God Stats
0W - 3L
1,310 SR
Queue Stats
213W - 327L
1,163 Elo+
Party 1
Kukulkan
Kukulkan
zacharyvear080
Kukulkan
Level 67
God Stats
0W - 1L
1,304 SR
Queue Stats
89W - 123L
1,332 Elo+
Party 3
Team Averages
Level 70
1,439 SR
1,312 Elo+

VS

Team Averages
Level 84
1,491 SR
1,441 Elo+
Terra
Terra
IxIslayIxI
Terra
Level 69
God Stats
19W - 13L
1,590 SR
Queue Stats
391W - 396L
1,464 Elo+
Solo
Rama
Rama
Nano_619_
Rama
Level 122
God Stats
3W - 2L
1,391 SR
Queue Stats
226W - 235L
1,398 Elo+
Party 2
Mercury
Mercury
PeLuZo_JR2000
Mercury
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 77L
1,546 Elo+
Party 2
Ra
Ra
TheRealSlimWally
Ra
Level 79
God Stats
5W - 3L
1,559 SR
Queue Stats
291W - 327L
1,414 Elo+
Party 2
Chaac
Chaac
Xxaitor2807xX
Chaac
Level 27
God Stats
11W - 18L
1,415 SR
Queue Stats
150W - 154L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
4 / 0 / 0
9,887
549
15,167
17,738
11,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
II-Vicky
Mulan
13
0 / 4 / 1
8,428
468
6,721
13,464
12,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 1 / 1
8,628
479
6,782
14,403
9,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chiron
lordjelly_
Chiron
12
0 / 3 / 1
7,371
410
9,871
11,931
5,055
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
12
0 / 5 / 3
8,184
455
10,970
11,805
5,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
13
1 / 0 / 2
8,719
484
5,707
14,675
13,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

Rama
14
2 / 0 / 2
8,375
465
9,307
12,484
4,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
16
3 / 1 / 3
10,054
559
10,233
18,370
8,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
4 / 2 / 3
10,258
570
12,231
13,075
7,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 1 / 2
10,478
582
6,711
12,792
10,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
4
Kills
13
13
Deaths
4
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
4
0
0
4
L
Mulan
II-Vicky
Mulan
0
4
1
0.13
W
Terra
1
0
2
2
W
Rama
2
0
2
3
W
Mercury
3
1
3
4.5
W
4
2
3
2.75
W
3
1
2
4
L
0
1
1
0.5
L
Chiron
lordjelly_
Chiron
0
3
1
0.17
L
Kukulkan
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,511
Damage
44,189
69,341
Taken
71,396
44,762
Mitigated
44,808
20,271
Healing
27,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
15,167
6,247
0
7,121
17,738
11,766
659
3,634
14,104
0
107,632
L
Mulan
II-Vicky
Mulan
6,721
950
0
3,465
13,464
12,995
689
52
13,412
0
54,351
W
Terra
5,707
906
5,566
7,217
14,675
13,122
33
6,288
8,387
27,399
0
W
Rama
9,307
7,465
0
4,675
12,484
4,970
1,173
3,601
8,883
0
61,732
W
Mercury
10,233
6,711
0
2,396
18,370
8,899
89
2,135
16,138
0
105,651
W
12,231
1,745
2,044
2,408
13,075
7,174
229
6,195
6,621
82,115
0
W
6,711
1,573
0
3,631
12,792
10,643
306
0
12,106
1,468
67,790
L
6,782
1,650
306
3,418
14,403
9,684
72
5,257
9,146
53,729
0
L
Chiron
lordjelly_
Chiron
9,871
2,846
1,631
3,404
11,931
5,055
772
2,805
9,109
0
58,991
L
Kukulkan
10,970
1,871
25
901
11,805
5,262
0
6,264
5,541
57,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,498
Gold Earned
47,884
489
Minions Killed
549
0
Camps Cleared
0
1,732,130
Distance Traveled
1,799,477
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,887
549
133
7
0
438,543
0
L
Mulan
8,428
468
100
6
0
356,557
6
W
Terra
8,719
484
34
2
0
352,775
3
W
Rama
8,375
465
93
5
0
294,560
2
W
Mercury
10,054
559
133
7
0
399,045
0
W
Ra
10,258
570
151
8
0
368,908
1
W
Chaac
10,478
582
138
8
0
384,189
0
L
Ymir
8,628
479
93
5
0
319,299
0
L
Chiron
7,371
410
77
4
0
305,646
3
L
Kukulkan
8,184
455
86
5
0
312,085
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role