Player Matchup

Skadi
Skadi
 
Skadi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Blarkehuss248
Maui
Level 124
God Stats
1W - 2L
1,589 SR
Queue Stats
143W - 115L
1,557 Elo+
Solo
Sylvanus
Sylvanus
Voyren
Sylvanus
Level 67
God Stats
23W - 18L
1,567 SR
Queue Stats
166W - 171L
1,551 Elo+
Solo
Chronos
Chronos
garridux
Chronos
Level 153
God Stats
12W - 13L
1,582 SR
Queue Stats
158W - 159L
1,554 Elo+
Solo
Bellona
Bellona
skwid77
Bellona
Level 118
God Stats
6W - 5L
1,624 SR
Queue Stats
145W - 125L
1,551 Elo+
Solo
Team Averages
Level 118
1,572 SR
1,543 Elo+

VS

Team Averages
Level 133
1,457 SR
1,556 Elo+
Rama
Rama
 
Rama
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
ALllENN
Ganesha
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 66L
1,589 Elo+
Solo
Nox
Nox
Deathgryf
Nox
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 102L
1,561 Elo+
Solo
Susano
Susano
DerDuuDe
Susano
Level 160
God Stats
2W - 3L
1,167 SR
Queue Stats
638W - 599L
1,571 Elo+
Party 1
Atlas
Atlas
SoggyBeefFlaps
Atlas
Level 123
God Stats
2W - 5L
1,617 SR
Queue Stats
315W - 316L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
1 / 2 / 1
5,903
492
7,294
6,129
2,091
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 1 / 3
5,327
444
3,957
8,019
4,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
Voyren
Sylvanus
8
2 / 4 / 0
5,896
491
7,264
10,118
5,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
garridux
Chronos
12
2 / 0 / 1
6,505
542
6,426
5,702
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
skwid77
Bellona
10
2 / 0 / 2
5,936
495
7,007
6,116
4,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 3 / 0
6,739
562
3,090
8,812
2,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
ALllENN
Ganesha
12
3 / 2 / 2
6,873
573
5,809
11,755
5,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 0
6,220
518
4,319
5,975
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Susano
DerDuuDe
Susano
11
2 / 1 / 2
6,786
566
4,757
9,534
3,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 0 / 2
5,821
485
4,552
12,725
7,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
7
Kills
7
7
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
2
1
0.75
W
Rama
 
Rama
1
3
0
0.33
W
Ganesha
ALllENN
Ganesha
3
2
2
2
L
0
1
3
1.5
W
1
1
0
1
W
Susano
DerDuuDe
Susano
2
1
2
3
W
0
0
2
1
L
Sylvanus
Voyren
Sylvanus
2
4
0
0.5
L
Chronos
garridux
Chronos
2
0
1
2.5
L
Bellona
skwid77
Bellona
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,948
Damage
22,527
36,084
Taken
48,801
18,293
Mitigated
22,596
11,017
Healing
18,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
7,294
3,652
0
946
6,129
2,091
54
1,570
4,559
0
46,878
W
Rama
 
Rama
3,090
1,959
0
3,755
8,812
2,959
1,032
1,874
6,938
0
54,038
W
Ganesha
ALllENN
Ganesha
5,809
989
0
3,220
11,755
5,540
376
7,513
4,242
34,996
0
L
3,957
1,123
0
2,180
8,019
4,625
0
2,719
5,003
13,361
2,469
W
4,319
251
0
1,495
5,975
2,433
0
1,754
4,221
45,558
0
W
Susano
DerDuuDe
Susano
4,757
1,412
0
4,458
9,534
3,798
0
1,169
8,365
0
41,182
W
4,552
1,757
1,655
4,006
12,725
7,866
0
3,303
9,422
14,237
1,469
L
Sylvanus
Voyren
Sylvanus
7,264
2,619
0
3,538
10,118
5,076
1,029
4,066
5,601
27,053
8,994
L
Chronos
garridux
Chronos
6,426
2,705
0
1,047
5,702
2,401
847
3,175
2,457
56,069
0
L
Bellona
skwid77
Bellona
7,007
2,780
0
3,306
6,116
4,100
0
2,138
3,962
0
44,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,567
Gold Earned
32,439
334
Minions Killed
372
0
Camps Cleared
0
1,109,883
Distance Traveled
1,188,198
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,903
492
74
6
0
217,235
4
W
Rama
6,739
562
122
10
0
198,567
5
W
Ganesha
6,873
573
59
5
0
232,356
3
L
Maui
5,327
444
26
2
0
241,243
4
W
Nox
6,220
518
84
7
0
244,357
2
W
Susano
6,786
566
89
7
0
261,212
2
W
Atlas
5,821
485
18
2
0
251,706
4
L
Sylvanus
5,896
491
50
4
0
140,263
0
L
Chronos
6,505
542
109
9
0
247,867
3
L
Bellona
5,936
495
75
6
0
263,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role