Player Matchup

Xing Tian
Xing Tian
IINobleII
Xing Tian
Level 82
God Stats
2W - 4L
1,328 SR
Queue Stats
55W - 76L
1,423 Elo+
Party 1
Atlas
Atlas
Orentix
Atlas
Level 58
God Stats
14W - 28L
1,446 SR
Queue Stats
185W - 218L
1,478 Elo+
Party 3
Vulcan
Vulcan
YiPi Ki YaY7405
Vulcan
Level 63
God Stats
32W - 34L
1,462 SR
Queue Stats
408W - 451L
1,411 Elo+
Party 3
Pele
Pele
nickhurts
Pele
Level 41
God Stats
5W - 4L
1,563 SR
Queue Stats
170W - 175L
1,476 Elo+
Party 1
Ishtar
Ishtar
zZRestinpieceZz
Ishtar
Level 88
God Stats
3W - 1L
1,490 SR
Queue Stats
93W - 128L
1,448 Elo+
Party 1
Team Averages
Level 66
1,458 SR
1,447 Elo+

VS

Team Averages
Level 31
1,462 SR
1,299 Elo+
Izanami
Izanami
AresXT
Izanami
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
Gaterau
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Hickman21
Morgan Le Fay
Level 80
God Stats
13W - 17L
1,481 SR
Queue Stats
180W - 190L
1,428 Elo+
Solo
Awilix
Awilix
Kostrama
Awilix
Level 50
God Stats
0W - 2L
1,328 SR
Queue Stats
0W - 7L
1,026 Elo+
Party 2
Janus
Janus
Pikethehedgehog
Janus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,043 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
IINobleII
Xing Tian
11
2 / 0 / 6
7,799
557
3,768
9,827
8,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
Orentix
Atlas
13
2 / 0 / 5
8,327
595
6,321
7,362
4,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
1 / 1 / 2
7,390
528
7,864
6,956
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
14
11 / 1 / 1
9,106
650
10,206
11,984
4,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
6 / 0 / 3
8,012
572
7,038
7,326
2,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AresXT
Izanami
9
0 / 6 / 0
5,453
390
2,669
11,598
3,066
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Gaterau
Bellona
10
0 / 6 / 0
5,738
410
3,773
12,858
10,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Hickman21
Morgan Le Fay
11
1 / 3 / 1
6,665
476
8,063
11,975
4,995
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
Kostrama
Awilix
7
0 / 3 / 0
5,293
378
3,419
9,324
2,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 4 / 0
5,133
367
3,492
6,208
1,475
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
22
Kills
1
2
Deaths
22
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
AresXT
Izanami
0
6
0
0
L
Bellona
Gaterau
Bellona
0
6
0
0
L
Morgan Le Fay
Hickman21
Morgan Le Fay
1
3
1
0.5
W
Xing Tian
IINobleII
Xing Tian
2
0
6
5
L
Awilix
Kostrama
Awilix
0
3
0
0
W
Atlas
Orentix
Atlas
2
0
5
4.5
L
0
4
0
0
W
1
1
2
2
W
Pele
11
1
1
11.5
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,197
Damage
21,416
43,455
Taken
51,963
22,750
Mitigated
22,770
7,740
Healing
7,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AresXT
Izanami
2,669
2,000
0
993
11,598
3,066
805
3,318
8,256
0
29,289
L
Bellona
Gaterau
Bellona
3,773
1,168
0
1,575
12,858
10,509
185
5,185
7,065
0
25,854
L
Morgan Le Fay
Hickman21
Morgan Le Fay
8,063
1,249
0
4,985
11,975
4,995
0
6,013
5,962
60,360
0
W
Xing Tian
IINobleII
Xing Tian
3,768
405
289
2,261
9,827
8,490
224
4,496
5,331
25,268
0
L
Awilix
Kostrama
Awilix
3,419
1,665
0
0
9,324
2,725
0
1,391
7,933
0
31,339
W
Atlas
Orentix
Atlas
6,321
2,032
0
500
7,362
4,017
133
0
7,362
43,974
0
L
3,492
1,245
0
376
6,208
1,475
360
1,414
4,794
18,957
0
W
7,864
2,307
0
463
6,956
2,807
48
4,272
2,684
52,996
0
W
Pele
10,206
3,041
0
2,137
11,984
4,637
336
1,524
10,460
0
77,657
W
7,038
2,159
0
2,090
7,326
2,799
2,028
1,263
6,063
0
57,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,634
Gold Earned
28,282
438
Minions Killed
242
0
Camps Cleared
0
1,407,868
Distance Traveled
1,321,765
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,453
390
46
3
0
251,337
0
L
Bellona
5,738
410
27
2
0
261,016
0
L
Morgan Le Fay
6,665
476
91
7
0
241,109
0
W
Xing Tian
7,799
557
38
3
0
281,697
0
L
Awilix
5,293
378
52
4
0
295,436
1
W
Atlas
8,327
595
97
7
0
266,129
2
L
Janus
5,133
367
26
2
0
272,867
3
W
Vulcan
7,390
528
82
6
0
284,068
6
W
Pele
9,106
650
119
9
0
289,640
0
W
Ishtar
8,012
572
102
7
0
286,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role