Player Matchup

King Arthur
King Arthur
A single Goose1
King Arthur
Level 138
God Stats
6W - 10L
1,572 SR
Queue Stats
96W - 107L
1,473 Elo+
Party 1
Vulcan
Vulcan
ExG Sniper
Vulcan
Level 125
God Stats
6W - 5L
1,611 SR
Queue Stats
79W - 77L
1,500 Elo+
Party 1
Janus
Janus
Kpt-Schwede
Janus
Level 69
God Stats
2W - 2L
1,262 SR
Queue Stats
3W - 8L
1,077 Elo+
Solo
Nemesis
Nemesis
Sékiro
Nemesis
Level 93
God Stats
319W - 342L
1,514 SR
Queue Stats
443W - 501L
1,500 Elo+
Solo
Maui
Maui
XxM4RCINxXPL
Maui
Level 141
God Stats
4W - 0L
1,833 SR
Queue Stats
64W - 65L
1,519 Elo+
Solo
Team Averages
Level 113
1,558 SR
1,414 Elo+

VS

Team Averages
Level 107
1,495 SR
1,485 Elo+
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Ardno21
Chiron
Level 148
God Stats
1W - 4L
1,308 SR
Queue Stats
46W - 55L
1,582 Elo+
Solo
Thanatos
Thanatos
JabeIa
Thanatos
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,474 Elo+
Solo
Chang'e
Chang'e
Jake899
Chang'e
Level 108
God Stats
341W - 345L
1,504 SR
Queue Stats
531W - 563L
1,497 Elo+
Solo
Ymir
Ymir
SufficingIowa74
Ymir
Level 46
God Stats
2W - 2L
1,662 SR
Queue Stats
21W - 34L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
A single Goose1
King Arthur
16
1 / 2 / 15
10,088
1,009
12,716
12,879
12,871
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Vulcan
ExG Sniper
Vulcan
17
7 / 0 / 9
11,813
1,181
21,541
3,148
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

16
1 / 0 / 9
9,797
980
7,167
3,363
1,818
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Sékiro
Nemesis
16
8 / 0 / 8
11,656
1,166
9,334
9,055
4,629
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 0 / 15
11,527
1,153
8,324
13,100
17,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

290

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
1 / 3 / 1
10,606
1,061
6,834
12,561
15,304
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
Ardno21
Chiron
15
0 / 4 / 2
9,188
919
11,034
15,213
7,363
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
JabeIa
Thanatos
14
0 / 5 / 1
8,746
875
2,244
7,892
3,333
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Jake899
Chang'e
15
0 / 4 / 1
9,287
929
12,489
15,937
7,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
1 / 3 / 1
10,851
1,085
5,073
13,414
17,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
8
19
Kills
2
2
Deaths
19
56
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
3
1
0.5
W
King Arthur
A single Goose1
King Arthur
1
2
15
4.25
L
Chiron
Ardno21
Chiron
0
4
2
0.25
W
Vulcan
ExG Sniper
Vulcan
7
0
9
11.5
L
Thanatos
JabeIa
Thanatos
0
5
1
0.1
L
Chang'e
Jake899
Chang'e
0
4
1
0.13
W
1
0
9
5.5
L
1
3
1
0.5
W
Nemesis
Sékiro
Nemesis
8
0
8
12
W
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,082
Damage
37,674
41,545
Taken
65,017
38,301
Mitigated
51,436
6,095
Healing
15,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,834
962
0
2,416
12,561
15,304
0
5,052
7,509
167
17,567
W
King Arthur
A single Goose1
King Arthur
12,716
1,163
230
1,084
12,879
12,871
0
6,329
6,314
0
18,870
L
Chiron
Ardno21
Chiron
11,034
5,009
551
2,248
15,213
7,363
0
9,603
5,610
0
37,635
W
Vulcan
ExG Sniper
Vulcan
21,541
7,751
0
250
3,148
1,758
0
546
2,562
72,083
0
L
Thanatos
JabeIa
Thanatos
2,244
526
0
1,096
7,892
3,333
0
3,738
4,154
0
9,112
L
Chang'e
Jake899
Chang'e
12,489
1,067
3,312
4,415
15,937
7,466
0
9,161
6,776
43,936
0
W
7,167
135
258
267
3,363
1,818
0
791
2,486
21,397
0
L
5,073
898
0
1,560
13,414
17,970
0
9,478
3,936
11,815
0
W
Nemesis
Sékiro
Nemesis
9,334
4,663
0
2,154
9,055
4,629
0
4,700
4,175
0
20,054
W
8,324
903
0
1,852
13,100
17,225
0
4,495
8,279
15,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,881
Gold Earned
48,678
208
Minions Killed
208
11
Camps Cleared
5
1,045,731
Distance Traveled
831,304
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,606
1,061
22
2
0
188,425
4
W
King Arthur
10,088
1,009
5
1
0
199,987
1
L
Chiron
9,188
919
63
6
1
171,246
1
W
Vulcan
11,813
1,181
141
14
1
219,056
1
L
Thanatos
8,746
875
11
1
3
115,100
0
L
Chang'e
9,287
929
90
9
1
171,730
3
W
Janus
9,797
980
32
3
3
199,826
1
L
Ymir
10,851
1,085
22
2
0
184,803
0
W
Nemesis
11,656
1,166
15
2
6
237,189
0
W
Maui
11,527
1,153
15
2
1
189,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role