Player Matchup

Sol
Sol
Gold I
 
Sol
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold V
CoockiieMan
Bakasura
Gold V
Level 89
God Stats
10W - 5L
1,699 SR
Queue Stats
113W - 109L
1,379 MMR
Party 1
Vulcan
Vulcan
Gold V
HICKSY93
Vulcan
Gold V
Level 160
God Stats
5W - 2L
2,000 SR
Queue Stats
37W - 23L
1,917 MMR
Party 2
Ares
Ares
Gold III
PickinOneIsHard
Ares
Gold III
Level 127
God Stats
2W - 0L
1,714 SR
Queue Stats
47W - 43L
1,769 MMR
Party 1
Pele
Pele
Gold I
ReapdyAner
Pele
Gold I
Level 158
God Stats
19W - 6L
1,758 SR
Queue Stats
54W - 39L
1,870 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 139
1,734 SR
1,687 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 122
1,689 SR
1,740 MMR
Chang'e
Chang'e
Platinum IV
EvenBror
Chang'e
Platinum IV
Level 129
God Stats
4W - 5L
1,539 SR
Queue Stats
236W - 231L
1,828 MMR
Solo
Khepri
Khepri
Bronze III
JerreGaming
Khepri
Bronze III
Level 71
God Stats
0W - 2L
1,853 SR
Queue Stats
2W - 9L
1,443 MMR
Solo
King Arthur
King Arthur
Platinum II
Mental43
King Arthur
Platinum II
Level 146
God Stats
29W - 33L
1,534 SR
Queue Stats
369W - 350L
1,926 MMR
Solo
Cernunnos
Cernunnos
Platinum V
Squ0re
Cernunnos
Platinum V
Level 139
God Stats
9W - 8L
1,594 SR
Queue Stats
131W - 132L
1,687 MMR
Solo
Mercury
Mercury
Platinum III
connorkebab2000
Mercury
Platinum III
Level 125
God Stats
4W - 2L
1,923 SR
Queue Stats
143W - 134L
1,817 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
3 / 1 / 1
11,712
616
9,769
16,226
5,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
CoockiieMan
Bakasura
19
0 / 2 / 1
11,507
606
9,740
15,846
11,925
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
HICKSY93
Vulcan
17
3 / 0 / 10
10,732
565
15,360
8,377
4,361
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

14
1 / 1 / 10
9,484
499
11,366
15,624
17,710
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
9 / 2 / 3
11,045
581
12,293
16,306
7,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
ThorBastetKaliThoth

VS

Bans
HadesSylvanusYu HuangChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EvenBror
Chang'e
15
1 / 5 / 2
8,704
458
9,645
16,803
6,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Khepri
12
1 / 4 / 1
7,525
396
3,339
13,481
15,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
Mental43
King Arthur
16
1 / 0 / 1
9,695
510
12,212
19,017
11,987
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Squ0re
Cernunnos
15
1 / 2 / 1
8,995
473
11,240
13,422
6,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 5 / 2
8,834
465
5,832
17,284
6,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
16
Kills
6
6
Deaths
16
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
1
3.5
W
Bakasura
CoockiieMan
Bakasura
0
2
1
0.25
L
Chang'e
EvenBror
Chang'e
1
5
2
0.4
W
Vulcan
HICKSY93
Vulcan
3
0
10
8
L
Khepri
1
4
1
0.38
L
King Arthur
Mental43
King Arthur
1
0
1
1.5
W
1
1
10
6
W
9
2
3
5.25
L
Cernunnos
Squ0re
Cernunnos
1
2
1
0.75
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,528
Damage
42,268
72,379
Taken
80,007
47,121
Mitigated
45,818
26,984
Healing
21,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,769
3,817
0
12,682
16,226
5,708
3,284
1,666
14,560
101,799
4,119
W
Bakasura
CoockiieMan
Bakasura
9,740
5,555
0
6,668
15,846
11,925
822
781
15,065
1,693
77,198
L
Chang'e
EvenBror
Chang'e
9,645
566
555
5,294
16,803
6,339
0
8,537
8,196
77,716
0
W
Vulcan
HICKSY93
Vulcan
15,360
3,665
0
1,050
8,377
4,361
0
4,477
3,900
98,503
0
L
Khepri
3,339
495
0
2,064
13,481
15,060
0
9,429
4,052
16,768
0
L
King Arthur
Mental43
King Arthur
12,212
2,293
0
7,527
19,017
11,987
0
3,828
12,614
0
90,352
W
11,366
496
0
2,796
15,624
17,710
0
3,401
12,223
34,471
0
W
12,293
3,467
0
3,788
16,306
7,417
0
2,763
13,543
0
112,002
L
Cernunnos
Squ0re
Cernunnos
11,240
4,726
0
4,579
13,422
6,172
0
7,889
5,533
0
100,893
L
5,832
3,049
0
1,914
17,284
6,260
0
6,697
10,587
0
68,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,480
Gold Earned
43,753
707
Minions Killed
582
0
Camps Cleared
0
2,025,179
Distance Traveled
1,845,231
31
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,712
616
187
10
0
349,018
2
W
Bakasura
11,507
606
190
10
0
416,506
2
L
Chang'e
8,704
458
121
6
0
352,027
5
W
Vulcan
10,732
565
161
8
0
413,304
7
L
Khepri
7,525
396
30
2
0
367,221
6
L
King Arthur
9,695
510
169
9
0
357,960
10
W
Ares
9,484
499
33
2
0
414,391
8
W
Pele
11,045
581
136
7
0
431,960
12
L
Cernunnos
8,995
473
155
8
0
331,681
3
L
Mercury
8,834
465
107
6
0
436,342
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role