Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
ImFullDive
Heimdallr
Level 122
God Stats
5W - 4L
1,528 SR
Queue Stats
124W - 123L
1,469 Elo+
Party 2
Maui
Maui
RhastaJr
Maui
Level 158
God Stats
27W - 37L
1,482 SR
Queue Stats
563W - 569L
1,442 Elo+
Party 1
Vulcan
Vulcan
X_Gundogan_X
Vulcan
Level 153
God Stats
11W - 22L
1,394 SR
Queue Stats
494W - 449L
1,553 Elo+
Party 1
Ne Zha
Ne Zha
feralsniper845
Ne Zha
Level 149
God Stats
5W - 3L
1,509 SR
Queue Stats
326W - 315L
1,474 Elo+
Party 2
Team Averages
Level 146
1,482 SR
1,488 Elo+

VS

Team Averages
Level 122
1,583 SR
1,588 Elo+
Hercules
Hercules
B4TheRode0
Hercules
Level 44
God Stats
3W - 1L
1,767 SR
Queue Stats
188W - 82L
1,630 Elo+
Party 3
The Morrigan
The Morrigan
BuffHippoRat
The Morrigan
Level 108
God Stats
13W - 14L
1,549 SR
Queue Stats
180W - 150L
1,525 Elo+
Party 3
Da Ji
Da Ji
Genesis v33
Da Ji
Level 158
God Stats
32W - 33L
1,488 SR
Queue Stats
406W - 381L
1,559 Elo+
Party 3
Janus
Janus
IAwFawkI
Janus
Level 146
God Stats
6W - 0L
1,689 SR
Queue Stats
82W - 75L
1,596 Elo+
Party 3
Neith
Neith
zl Cyclops lz
Neith
Level 156
God Stats
5W - 4L
1,423 SR
Queue Stats
45W - 35L
1,633 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
1 / 6 / 2
6,693
418
3,487
14,885
8,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
ImFullDive
Heimdallr
12
0 / 8 / 0
6,891
431
3,838
13,005
4,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Maui
11
0 / 2 / 0
6,617
414
1,594
12,450
9,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Vulcan
12
0 / 5 / 0
7,050
441
5,940
11,333
5,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
2 / 7 / 0
6,975
436
4,165
16,067
6,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
B4TheRode0
Hercules
13
3 / 0 / 12
9,251
578
7,839
11,516
10,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
BuffHippoRat
The Morrigan
14
4 / 3 / 6
9,286
580
8,045
5,531
2,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
10 / 0 / 4
9,651
603
13,751
11,163
4,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
IAwFawkI
Janus
16
5 / 0 / 3
9,734
608
8,061
8,863
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
6 / 0 / 7
9,971
623
12,682
9,626
3,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
60
3
Kills
28
28
Deaths
3
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
6
2
0.33
W
Hercules
B4TheRode0
Hercules
3
0
12
9
W
The Morrigan
BuffHippoRat
The Morrigan
4
3
6
2.33
W
10
0
4
12
W
Janus
IAwFawkI
Janus
5
0
3
6.5
L
Heimdallr
ImFullDive
Heimdallr
0
8
0
0
L
Maui
0
2
0
0
L
Vulcan
0
5
0
0
L
2
7
0
0.29
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,024
Damage
50,378
67,740
Taken
46,699
34,378
Mitigated
25,612
8,144
Healing
15,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
3,487
39
0
1,280
14,885
8,433
0
3,350
11,535
30,720
0
W
Hercules
B4TheRode0
Hercules
7,839
1,501
0
3,016
11,516
10,426
180
1,874
9,642
0
32,401
W
The Morrigan
BuffHippoRat
The Morrigan
8,045
1,594
0
463
5,531
2,720
939
2,071
3,417
41,724
8,283
W
13,751
5,404
0
5,265
11,163
4,952
582
2,627
8,536
0
67,799
W
Janus
IAwFawkI
Janus
8,061
592
0
4,152
8,863
3,524
502
3,538
5,325
95,549
0
L
Heimdallr
ImFullDive
Heimdallr
3,838
1,504
0
1,144
13,005
4,992
0
875
12,130
0
48,872
L
Maui
1,594
414
407
2,477
12,450
9,724
0
2,970
9,480
24,949
0
L
Vulcan
5,940
2,814
0
1,330
11,333
5,139
0
4,083
7,250
60,432
0
L
4,165
730
0
1,506
16,067
6,090
0
1,989
14,078
0
47,421
W
12,682
4,179
0
2,620
9,626
3,990
1,096
1,756
7,870
0
93,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,226
Gold Earned
47,893
354
Minions Killed
563
0
Camps Cleared
0
1,532,377
Distance Traveled
1,590,050
7
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,693
418
60
4
0
324,591
1
W
Hercules
9,251
578
44
3
0
362,587
4
W
The Morrigan
9,286
580
96
6
0
267,450
3
W
Da Ji
9,651
603
106
7
0
353,023
5
W
Janus
9,734
608
172
11
0
307,308
7
L
Heimdallr
6,891
431
76
5
0
272,116
0
L
Maui
6,617
414
43
3
0
329,281
3
L
Vulcan
7,050
441
95
6
0
290,709
1
L
Ne Zha
6,975
436
80
5
0
315,680
2
W
Neith
9,971
623
145
9
0
299,682
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role