Player Matchup

Sol
Sol
Dirty3O
Sol
Level 80
God Stats
206W - 232L
1,589 SR
Queue Stats
342W - 404L
1,567 Elo+
Solo
Medusa
Medusa
TheConquerorWorm
Medusa
Level 66
God Stats
2W - 5L
1,444 SR
Queue Stats
277W - 395L
1,459 Elo+
Party 2
Chaac
Chaac
xena617
Chaac
Level 32
God Stats
36W - 42L
1,517 SR
Queue Stats
155W - 208L
1,447 Elo+
Party 2
Team Averages
Level 59
1,517 SR
1,491 Elo+

VS

Team Averages
Level 88
1,617 SR
1,639 Elo+
Serqet
Serqet
AkidoTenachi
Serqet
Level 154
God Stats
24W - 28L
1,497 SR
Queue Stats
683W - 704L
1,486 Elo+
Solo
Izanami
Izanami
Biggsmoke1992
Izanami
Level 82
God Stats
19W - 12L
1,589 SR
Queue Stats
516W - 358L
1,711 Elo+
Party 1
Baron Samedi
Baron Samedi
JurrasicSquirrel
Baron Samedi
Level 28
God Stats
47W - 19L
1,764 SR
Queue Stats
268W - 161L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
9
2 / 2 / 0
5,607
801
4,370
5,880
2,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
0 / 0 / 2
4,879
697
173
1,027
286
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
xena617
Chaac
5
0 / 0 / 0
4,352
622
429
1,103
445
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
9
0 / 0 / 2
5,341
763
2,121
5,345
4,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
10
2 / 1 / 0
5,842
835
1,488
3,235
1,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
JurrasicSquirrel
Baron Samedi
11
0 / 1 / 2
5,772
825
3,131
5,165
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
2
2
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Serqet
0
0
2
1
W
Izanami
2
1
0
2
L
Sol
2
2
0
1
W
Baron Samedi
JurrasicSquirrel
Baron Samedi
0
1
2
1
L
0
0
2
1
L
Chaac
xena617
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,972
Damage
6,740
8,010
Taken
13,745
3,063
Mitigated
8,589
1,241
Healing
6,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
2,121
319
0
2,360
5,345
4,754
346
719
4,626
0
10,408
W
Izanami
1,488
1,046
0
1,030
3,235
1,334
1,654
1,668
1,567
0
19,212
L
Sol
4,370
507
0
1,118
5,880
2,332
0
2,695
2,915
18,350
1,155
W
Baron Samedi
JurrasicSquirrel
Baron Samedi
3,131
279
427
2,257
5,165
2,501
308
2,570
2,595
23,502
0
L
173
152
0
0
1,027
286
0
273
628
0
1,321
L
Chaac
xena617
Chaac
429
60
0
123
1,103
445
0
163
940
0
1,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,838
Gold Earned
16,955
29
Minions Killed
100
0
Camps Cleared
7
192,047
Distance Traveled
380,957
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,341
763
24
3
2
133,797
2
W
Izanami
5,842
835
32
5
4
127,813
0
L
Sol
5,607
801
24
3
0
87,860
0
W
Baron Samedi
5,772
825
44
6
1
119,347
2
L
Medusa
4,879
697
2
0
0
52,586
0
L
Chaac
4,352
622
3
0
0
51,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role