Player Matchup

Nu Wa
Nu Wa
DaytimeGibbon40
Nu Wa
Level 67
God Stats
33W - 31L
1,364 SR
Queue Stats
100W - 98L
1,321 Elo+
Solo
Bakasura
Bakasura
HeldStarfish134
Bakasura
Level 111
God Stats
5W - 10L
1,389 SR
Queue Stats
433W - 475L
1,330 Elo+
Solo
Ganesha
Ganesha
S_Ludo
Ganesha
Level 64
God Stats
9W - 6L
1,500 SR
Queue Stats
39W - 40L
1,500 Elo+
Solo
Hel
Hel
VinceWolf__
Hel
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 72L
1,251 Elo+
Solo
Neith
Neith
skinuha1
Neith
Level 98
God Stats
14W - 13L
1,455 SR
Queue Stats
243W - 229L
1,345 Elo+
Solo
Team Averages
Level 79
1,442 SR
1,349 Elo+

VS

Team Averages
Level 68
1,404 SR
1,307 Elo+
Tyr
Tyr
PabloGV--
Tyr
Level 66
God Stats
7W - 14L
1,275 SR
Queue Stats
84W - 158L
1,298 Elo+
Party 1
Nemesis
Nemesis
Sergiioo975
Nemesis
Level 89
God Stats
6W - 10L
1,332 SR
Queue Stats
215W - 305L
1,324 Elo+
Party 1
Jing Wei
Jing Wei
Seros_5791
Jing Wei
Level 28
God Stats
5W - 6L
1,449 SR
Queue Stats
118W - 183L
1,282 Elo+
Party 1
Anubis
Anubis
javiiglesias_
Anubis
Level 69
God Stats
29W - 26L
1,397 SR
Queue Stats
138W - 225L
1,298 Elo+
Party 1
Ymir
Ymir
markevich15
Ymir
Level 86
God Stats
8W - 5L
1,568 SR
Queue Stats
134W - 170L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,731
409
5,986
7,210
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
8
0 / 6 / 0
5,317
380
5,913
13,836
4,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
S_Ludo
Ganesha
8
0 / 4 / 0
5,613
401
2,025
10,419
6,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
1 / 7 / 0
6,353
454
4,030
12,619
4,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
skinuha1
Neith
8
0 / 2 / 1
5,594
400
4,647
9,517
3,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 4
8,343
596
7,580
8,779
6,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Sergiioo975
Nemesis
13
5 / 0 / 9
8,292
592
6,384
8,823
3,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
Seros_5791
Jing Wei
12
4 / 1 / 7
7,212
515
7,102
8,170
2,827
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
7 / 0 / 7
8,468
605
10,827
11,003
5,772
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 10
7,639
546
6,182
13,330
9,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
61
1
Kills
24
24
Deaths
2
2
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Bakasura
0
6
0
0
W
6
1
4
8
L
Ganesha
S_Ludo
Ganesha
0
4
0
0
W
Nemesis
Sergiioo975
Nemesis
5
0
9
9.5
W
Jing Wei
Seros_5791
Jing Wei
4
1
7
7.5
L
1
7
0
0.14
W
7
0
7
10.5
W
2
0
10
7
L
Neith
skinuha1
Neith
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,601
Damage
38,075
53,601
Taken
50,105
21,252
Mitigated
28,266
10,679
Healing
19,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,986
2,862
0
563
7,210
2,282
1,124
6,069
1,141
30,139
0
L
Bakasura
5,913
4,112
0
3,140
13,836
4,811
10
4,548
9,175
0
20,769
W
7,580
1,742
0
4,289
8,779
6,070
193
3,329
5,049
0
44,746
L
Ganesha
S_Ludo
Ganesha
2,025
331
0
1,367
10,419
6,918
0
2,123
8,296
10,128
0
W
Nemesis
Sergiioo975
Nemesis
6,384
3,298
0
750
8,823
3,684
915
1,333
7,448
0
60,892
W
Jing Wei
Seros_5791
Jing Wei
7,102
6,496
0
3,397
8,170
2,827
560
1,606
6,528
0
41,181
L
4,030
805
0
2,295
12,619
4,145
0
1,369
10,803
30,076
0
W
10,827
1,484
0
7,021
11,003
5,772
1,813
3,543
6,765
67,065
0
W
6,182
813
0
3,632
13,330
9,913
0
2,341
10,633
35,016
0
L
Neith
skinuha1
Neith
4,647
723
0
3,314
9,517
3,096
0
2,900
6,568
0
38,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,608
Gold Earned
39,954
215
Minions Killed
389
0
Camps Cleared
0
1,060,785
Distance Traveled
1,384,744
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,731
409
31
2
0
208,362
0
L
Bakasura
5,317
380
57
4
0
238,651
2
W
Tyr
8,343
596
67
5
0
281,639
7
L
Ganesha
5,613
401
3
0
0
212,013
0
W
Nemesis
8,292
592
111
8
0
347,542
1
W
Jing Wei
7,212
515
60
4
0
256,956
1
L
Hel
6,353
454
61
4
0
167,456
4
W
Anubis
8,468
605
97
7
0
228,859
1
W
Ymir
7,639
546
54
4
0
269,748
2
L
Neith
5,594
400
63
5
0
234,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role