Player Matchup

Odin
Odin
IceColdFlyte
Odin
Level 101
God Stats
2W - 1L
1,824 SR
Queue Stats
57W - 66L
1,465 Elo+
Solo
Yu Huang
Yu Huang
Inkognito_blr
Yu Huang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,264 Elo+
Solo
Khepri
Khepri
ThatsSomeCheese
Khepri
Level 26
God Stats
1W - 1L
1,710 SR
Queue Stats
48W - 38L
1,423 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dejvid44
Morgan Le Fay
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,500 Elo+
Solo
Bakasura
Bakasura
Ádámás
Bakasura
Level 145
God Stats
3W - 5L
1,507 SR
Queue Stats
261W - 257L
1,582 Elo+
Solo
Team Averages
Level 63
1,608 SR
1,447 Elo+

VS

Team Averages
Level 70
1,498 SR
1,421 Elo+
Izanami
Izanami
BigBosna
Izanami
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,254 Elo+
Solo
Zhong Kui
Zhong Kui
Davurey1
Zhong Kui
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,323 Elo+
Solo
Ravana
Ravana
Madjura
Ravana
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
106W - 97L
1,515 Elo+
Solo
Tyr
Tyr
PipNalip
Tyr
Level 155
God Stats
2W - 1L
1,449 SR
Queue Stats
141W - 142L
1,500 Elo+
Solo
Merlin
Merlin
onkzt
Merlin
Level 126
God Stats
7W - 6L
1,541 SR
Queue Stats
265W - 248L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 16
11,471
717
17,309
29,946
29,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yu Huang
Inkognito_blr
Yu Huang
15
4 / 8 / 7
10,080
630
10,203
15,038
7,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 6 / 10
11,673
730
8,046
26,457
43,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
dejvid44
Morgan Le Fay
18
0 / 9 / 14
10,575
661
14,475
20,072
11,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Ádámás
Bakasura
20
14 / 8 / 6
12,607
788
17,997
23,820
19,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigBosna
Izanami
14
1 / 8 / 9
9,780
611
5,840
14,517
5,866
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Davurey1
Zhong Kui
20
10 / 6 / 17
13,262
829
37,197
24,686
17,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
Madjura
Ravana
20
6 / 7 / 16
11,990
749
19,967
21,696
18,411
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
11 / 5 / 9
12,752
797
14,065
22,907
28,263
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
onkzt
Merlin
20
8 / 2 / 17
14,294
893
30,668
13,461
8,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
104
27
Kills
36
36
Deaths
28
53
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Izanami
BigBosna
Izanami
1
8
9
0.69
W
Zhong Kui
Davurey1
Zhong Kui
10
6
17
3.08
L
3
5
16
2.2
L
Yu Huang
Inkognito_blr
Yu Huang
4
8
7
0.94
W
Ravana
Madjura
Ravana
6
7
16
2
W
11
5
9
3.1
L
6
6
10
1.83
L
Morgan Le Fay
dejvid44
Morgan Le Fay
0
9
14
0.78
W
Merlin
onkzt
Merlin
8
2
17
8.25
L
Bakasura
Ádámás
Bakasura
14
8
6
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,030
Damage
107,737
115,333
Taken
97,267
111,328
Mitigated
78,220
30,381
Healing
37,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BigBosna
Izanami
5,840
2,513
987
1,125
14,517
5,866
2,614
6,659
7,016
0
13,781
W
Zhong Kui
Davurey1
Zhong Kui
37,197
2,809
1,245
12,932
24,686
17,671
779
9,971
13,621
57,020
0
L
17,309
2,604
1,016
10,672
29,946
29,778
656
17,001
12,945
141
22,317
L
Yu Huang
Inkognito_blr
Yu Huang
10,203
1,728
0
306
15,038
7,724
424
9,915
5,123
25,119
0
W
Ravana
Madjura
Ravana
19,967
7,689
711
4,480
21,696
18,411
1,807
8,323
13,014
0
33,182
W
14,065
788
1,269
6,933
22,907
28,263
210
4,106
17,949
0
27,280
L
8,046
763
2,274
5,383
26,457
43,022
302
14,939
11,518
17,386
0
L
Morgan Le Fay
dejvid44
Morgan Le Fay
14,475
1,411
1,335
2,091
20,072
11,399
59
12,584
7,488
36,014
0
W
Merlin
onkzt
Merlin
30,668
1,656
1,621
5,908
13,461
8,009
2,127
3,806
9,298
62,765
0
L
Bakasura
Ádámás
Bakasura
17,997
10,824
926
6,378
23,820
19,405
1,092
13,426
10,394
0
19,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,406
Gold Earned
62,078
141
Minions Killed
184
0
Camps Cleared
0
1,232,457
Distance Traveled
1,277,410
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,780
611
13
1
0
208,299
3
W
Zhong Kui
13,262
829
38
2
0
257,748
0
L
Odin
11,471
717
17
1
0
298,610
4
L
Yu Huang
10,080
630
27
2
0
208,557
0
W
Ravana
11,990
749
18
1
0
274,321
1
W
Tyr
12,752
797
22
1
0
264,696
0
L
Khepri
11,673
730
15
1
0
224,495
0
L
Morgan Le Fay
10,575
661
58
4
0
236,845
3
W
Merlin
14,294
893
93
6
0
272,346
2
L
Bakasura
12,607
788
24
2
0
263,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role