Player Matchup

Sun Wukong
Sun Wukong
C4 Lucc
Sun Wukong
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,575 Elo+
Solo
Chang'e
Chang'e
Malibu_Barbie_69
Chang'e
Level 158
God Stats
6W - 5L
1,605 SR
Queue Stats
175W - 203L
1,517 Elo+
Party 2
Hercules
Hercules
Neiwo_SON
Hercules
Level 124
God Stats
6W - 11L
1,024 SR
Queue Stats
210W - 260L
1,502 Elo+
Party 2
Charybdis
Charybdis
Smegedup
Charybdis
Level 146
God Stats
13W - 9L
1,674 SR
Queue Stats
867W - 897L
1,559 Elo+
Solo
Fenrir
Fenrir
silenfest04
Fenrir
Level 89
God Stats
3W - 1L
1,831 SR
Queue Stats
185W - 182L
1,547 Elo+
Solo
Team Averages
Level 116
1,527 SR
1,540 Elo+

VS

Team Averages
Level 146
1,723 SR
1,503 Elo+
Chronos
Chronos
 
Chronos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
IamBigBIRD33
Danzaburou
Level 129
God Stats
3W - 2L
1,720 SR
Queue Stats
352W - 317L
1,563 Elo+
Party 1
Horus
Horus
SilverSaint26
Horus
Level 160
God Stats
3W - 3L
1,753 SR
Queue Stats
383W - 387L
1,477 Elo+
Party 1
Vamana
Vamana
Wayward_Psycho
Vamana
Level 124
God Stats
3W - 2L
1,804 SR
Queue Stats
107W - 105L
1,479 Elo+
Solo
Ishtar
Ishtar
truthseeker245
Ishtar
Level 157
God Stats
1W - 4L
1,838 SR
Queue Stats
280W - 292L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
C4 Lucc
Sun Wukong
19
6 / 1 / 21
11,289
753
22,115
24,004
29,875
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
4 / 2 / 20
10,720
715
23,013
21,475
13,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Neiwo_SON
Hercules
19
4 / 1 / 24
11,867
791
13,509
29,601
31,016
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Smegedup
Charybdis
20
10 / 2 / 15
12,361
824
31,890
15,164
7,829
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
17
7 / 4 / 14
10,998
733
15,944
28,336
29,647
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
19
3 / 6 / 6
10,831
722
27,048
28,725
18,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
IamBigBIRD33
Danzaburou
19
2 / 3 / 4
9,973
665
16,645
17,669
11,287
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 10 / 4
8,502
567
5,717
26,532
37,780
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
2 / 6 / 5
9,993
666
19,420
30,632
34,682
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 6 / 4
9,363
624
14,370
15,656
8,967
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
33
31
Kills
10
10
Deaths
31
94
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
6
6
1
W
Sun Wukong
C4 Lucc
Sun Wukong
6
1
21
16.5
L
Danzaburou
IamBigBIRD33
Danzaburou
2
3
4
1.33
W
4
2
20
7
W
Hercules
Neiwo_SON
Hercules
4
1
24
16
L
1
10
4
0.3
W
Charybdis
Smegedup
Charybdis
10
2
15
8.75
L
2
6
5
0.75
W
Fenrir
7
4
14
3.5
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,471
Damage
83,200
118,580
Taken
119,214
112,077
Mitigated
111,211
79,323
Healing
45,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
27,048
8,323
1,271
11,150
28,725
18,495
475
3,968
24,757
55,607
0
W
Sun Wukong
C4 Lucc
Sun Wukong
22,115
2,810
2,359
3,652
24,004
29,875
903
5,403
18,601
0
38,575
L
Danzaburou
IamBigBIRD33
Danzaburou
16,645
8,823
1,139
6,851
17,669
11,287
162
2,221
15,448
0
35,518
W
23,013
1,586
25,495
12,385
21,475
13,710
869
5,105
16,370
40,282
0
W
Hercules
Neiwo_SON
Hercules
13,509
2,624
4,620
12,396
29,601
31,016
1,441
5,665
23,936
0
25,631
L
5,717
3,241
6,189
5,401
26,532
37,780
38
6,889
19,643
0
9,678
W
Charybdis
Smegedup
Charybdis
31,890
11,560
2,496
3,901
15,164
7,829
4,998
3,966
11,198
40
60,162
L
19,420
8,243
3,382
8,299
30,632
34,682
0
6,199
24,433
0
35,108
W
Fenrir
15,944
4,322
2,337
9,682
28,336
29,647
430
6,909
21,427
0
23,563
L
14,370
8,592
683
1,028
15,656
8,967
0
3,776
11,880
0
21,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,235
Gold Earned
48,662
175
Minions Killed
149
0
Camps Cleared
0
1,378,312
Distance Traveled
1,147,757
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,831
722
64
4
0
224,386
1
W
Sun Wukong
11,289
753
43
3
0
331,045
0
L
Danzaburou
9,973
665
42
3
0
271,239
0
W
Chang'e
10,720
715
31
2
0
297,856
1
W
Hercules
11,867
791
19
1
0
266,981
5
L
Horus
8,502
567
6
0
0
248,090
6
W
Charybdis
12,361
824
63
4
0
253,164
1
L
Vamana
9,993
666
22
1
0
230,529
0
W
Fenrir
10,998
733
19
1
0
229,266
0
L
Ishtar
9,363
624
15
1
0
173,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role