Player Matchup

Sol
Sol
 
Sol
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Magic-mouse555
Ares
Level 85
God Stats
0W - 1L
1,487 SR
Queue Stats
1W - 6L
1,229 Elo+
Party 1
Chaac
Chaac
SCOLancer
Chaac
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,286 Elo+
Party 1
Baron Samedi
Baron Samedi
ThisKitttyKlawz
Baron Samedi
Level 35
God Stats
0W - 2L
1,418 SR
Queue Stats
1W - 3L
1,177 Elo+
Party 1
Ne Zha
Ne Zha
heart-killer69
Ne Zha
Level 149
God Stats
0W - 1L
1,569 SR
Queue Stats
9W - 11L
1,477 Elo+
Party 1
Team Averages
Level 64
1,495 SR
1,334 Elo+

VS

Team Averages
Level 119
1,529 SR
1,479 Elo+
Chang'e
Chang'e
BurriToo335
Chang'e
Level 160
God Stats
1W - 1L
1,646 SR
Queue Stats
25W - 29L
1,480 Elo+
Party 2
King Arthur
King Arthur
FrankDreeebin
King Arthur
Level 132
God Stats
5W - 6L
1,448 SR
Queue Stats
327W - 363L
1,503 Elo+
Party 3
Heimdallr
Heimdallr
Hagreto
Heimdallr
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,432 Elo+
Party 2
Set
Set
YaBoiExecutioner
Set
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 38L
1,524 Elo+
Party 3
Bacchus
Bacchus
smitegravy32356
Bacchus
Level 23
God Stats
24W - 23L
1,550 SR
Queue Stats
76W - 84L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 6 / 1
8,029
730
11,618
15,473
6,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 2 / 2
7,456
678
8,448
16,860
18,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
SCOLancer
Chaac
13
0 / 5 / 2
7,014
638
4,813
13,120
8,966
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
ThisKitttyKlawz
Baron Samedi
14
1 / 5 / 2
7,575
689
8,855
11,291
6,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 6 / 0
7,356
669
7,056
13,091
10,315
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BurriToo335
Chang'e
15
1 / 2 / 15
8,164
742
13,054
10,280
4,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
FrankDreeebin
King Arthur
16
5 / 1 / 7
8,726
793
11,078
13,953
13,578
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
Hagreto
Heimdallr
17
5 / 0 / 6
9,272
843
13,373
9,487
4,820
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
12 / 0 / 7
9,953
905
16,286
14,090
8,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 0 / 13
7,701
700
5,583
10,938
14,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
72
3
Kills
24
24
Deaths
3
7
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
6
1
0.42
W
Chang'e
BurriToo335
Chang'e
1
2
15
4.25
W
King Arthur
FrankDreeebin
King Arthur
5
1
7
8.5
W
Heimdallr
Hagreto
Heimdallr
5
0
6
8
L
0
2
2
0.5
L
Chaac
SCOLancer
Chaac
0
5
2
0.2
L
Baron Samedi
ThisKitttyKlawz
Baron Samedi
1
5
2
0.4
W
12
0
7
15.5
L
0
6
0
0
W
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,790
Damage
59,374
69,835
Taken
58,748
51,512
Mitigated
45,646
12,373
Healing
20,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,618
3,750
0
3,183
15,473
6,741
1,411
4,514
10,959
39,809
0
W
Chang'e
BurriToo335
Chang'e
13,054
1,003
4,844
4,078
10,280
4,652
473
6,421
3,859
38,378
0
W
King Arthur
FrankDreeebin
King Arthur
11,078
924
0
2,490
13,953
13,578
30
8,178
5,775
2,174
25,470
W
Heimdallr
Hagreto
Heimdallr
13,373
6,537
0
1,427
9,487
4,820
476
2,272
7,215
0
44,006
L
8,448
152
0
1,365
16,860
18,621
112
3,797
13,063
14,506
0
L
Chaac
SCOLancer
Chaac
4,813
1,226
0
2,176
13,120
8,966
0
3,939
9,181
0
15,116
L
Baron Samedi
ThisKitttyKlawz
Baron Samedi
8,855
453
1,792
2,510
11,291
6,869
360
4,446
6,845
26,568
0
W
16,286
8,912
0
6,274
14,090
8,285
449
6,397
7,693
0
44,946
L
7,056
882
0
1,347
13,091
10,315
0
2,841
10,250
0
23,129
W
5,583
753
0
1,836
10,938
14,311
18
5,653
5,285
7,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,430
Gold Earned
43,816
166
Minions Killed
240
0
Camps Cleared
0
1,083,146
Distance Traveled
1,210,515
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,029
730
49
4
0
187,319
4
W
Chang'e
8,164
742
60
5
0
235,369
1
W
King Arthur
8,726
793
24
2
0
229,767
1
W
Heimdallr
9,272
843
71
6
0
238,528
1
L
Ares
7,456
678
13
1
0
230,140
1
L
Chaac
7,014
638
24
2
0
226,884
0
L
Baron Samedi
7,575
689
43
4
0
200,612
0
W
Set
9,953
905
78
7
0
256,887
0
L
Ne Zha
7,356
669
37
3
0
238,191
0
W
Bacchus
7,701
700
7
1
0
249,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role