Player Matchup

Hou Yi
Hou Yi
Platinum I
OrbitalOverlap
Hou Yi
Platinum I
Level 160
God Stats
18W - 14L
1,571 SR
Queue Stats
93W - 67L
2,080 MMR
Solo
Sol
Sol
Gold II
Pauliss
Sol
Gold II
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,806 MMR
Solo
Shiva
Shiva
Platinum III
SgtNoPants
Shiva
Platinum III
Level 157
God Stats
5W - 7L
1,611 SR
Queue Stats
24W - 22L
1,810 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,561 SR
1,899 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 132
1,444 SR
1,692 MMR
Hachiman
Hachiman
Diamond III
 
Hachiman
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baba Yaga
Baba Yaga
Platinum I
LordAttioss
Baba Yaga
Platinum I
Level 88
God Stats
14W - 12L
1,351 SR
Queue Stats
284W - 200L
1,801 MMR
Party 1
Artio
Artio
Gold II
Noxezr
Artio
Gold II
Level 148
God Stats
2W - 1L
1,481 SR
Queue Stats
59W - 68L
1,775 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 12
9,761
697
14,411
16,980
7,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
15
7 / 7 / 8
10,657
761
20,368
18,934
8,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Shiva
15
7 / 6 / 6
10,559
754
19,592
20,392
21,439
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bans
SobekAtlasYu HuangHorusAo Kuang

VS

Bans
ThothAresScyllaKuzenboPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
11 / 6 / 8
12,351
882
24,531
20,294
9,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
LordAttioss
Baba Yaga
16
7 / 5 / 14
11,862
847
15,409
18,183
9,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Noxezr
Artio
14
3 / 5 / 12
10,054
718
7,223
23,438
28,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
55
16
Kills
21
21
Deaths
16
26
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
11
6
8
2.5
W
Baba Yaga
LordAttioss
Baba Yaga
7
5
14
2.8
W
Artio
Noxezr
Artio
3
5
12
1.8
L
2
8
12
1
L
Sol
7
7
8
1.57
L
Shiva
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,371
Damage
47,163
56,306
Taken
61,915
37,978
Mitigated
47,694
11,387
Healing
22,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
24,531
17,746
0
7,316
20,294
9,983
1,823
6,372
13,922
0
53,500
W
Baba Yaga
LordAttioss
Baba Yaga
15,409
851
0
5,371
18,183
9,148
870
5,127
13,056
41,260
0
W
Artio
Noxezr
Artio
7,223
571
1,701
8,035
23,438
28,563
203
6,868
16,570
14,554
0
L
14,411
10,271
0
2,425
16,980
7,794
102
7,093
9,887
0
38,969
L
Sol
20,368
8,389
0
7,103
18,934
8,745
485
9,409
9,525
41,585
5,008
L
Shiva
19,592
4,928
577
1,282
20,392
21,439
0
6,625
13,767
0
35,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,977
Gold Earned
34,267
144
Minions Killed
142
8
Camps Cleared
4
669,441
Distance Traveled
755,961
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,351
882
71
5
2
217,069
1
W
Baba Yaga
11,862
847
56
4
2
267,672
1
W
Artio
10,054
718
15
1
0
271,220
10
L
Hou Yi
9,761
697
60
4
2
201,117
2
L
Sol
10,657
761
59
4
3
210,043
1
L
Shiva
10,559
754
25
2
3
258,281
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role