Player Matchup

Maui
Maui
 
Maui
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
MadamLulu
Anubis
Level 102
God Stats
1W - 1L
1,462 SR
Queue Stats
10W - 13L
1,466 Elo+
Solo
Neith
Neith
Tartaletka455
Neith
Level 87
God Stats
2W - 1L
1,569 SR
Queue Stats
75W - 97L
1,430 Elo+
Party 2
Team Averages
Level 99
1,510 SR
1,466 Elo+

VS

Team Averages
Level 85
1,593 SR
1,433 Elo+
Chiron
Chiron
 
Chiron
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Caudery792
Ymir
Level 49
God Stats
16W - 16L
1,674 SR
Queue Stats
22W - 29L
1,412 Elo+
Party 1
Anubis
Anubis
MiŁFHunter
Anubis
Level 117
God Stats
23W - 18L
1,603 SR
Queue Stats
232W - 279L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
1 / 5 / 2
7,351
668
5,335
13,261
9,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
MadamLulu
Anubis
11
2 / 5 / 1
7,420
675
4,675
8,892
4,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 4 / 3
6,621
602
7,338
8,555
3,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
8 / 0 / 5
8,737
794
12,289
7,749
3,277
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 0 / 10
8,424
766
2,901
9,162
6,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
13
5 / 3 / 7
8,463
769
10,409
9,296
4,598
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
3
Kills
14
14
Deaths
3
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
5
2
0.4
W
Chiron
 
Chiron
8
0
5
10.5
W
1
0
10
6
L
Anubis
MadamLulu
Anubis
2
5
1
0.5
W
Anubis
5
3
7
2.83
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,348
Damage
25,599
30,708
Taken
26,207
17,492
Mitigated
14,510
3,225
Healing
8,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
5,335
1,118
0
1,299
13,261
9,307
0
4,993
8,268
10,981
0
W
Chiron
 
Chiron
12,289
6,226
674
3,638
7,749
3,277
1,086
2,566
5,183
0
31,014
W
2,901
746
0
3,293
9,162
6,635
202
3,365
5,797
10,132
0
L
Anubis
MadamLulu
Anubis
4,675
275
0
823
8,892
4,332
535
4,532
4,360
23,404
0
W
Anubis
10,409
487
63
1,054
9,296
4,598
224
4,512
4,784
33,713
0
L
7,338
3,075
0
1,103
8,555
3,853
318
4,033
4,522
0
25,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,392
Gold Earned
25,624
101
Minions Killed
112
3
Camps Cleared
7
510,231
Distance Traveled
560,268
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,351
668
14
1
1
177,838
2
W
Chiron
8,737
794
44
4
5
194,334
1
W
Ymir
8,424
766
12
1
1
203,216
1
L
Anubis
7,420
675
49
4
1
166,703
2
W
Anubis
8,463
769
56
5
1
162,718
2
L
Neith
6,621
602
38
3
1
165,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role