Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Brodie Moran
Lancelot
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 69L
1,541 Elo+
Solo
Artio
Artio
GER Maddog
Artio
Level 160
God Stats
6W - 0L
1,941 SR
Queue Stats
262W - 271L
1,549 Elo+
Solo
Neith
Neith
Lapi_HD
Neith
Level 149
God Stats
9W - 5L
1,730 SR
Queue Stats
513W - 544L
1,530 Elo+
Solo
Team Averages
Level 148
1,634 SR
1,524 Elo+

VS

Team Averages
Level 136
1,430 SR
1,559 Elo+
Hou Yi
Hou Yi
Aneurin
Hou Yi
Level 109
God Stats
2W - 3L
1,549 SR
Queue Stats
252W - 254L
1,567 Elo+
Solo
Charybdis
Charybdis
DarnokXNamor
Charybdis
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,588 Elo+
Solo
Raijin
Raijin
Elvis96
Raijin
Level 159
God Stats
5W - 7L
1,173 SR
Queue Stats
619W - 641L
1,524 Elo+
Solo
Cerberus
Cerberus
Lukmey
Cerberus
Level 147
God Stats
4W - 3L
1,576 SR
Queue Stats
479W - 464L
1,551 Elo+
Solo
Danzaburou
Danzaburou
TeagenOver
Danzaburou
Level 120
God Stats
0W - 1L
1,352 SR
Queue Stats
58W - 54L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
17
6 / 6 / 15
11,188
932
13,493
14,672
8,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
 
Cabrakan
16
3 / 4 / 22
10,407
867
9,182
23,928
37,711
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lancelot
Brodie Moran
Lancelot
17
9 / 5 / 10
10,700
892
17,646
17,768
11,456
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
16
1 / 3 / 20
9,986
832
5,667
19,914
25,833
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
Lapi_HD
Neith
19
11 / 3 / 16
11,761
980
21,492
15,905
8,447
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Aneurin
Hou Yi
16
2 / 5 / 13
9,239
770
13,770
10,739
4,441
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charybdis
DarnokXNamor
Charybdis
15
2 / 7 / 12
9,187
766
12,038
14,202
7,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Elvis96
Raijin
17
4 / 6 / 11
9,533
794
14,711
12,483
5,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Lukmey
Cerberus
13
1 / 6 / 14
8,199
683
10,186
22,206
18,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
TeagenOver
Danzaburou
18
11 / 6 / 8
11,545
962
22,763
13,859
6,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
78
30
Kills
20
21
Deaths
30
83
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
6
6
15
2.25
W
Cabrakan
 
Cabrakan
3
4
22
3.5
L
Hou Yi
Aneurin
Hou Yi
2
5
13
1.7
W
Lancelot
Brodie Moran
Lancelot
9
5
10
2.8
L
Charybdis
DarnokXNamor
Charybdis
2
7
12
1.14
L
Raijin
Elvis96
Raijin
4
6
11
1.58
W
Artio
1
3
20
3.67
W
Neith
Lapi_HD
Neith
11
3
16
6.33
L
Cerberus
Lukmey
Cerberus
1
6
14
1.33
L
Danzaburou
TeagenOver
Danzaburou
11
6
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,480
Damage
73,468
92,187
Taken
73,489
92,413
Mitigated
42,881
32,670
Healing
17,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
13,493
6,587
1,279
1,357
14,672
8,966
2,953
3,634
11,038
0
34,421
W
Cabrakan
 
Cabrakan
9,182
1,309
1,163
4,577
23,928
37,711
304
7,006
16,922
13,817
0
L
Hou Yi
Aneurin
Hou Yi
13,770
4,578
580
1,142
10,739
4,441
577
2,137
8,602
0
23,239
W
Lancelot
Brodie Moran
Lancelot
17,646
1,777
1,017
4,463
17,768
11,456
1,168
4,684
13,084
0
28,744
L
Charybdis
DarnokXNamor
Charybdis
12,038
6,720
611
1,244
14,202
7,231
974
2,508
11,694
0
21,431
L
Raijin
Elvis96
Raijin
14,711
1,573
1,361
1,646
12,483
5,475
300
3,300
9,183
30,293
0
W
Artio
5,667
795
5,068
4,444
19,914
25,833
112
3,986
15,928
10,660
0
W
Neith
Lapi_HD
Neith
21,492
8,684
2,517
6,785
15,905
8,447
3,284
5,587
10,318
0
47,782
L
Cerberus
Lukmey
Cerberus
10,186
267
580
7,634
22,206
18,829
29
3,439
18,767
16,292
0
L
Danzaburou
TeagenOver
Danzaburou
22,763
9,400
727
1,980
13,859
6,905
612
3,465
10,394
0
36,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,042
Gold Earned
47,703
140
Minions Killed
141
0
Camps Cleared
0
1,113,441
Distance Traveled
956,471
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,188
932
45
4
0
181,155
1
W
Cabrakan
10,407
867
9
1
0
218,231
4
L
Hou Yi
9,239
770
9
1
0
197,856
0
W
Lancelot
10,700
892
19
2
0
242,674
0
L
Charybdis
9,187
766
25
2
0
185,322
0
L
Raijin
9,533
794
46
4
0
156,226
0
W
Artio
9,986
832
10
1
0
255,006
0
W
Neith
11,761
980
57
5
0
216,375
0
L
Cerberus
8,199
683
26
2
0
217,084
4
L
Danzaburou
11,545
962
35
3
0
199,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role