Player Matchup

Hades
Hades
AleiixRM
Hades
Level 95
God Stats
1W - 1L
1,473 SR
Queue Stats
35W - 35L
1,414 Elo+
Solo
Pele
Pele
Blaspemí
Pele
Level 159
God Stats
11W - 19L
1,304 SR
Queue Stats
726W - 793L
1,425 Elo+
Solo
Rama
Rama
Dodek90
Rama
Level 121
God Stats
9W - 2L
1,723 SR
Queue Stats
207W - 203L
1,454 Elo+
Solo
Bacchus
Bacchus
jayDee1991
Bacchus
Level 69
God Stats
2W - 2L
1,377 SR
Queue Stats
19W - 22L
1,400 Elo+
Party 2
Nemesis
Nemesis
patte23
Nemesis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,442 Elo+
Party 2
Team Averages
Level 106
1,475 SR
1,427 Elo+

VS

Team Averages
Level 39
1,543 SR
1,362 Elo+
Raijin
Raijin
 
Raijin
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
MaKeMyDaiii
Thor
Level 24
God Stats
1W - 1L
1,715 SR
Queue Stats
62W - 55L
1,461 Elo+
Solo
Ah Puch
Ah Puch
PiotrusDominator
Ah Puch
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,282 Elo+
Party 1
Maui
Maui
Venomekk_
Maui
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,282 Elo+
Party 1
Pele
Pele
Xenorekx
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AleiixRM
Hades
16
2 / 5 / 14
9,857
704
7,768
11,620
7,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pele
17
5 / 4 / 11
10,645
760
12,035
14,771
6,637
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
Dodek90
Rama
20
12 / 1 / 13
12,445
889
18,358
12,018
5,689
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
jayDee1991
Bacchus
19
4 / 3 / 24
11,216
801
10,911
20,064
21,450
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
patte23
Nemesis
17
7 / 4 / 16
10,702
764
7,492
14,073
8,318
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
6 / 5 / 4
10,533
752
15,923
10,533
5,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 7 / 4
10,894
778
9,200
13,879
7,245
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 7 / 8
8,852
632
13,924
12,912
6,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Maui
18
3 / 4 / 8
9,465
676
3,931
9,838
12,315
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pele
16
3 / 7 / 7
9,283
663
8,045
13,071
6,236
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
48
30
Kills
17
17
Deaths
30
78
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
6
5
4
1.6
W
Hades
AleiixRM
Hades
2
5
14
1.8
W
Pele
5
4
11
2.63
W
Rama
Dodek90
Rama
12
1
13
18.5
L
4
7
4
0.86
L
1
7
8
0.71
L
Maui
3
4
8
1.75
L
Pele
3
7
7
0.93
W
Bacchus
jayDee1991
Bacchus
4
3
24
5.33
W
Nemesis
patte23
Nemesis
7
4
16
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,564
Damage
51,023
72,546
Taken
60,233
50,053
Mitigated
37,131
31,712
Healing
7,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
15,923
882
1,199
491
10,533
5,101
0
2,688
7,845
33,812
0
W
Hades
AleiixRM
Hades
7,768
302
686
1,726
11,620
7,959
64
7,021
4,599
18,308
0
W
Pele
12,035
1,449
2,412
4,903
14,771
6,637
1,606
6,788
7,983
0
34,325
W
Rama
Dodek90
Rama
18,358
13,232
1,197
4,777
12,018
5,689
2,837
5,364
6,654
0
41,952
L
9,200
1,029
1,234
1,284
13,879
7,245
0
4,759
9,120
0
28,057
L
13,924
443
71
1,070
12,912
6,234
0
4,660
8,252
22,747
0
L
Maui
3,931
849
0
90
9,838
12,315
0
3,482
6,356
7,902
0
L
Pele
8,045
926
253
1,328
13,071
6,236
0
3,090
9,981
0
18,054
W
Bacchus
jayDee1991
Bacchus
10,911
940
1,205
7,090
20,064
21,450
778
7,674
12,390
18,169
0
W
Nemesis
patte23
Nemesis
7,492
1,428
3,248
4,468
14,073
8,318
540
6,931
7,142
0
11,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,865
Gold Earned
49,027
186
Minions Killed
144
0
Camps Cleared
0
1,363,540
Distance Traveled
1,211,211
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,533
752
47
3
0
226,499
0
W
Hades
9,857
704
32
2
0
212,221
0
W
Pele
10,645
760
49
4
0
283,526
2
W
Rama
12,445
889
77
6
0
278,699
1
L
Thor
10,894
778
46
3
0
236,625
3
L
Ah Puch
8,852
632
21
2
0
220,373
0
L
Maui
9,465
676
12
1
0
266,687
0
L
Pele
9,283
663
18
1
0
261,027
0
W
Bacchus
11,216
801
16
1
0
292,139
0
W
Nemesis
10,702
764
12
1
0
296,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role