Player Matchup

Cu Chulainn
Cu Chulainn
Silver III
Dantes312
Cu Chulainn
Silver III
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
69W - 67L
1,342 MMR
Solo
Izanami
Izanami
Gold V
MythLoki
Izanami
Gold V
Level 156
God Stats
1W - 2L
1,511 SR
Queue Stats
50W - 54L
1,429 MMR
Solo
Guan Yu
Guan Yu
Gold IV
REPPiR3F
Guan Yu
Gold IV
Level 61
God Stats
2W - 0L
1,704 SR
Queue Stats
27W - 28L
1,346 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
TriggerTrix
Zhong Kui
Gold V
Level 50
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 107L
1,343 MMR
Solo
Bastet
Bastet
Gold I
VenomousKangaroo
Bastet
Gold I
Level 160
God Stats
32W - 26L
1,599 SR
Queue Stats
1,073W - 1,085L
1,392 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,563 SR
1,370 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,562 SR
1,433 MMR
Camazotz
Camazotz
Gold V
 
Camazotz
Gold V
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Bronze III
 
Khepri
Bronze III
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze IV
Asafx1
Neith
Bronze IV
Level 115
God Stats
0W - 1L
1,552 SR
Queue Stats
8W - 14L
1,369 MMR
Solo
Anubis
Anubis
Gold III
Gadafi
Anubis
Gold III
Level 141
God Stats
68W - 43L
1,666 SR
Queue Stats
268W - 271L
1,421 MMR
Solo
Susano
Susano
Gold V
Junike48
Susano
Gold V
Level 157
God Stats
8W - 8L
1,592 SR
Queue Stats
168W - 172L
1,378 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dantes312
Cu Chulainn
19
11 / 4 / 6
13,206
600
23,477
25,920
23,681
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
MythLoki
Izanami
18
3 / 2 / 11
11,851
539
21,167
13,465
5,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
REPPiR3F
Guan Yu
17
7 / 1 / 10
11,397
518
15,193
17,532
21,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Zhong Kui
TriggerTrix
Zhong Kui
18
3 / 3 / 10
12,000
545
9,961
17,659
11,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 3 / 7
11,351
516
11,126
20,711
7,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
Ne ZhaKaliPoseidonThor

VS

Bans
AtlasShivaLancelotAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
15
2 / 5 / 3
10,311
469
10,135
21,485
15,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Khepri
 
Khepri
14
0 / 4 / 5
9,310
423
3,644
18,008
23,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Asafx1
Neith
15
2 / 5 / 4
9,656
439
10,984
13,898
7,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Gadafi
Anubis
17
5 / 8 / 3
11,115
505
17,930
23,562
12,205
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Junike48
Susano
16
4 / 8 / 4
10,686
486
15,115
23,759
10,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
32
30
Kills
13
13
Deaths
30
44
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
2
5
3
0.7
L
Khepri
 
Khepri
0
4
5
0.63
L
Neith
Asafx1
Neith
2
5
4
0.8
W
Cu Chulainn
Dantes312
Cu Chulainn
11
4
6
3.5
L
Anubis
Gadafi
Anubis
5
8
3
0.81
L
Susano
Junike48
Susano
4
8
4
0.75
W
Izanami
MythLoki
Izanami
3
2
11
4.25
W
Guan Yu
REPPiR3F
Guan Yu
7
1
10
12
W
Zhong Kui
TriggerTrix
Zhong Kui
3
3
10
2.67
W
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,924
Damage
57,808
95,287
Taken
100,712
70,353
Mitigated
69,050
36,240
Healing
27,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
10,135
1,865
0
10,218
21,485
15,133
531
2,201
19,284
0
75,032
L
Khepri
 
Khepri
3,644
802
0
1,748
18,008
23,616
0
542
17,466
21,147
0
L
Neith
Asafx1
Neith
10,984
2,923
0
3,729
13,898
7,951
0
761
13,137
0
68,342
W
Cu Chulainn
Dantes312
Cu Chulainn
23,477
3,236
229
6,126
25,920
23,681
522
3,966
21,113
420
96,660
L
Anubis
Gadafi
Anubis
17,930
606
0
7,734
23,562
12,205
0
4,292
19,270
93,628
0
L
Susano
Junike48
Susano
15,115
2,352
0
4,326
23,759
10,145
434
2,691
21,068
0
76,005
W
Izanami
MythLoki
Izanami
21,167
14,307
0
5,735
13,465
5,452
2,191
3,459
10,006
0
127,813
W
Guan Yu
REPPiR3F
Guan Yu
15,193
991
3,668
6,058
17,532
21,995
152
4,345
12,845
106
67,661
W
Zhong Kui
TriggerTrix
Zhong Kui
9,961
960
0
6,127
17,659
11,531
1,786
8,274
9,246
85,720
0
W
11,126
2,231
0
8,297
20,711
7,694
277
5,350
15,271
0
91,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,805
Gold Earned
51,078
645
Minions Killed
514
0
Camps Cleared
0
2,183,729
Distance Traveled
1,909,302
27
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
10,311
469
122
6
0
420,440
6
L
Khepri
9,310
423
25
1
0
389,377
0
L
Neith
9,656
439
120
5
0
357,863
2
W
Cu Chulainn
13,206
600
141
6
0
442,634
4
L
Anubis
11,115
505
140
6
0
335,896
3
L
Susano
10,686
486
107
5
0
405,726
1
W
Izanami
11,851
539
166
8
0
401,027
6
W
Guan Yu
11,397
518
81
4
0
466,848
8
W
Zhong Kui
12,000
545
153
7
0
382,471
5
W
Bastet
11,351
516
104
5
0
490,749
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role