Player Matchup

Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DoctorKrieg
Morgan Le Fay
Level 138
God Stats
0W - 3L
1,504 SR
Queue Stats
33W - 34L
1,411 Elo+
Party 1
Maui
Maui
Gsamu04
Maui
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 25L
1,208 Elo+
Solo
Thanatos
Thanatos
arush1k
Thanatos
Level 39
God Stats
0W - 5L
1,500 SR
Queue Stats
59W - 68L
1,494 Elo+
Party 1
Mulan
Mulan
lucciano544
Mulan
Level 42
God Stats
1W - 1L
1,712 SR
Queue Stats
19W - 17L
1,490 Elo+
Solo
Team Averages
Level 74
1,543 SR
1,421 Elo+

VS

Team Averages
Level 52
1,537 SR
1,472 Elo+
Sun Wukong
Sun Wukong
HuuDeani
Sun Wukong
Level 35
God Stats
4W - 0L
1,813 SR
Queue Stats
4W - 4L
1,597 Elo+
Party 2
Chang'e
Chang'e
Viagrow1139
Chang'e
Level 38
God Stats
2W - 4L
1,499 SR
Queue Stats
153W - 137L
1,327 Elo+
Solo
Thanatos
Thanatos
YAVENMEME
Thanatos
Level 21
God Stats
2W - 1L
1,387 SR
Queue Stats
4W - 3L
1,597 Elo+
Party 2
Medusa
Medusa
Zaikillu
Medusa
Level 109
God Stats
97W - 90L
1,516 SR
Queue Stats
345W - 400L
1,455 Elo+
Solo
Ares
Ares
cawkagtn
Ares
Level 58
God Stats
6W - 8L
1,469 SR
Queue Stats
89W - 111L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
2 / 4 / 4
10,515
421
14,561
15,257
7,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
DoctorKrieg
Morgan Le Fay
17
3 / 6 / 8
12,299
492
21,093
19,429
10,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maui
Gsamu04
Maui
15
2 / 2 / 5
10,695
428
5,492
20,253
30,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
arush1k
Thanatos
20
12 / 6 / 5
13,277
531
23,171
27,373
14,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 7 / 3
12,009
480
20,399
28,801
29,353
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HuuDeani
Sun Wukong
20
8 / 4 / 6
14,264
571
21,880
31,364
28,713
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Viagrow1139
Chang'e
17
1 / 7 / 7
10,714
429
5,025
24,548
9,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
YAVENMEME
Thanatos
19
6 / 8 / 4
12,748
510
15,376
26,289
11,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Zaikillu
Medusa
19
7 / 1 / 6
13,306
532
21,981
21,664
11,713
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ares
17
3 / 2 / 10
12,408
496
10,341
23,935
31,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
58
22
Kills
25
25
Deaths
22
25
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
4
4
1
L
Morgan Le Fay
DoctorKrieg
Morgan Le Fay
3
6
8
1.17
L
Maui
Gsamu04
Maui
2
2
5
2.25
W
Sun Wukong
HuuDeani
Sun Wukong
8
4
6
2.75
W
Chang'e
Viagrow1139
Chang'e
1
7
7
0.64
W
Thanatos
YAVENMEME
Thanatos
6
8
4
1
W
Medusa
Zaikillu
Medusa
7
1
6
10
L
Thanatos
arush1k
Thanatos
12
6
5
2.42
W
Ares
3
2
10
4
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,716
Damage
74,603
111,113
Taken
127,800
91,124
Mitigated
92,736
44,946
Healing
56,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
14,561
5,911
0
5,075
15,257
7,429
1,027
2,987
12,270
0
82,918
L
Morgan Le Fay
DoctorKrieg
Morgan Le Fay
21,093
3,372
0
4,400
19,429
10,132
462
3,462
15,967
99,207
2,993
L
Maui
Gsamu04
Maui
5,492
1,652
0
2,274
20,253
30,115
0
3,344
16,909
35,793
0
W
Sun Wukong
HuuDeani
Sun Wukong
21,880
7,684
0
9,030
31,364
28,713
2,186
1,055
30,239
0
97,822
W
Chang'e
Viagrow1139
Chang'e
5,025
700
2,875
8,996
24,548
9,505
1,759
10,518
13,280
59,791
0
W
Thanatos
YAVENMEME
Thanatos
15,376
6,262
0
23,183
26,289
11,490
500
3,372
22,717
0
105,530
W
Medusa
Zaikillu
Medusa
21,981
11,287
0
9,678
21,664
11,713
3,521
5,735
15,743
0
126,268
L
Thanatos
arush1k
Thanatos
23,171
9,903
0
21,198
27,373
14,095
0
4,414
22,959
0
110,790
W
Ares
10,341
924
0
3,055
23,935
31,315
359
5,001
18,720
25,081
4,351
L
20,399
5,232
0
11,999
28,801
29,353
1,128
1,394
27,407
0
93,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,795
Gold Earned
63,440
606
Minions Killed
598
0
Camps Cleared
0
2,131,997
Distance Traveled
2,279,213
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,515
421
113
5
0
428,237
1
L
Morgan Le Fay
12,299
492
143
6
0
418,035
10
L
Maui
10,695
428
61
2
0
469,039
0
W
Sun Wukong
14,264
571
181
7
0
467,525
1
W
Chang'e
10,714
429
87
3
0
418,031
7
W
Thanatos
12,748
510
128
5
0
451,643
5
W
Medusa
13,306
532
155
6
0
456,758
3
L
Thanatos
13,277
531
137
5
0
444,605
8
W
Ares
12,408
496
47
2
0
485,256
9
L
Mulan
12,009
480
152
6
0
372,081
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role