Player Matchup

Pele
Pele
 
Pele
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DArtagnan115
Ymir
Level 86
God Stats
1W - 0L
1,516 SR
Queue Stats
15W - 14L
1,532 Elo+
Solo
Hades
Hades
SwearImNotAnElk
Hades
Level 160
God Stats
7W - 4L
1,529 SR
Queue Stats
97W - 82L
1,569 Elo+
Solo
Team Averages
Level 124
1,515 SR
1,534 Elo+

VS

Team Averages
Level 73
1,575 SR
1,370 Elo+
Zeus
Zeus
AmdNig
Zeus
Level 93
God Stats
1W - 2L
1,664 SR
Queue Stats
40W - 58L
1,374 Elo+
Party 1
Loki
Loki
Lekaveli
Loki
Level 69
God Stats
1W - 1L
1,561 SR
Queue Stats
99W - 115L
1,503 Elo+
Party 1
Jormungandr
Jormungandr
jonny1499
Jormungandr
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
0 / 0 / 5
5,288
881
5,512
3,162
1,170
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

9
4 / 1 / 2
6,320
1,053
3,085
6,039
5,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

8
2 / 2 / 3
5,701
950
4,558
5,468
2,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
AmdNig
Zeus
6
0 / 1 / 1
4,206
701
2,624
3,513
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
7
1 / 3 / 1
4,677
780
2,598
6,366
2,130
Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
jonny1499
Jormungandr
6
0 / 2 / 1
4,463
744
1,599
4,646
2,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
6
Kills
1
3
Deaths
6
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
0
0
5
2.5
L
Zeus
AmdNig
Zeus
0
1
1
0.5
W
4
1
2
5
L
Loki
1
3
1
0.5
W
2
2
3
1.75
L
Jormungandr
jonny1499
Jormungandr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,155
Damage
6,821
14,669
Taken
14,525
9,229
Mitigated
5,984
4,133
Healing
900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,512
1,917
0
752
3,162
1,170
654
1,997
1,003
23
19,529
L
Zeus
AmdNig
Zeus
2,624
667
0
140
3,513
1,304
0
2,382
1,131
5,693
0
W
3,085
1,066
0
705
6,039
5,320
651
1,411
4,556
11,795
0
L
Loki
2,598
383
0
210
6,366
2,130
0
3,020
3,346
0
4,497
W
4,558
486
732
1,944
5,468
2,739
811
821
4,583
15,739
0
L
Jormungandr
jonny1499
Jormungandr
1,599
332
0
550
4,646
2,550
0
2,264
2,382
4,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,309
Gold Earned
13,346
77
Minions Killed
18
5
Camps Cleared
1
341,293
Distance Traveled
191,348
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,288
881
25
4
2
126,479
3
L
Zeus
4,206
701
9
2
0
55,356
1
W
Ymir
6,320
1,053
17
3
2
107,113
0
L
Loki
4,677
780
3
1
1
75,730
0
W
Hades
5,701
950
35
6
1
107,701
3
L
Jormungandr
4,463
744
6
1
0
60,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role