Player Matchup

Fenrir
Fenrir
JippieG
Fenrir
Level 29
God Stats
3W - 3L
1,771 SR
Queue Stats
16W - 22L
1,398 Elo+
Party 2
Jormungandr
Jormungandr
SosMeneer
Jormungandr
Level 60
God Stats
3W - 2L
1,524 SR
Queue Stats
46W - 61L
1,331 Elo+
Party 2
Zhong Kui
Zhong Kui
dowin_again
Zhong Kui
Level 86
God Stats
182W - 193L
1,466 SR
Queue Stats
184W - 201L
1,430 Elo+
Solo
Team Averages
Level 58
1,587 SR
1,386 Elo+

VS

Team Averages
Level 63
1,480 SR
1,386 Elo+
Scylla
Scylla
IsmAthle67
Scylla
Level 71
God Stats
2W - 3L
1,415 SR
Queue Stats
45W - 49L
1,443 Elo+
Party 1
Thanatos
Thanatos
dist2clove69
Thanatos
Level 33
God Stats
1W - 0L
1,363 SR
Queue Stats
4W - 9L
1,232 Elo+
Solo
Maui
Maui
therassim
Maui
Level 86
God Stats
3W - 3L
1,664 SR
Queue Stats
36W - 33L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JippieG
Fenrir
11
2 / 4 / 2
7,524
627
4,022
9,707
4,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
SosMeneer
Jormungandr
12
3 / 1 / 2
8,466
706
7,399
10,548
11,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
dowin_again
Zhong Kui
11
0 / 2 / 4
7,147
596
6,708
9,081
5,987
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
IsmAthle67
Scylla
13
2 / 1 / 2
8,219
685
5,989
4,641
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
dist2clove69
Thanatos
13
4 / 3 / 2
8,771
731
8,079
11,081
5,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
13
0 / 1 / 5
8,682
724
6,040
9,029
6,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
5
Kills
6
7
Deaths
5
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Scylla
IsmAthle67
Scylla
2
1
2
3
L
Fenrir
JippieG
Fenrir
2
4
2
0.75
L
Jormungandr
SosMeneer
Jormungandr
3
1
2
4
W
Thanatos
dist2clove69
Thanatos
4
3
2
1.67
L
Zhong Kui
dowin_again
Zhong Kui
0
2
4
1
W
Maui
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,129
Damage
20,108
29,336
Taken
24,751
22,399
Mitigated
14,774
4,995
Healing
12,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
IsmAthle67
Scylla
5,989
540
49
1,506
4,641
1,930
570
2,541
2,014
27,373
0
L
Fenrir
JippieG
Fenrir
4,022
570
0
1,322
9,707
4,689
0
3,241
6,219
0
16,713
L
Jormungandr
SosMeneer
Jormungandr
7,399
2,028
0
1,252
10,548
11,723
0
5,160
5,176
20,795
0
W
Thanatos
dist2clove69
Thanatos
8,079
2,358
0
8,294
11,081
5,983
1,308
6,431
4,455
0
18,824
L
Zhong Kui
dowin_again
Zhong Kui
6,708
277
0
2,421
9,081
5,987
94
4,718
4,241
28,884
0
W
Maui
6,040
1,281
0
2,956
9,029
6,861
541
5,690
3,203
21,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,137
Gold Earned
25,672
88
Minions Killed
113
4
Camps Cleared
6
638,708
Distance Traveled
671,821
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,219
685
43
4
3
200,964
2
L
Fenrir
7,524
627
25
2
3
202,104
5
L
Jormungandr
8,466
706
18
2
0
225,786
4
W
Thanatos
8,771
731
25
2
2
245,765
3
L
Zhong Kui
7,147
596
45
4
1
210,818
3
W
Maui
8,682
724
45
4
1
225,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role