Player Matchup

Athena
Athena
Arawan69
Athena
Level 29
God Stats
1W - 3L
1,541 SR
Queue Stats
5W - 12L
1,425 Elo+
Solo
Charybdis
Charybdis
Desclim
Charybdis
Level 66
God Stats
0W - 2L
1,676 SR
Queue Stats
28W - 30L
1,742 Elo+
Solo
Loki
Loki
Drago1111
Loki
Level 104
God Stats
46W - 46L
1,545 SR
Queue Stats
92W - 116L
1,437 Elo+
Solo
Vulcan
Vulcan
InVy M0nkey
Vulcan
Level 155
God Stats
27W - 26L
1,576 SR
Queue Stats
663W - 717L
1,427 Elo+
Solo
Olorun
Olorun
RaiL4iK
Olorun
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 74L
1,504 Elo+
Solo
Team Averages
Level 90
1,568 SR
1,507 Elo+

VS

Team Averages
Level 77
1,459 SR
1,518 Elo+
Ao Kuang
Ao Kuang
ElGuapisimo
Ao Kuang
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,563 Elo+
Party 1
Nox
Nox
GodsEye4
Nox
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 32L
1,408 Elo+
Solo
Achilles
Achilles
Nachoaluche13
Achilles
Level 130
God Stats
1W - 0L
1,287 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Syfth
Cupid
Level 38
God Stats
4W - 3L
1,693 SR
Queue Stats
85W - 45L
1,617 Elo+
Solo
Guan Yu
Guan Yu
ZerreZiete7
Guan Yu
Level 43
God Stats
1W - 0L
1,316 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Arawan69
Athena
17
0 / 8 / 11
11,331
667
8,089
33,047
35,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Desclim
Charybdis
20
6 / 7 / 8
12,663
745
25,123
31,143
13,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Loki
15
1 / 4 / 3
9,501
559
7,168
10,663
3,295
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
20
5 / 1 / 6
13,191
776
23,938
10,911
5,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Olorun
RaiL4iK
Olorun
20
5 / 6 / 6
12,179
716
14,501
23,655
11,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ElGuapisimo
Ao Kuang
20
5 / 6 / 8
13,120
772
14,221
22,872
12,437
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
1 / 2 / 10
13,204
777
6,808
9,550
5,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Achilles
Nachoaluche13
Achilles
19
4 / 4 / 12
12,403
730
14,728
29,826
28,140
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
Syfth
Cupid
20
13 / 1 / 8
14,955
880
45,898
28,950
14,356
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
ZerreZiete7
Guan Yu
19
2 / 4 / 15
12,628
743
14,582
27,575
39,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
78
17
Kills
25
26
Deaths
17
34
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Athena
Arawan69
Athena
0
8
11
0.69
L
Charybdis
Desclim
Charybdis
6
7
8
1.43
L
Loki
1
4
3
0.63
W
Ao Kuang
ElGuapisimo
Ao Kuang
5
6
8
1.5
W
1
2
10
3
L
Vulcan
5
1
6
8
W
Achilles
Nachoaluche13
Achilles
4
4
12
2.5
L
Olorun
RaiL4iK
Olorun
5
6
6
1.33
W
Cupid
Syfth
Cupid
13
1
8
17
W
Guan Yu
ZerreZiete7
Guan Yu
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,819
Damage
96,237
109,419
Taken
118,773
69,334
Mitigated
99,957
21,452
Healing
54,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Arawan69
Athena
8,089
2,389
0
2,924
33,047
35,352
0
8,538
23,561
15,363
0
L
Charybdis
Desclim
Charybdis
25,123
13,017
0
8,969
31,143
13,942
31
5,087
25,293
0
62,606
L
Loki
7,168
1,316
0
250
10,663
3,295
0
2,615
7,841
0
12,884
W
Ao Kuang
ElGuapisimo
Ao Kuang
14,221
5,178
0
7,703
22,872
12,437
5,069
7,536
15,336
50,949
0
W
6,808
875
0
2,352
9,550
5,172
1,127
4,874
4,676
64,053
0
L
Vulcan
23,938
8,627
0
980
10,911
5,173
106
1,550
9,126
65,839
0
W
Achilles
Nachoaluche13
Achilles
14,728
3,701
0
5,984
29,826
28,140
1,231
13,013
16,813
0
35,761
L
Olorun
RaiL4iK
Olorun
14,501
7,752
652
7,677
23,655
11,572
0
2,849
20,437
59,235
0
W
Cupid
Syfth
Cupid
45,898
23,850
1,871
17,934
28,950
14,356
5,421
12,418
16,532
0
107,042
W
Guan Yu
ZerreZiete7
Guan Yu
14,582
1,337
5,266
12,960
27,575
39,852
363
8,687
18,530
0
34,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,865
Gold Earned
66,310
269
Minions Killed
368
0
Camps Cleared
0
1,379,152
Distance Traveled
1,714,433
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,331
667
19
1
0
293,031
0
L
Charybdis
12,663
745
63
4
0
277,452
2
L
Loki
9,501
559
12
1
0
179,282
0
W
Ao Kuang
13,120
772
65
4
0
338,911
2
W
Nox
13,204
777
136
8
0
322,051
1
L
Vulcan
13,191
776
103
6
0
373,484
1
W
Achilles
12,403
730
24
1
0
353,864
1
L
Olorun
12,179
716
72
4
0
255,903
2
W
Cupid
14,955
880
114
7
0
353,786
1
W
Guan Yu
12,628
743
29
2
0
345,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role