Player Matchup

Ishtar
Ishtar
Dracula31rus
Ishtar
Level 158
God Stats
1W - 2L
1,139 SR
Queue Stats
62W - 71L
1,478 Elo+
Party 2
Jing Wei
Jing Wei
PapaFritaPF
Jing Wei
Level 146
God Stats
4W - 1L
1,929 SR
Queue Stats
212W - 202L
1,512 Elo+
Solo
Zhong Kui
Zhong Kui
bioMonster1
Zhong Kui
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,506 Elo+
Solo
Freya
Freya
matgoeshero
Freya
Level 147
God Stats
0W - 4L
1,274 SR
Queue Stats
113W - 97L
1,572 Elo+
Solo
Mulan
Mulan
pixar007
Mulan
Level 160
God Stats
0W - 1L
1,205 SR
Queue Stats
68W - 86L
1,448 Elo+
Party 2
Team Averages
Level 136
1,410 SR
1,503 Elo+

VS

Team Averages
Level 139
1,622 SR
1,565 Elo+
Izanami
Izanami
CHERSGOOD
Izanami
Level 143
God Stats
1W - 0L
1,575 SR
Queue Stats
126W - 108L
1,632 Elo+
Party 1
Cthulhu
Cthulhu
DemiAthena
Cthulhu
Level 87
God Stats
10W - 1L
1,841 SR
Queue Stats
456W - 423L
1,506 Elo+
Party 3
Ymir
Ymir
Enxsn
Ymir
Level 148
God Stats
3W - 0L
1,706 SR
Queue Stats
287W - 279L
1,555 Elo+
Solo
Vulcan
Vulcan
KoniArkana
Vulcan
Level 160
God Stats
9W - 8L
1,509 SR
Queue Stats
648W - 578L
1,605 Elo+
Party 1
Zeus
Zeus
Waihto
Zeus
Level 159
God Stats
14W - 13L
1,478 SR
Queue Stats
846W - 779L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
19
5 / 7 / 11
11,544
825
24,480
19,226
10,197
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
PapaFritaPF
Jing Wei
20
5 / 6 / 9
11,116
794
16,894
13,684
7,100
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
bioMonster1
Zhong Kui
14
1 / 11 / 2
8,514
608
11,854
24,510
17,307
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
4 / 4 / 9
10,009
715
11,195
11,510
5,782
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
pixar007
Mulan
17
2 / 7 / 12
9,652
689
10,976
20,159
23,953
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CHERSGOOD
Izanami
18
8 / 4 / 14
11,565
826
23,136
16,955
10,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
DemiAthena
Cthulhu
18
4 / 3 / 15
11,630
831
8,623
20,099
27,115
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
Enxsn
Ymir
17
3 / 4 / 22
11,661
833
8,105
29,316
33,371
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
KoniArkana
Vulcan
19
9 / 5 / 16
12,459
890
18,523
12,562
8,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
Waihto
Zeus
20
11 / 2 / 19
12,193
871
21,270
14,992
8,921
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
121
17
Kills
35
35
Deaths
18
43
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Izanami
CHERSGOOD
Izanami
8
4
14
3.75
W
Cthulhu
DemiAthena
Cthulhu
4
3
15
3.83
L
Ishtar
5
7
11
1.5
W
Ymir
Enxsn
Ymir
3
4
22
3.5
W
Vulcan
KoniArkana
Vulcan
9
5
16
3.4
L
Jing Wei
PapaFritaPF
Jing Wei
5
6
9
1.58
W
Zeus
Waihto
Zeus
11
2
19
10.25
L
Zhong Kui
bioMonster1
Zhong Kui
1
11
2
0.18
L
4
4
9
2.13
L
Mulan
pixar007
Mulan
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,399
Damage
79,657
89,089
Taken
93,924
64,339
Mitigated
88,574
19,396
Healing
31,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CHERSGOOD
Izanami
23,136
13,080
1,055
4,622
16,955
10,632
4,452
5,509
11,446
0
45,207
W
Cthulhu
DemiAthena
Cthulhu
8,623
578
2,429
4,656
20,099
27,115
850
4,684
15,415
17,508
0
L
Ishtar
24,480
12,927
1,623
4,925
19,226
10,197
355
11,458
7,768
0
38,737
W
Ymir
Enxsn
Ymir
8,105
1,547
1,908
8,414
29,316
33,371
477
8,956
20,360
11,911
0
W
Vulcan
KoniArkana
Vulcan
18,523
7,218
1,267
1,947
12,562
8,535
873
1,353
11,209
41,204
0
L
Jing Wei
PapaFritaPF
Jing Wei
16,894
6,843
2,564
2,704
13,684
7,100
699
10,010
3,674
0
43,285
W
Zeus
Waihto
Zeus
21,270
1,300
2,409
2,674
14,992
8,921
1,460
2,547
12,445
38,841
0
L
Zhong Kui
bioMonster1
Zhong Kui
11,854
2,270
0
1,300
24,510
17,307
414
16,033
8,477
21,073
0
L
11,195
4,012
0
3,334
11,510
5,782
0
8,709
2,801
23,102
0
L
Mulan
pixar007
Mulan
10,976
1,594
1,051
1,895
20,159
23,953
0
10,311
9,848
0
17,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,835
Gold Earned
59,508
129
Minions Killed
161
0
Camps Cleared
0
1,143,463
Distance Traveled
1,221,698
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,565
826
52
4
0
212,323
1
W
Cthulhu
11,630
831
22
2
0
251,160
2
L
Ishtar
11,544
825
30
2
0
223,292
1
W
Ymir
11,661
833
5
0
0
223,741
1
W
Vulcan
12,459
890
50
4
0
263,031
1
L
Jing Wei
11,116
794
44
3
0
221,714
0
W
Zeus
12,193
871
32
2
0
271,443
2
L
Zhong Kui
8,514
608
21
2
0
182,927
3
L
Freya
10,009
715
24
2
0
279,648
1
L
Mulan
9,652
689
10
1
0
235,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role