Player Matchup

Chang'e
Chang'e
Diamond I
 
Chang'e
Diamond I
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Masters
Concify
Yu Huang
Masters
Level 140
God Stats
2W - 5L
1,421 SR
Queue Stats
355W - 351L
2,402 MMR
Party 1
Kali
Kali
Diamond II
Grmlin
Kali
Diamond II
Level 109
God Stats
4W - 3L
2,022 SR
Queue Stats
143W - 118L
2,494 MMR
Party 1
Yemoja
Yemoja
Diamond I
as7311
Yemoja
Diamond I
Level 160
God Stats
3W - 1L
1,861 SR
Queue Stats
393W - 374L
2,542 MMR
Solo
Xbalanque
Xbalanque
Diamond I
bigbadmamajama1
Xbalanque
Diamond I
Level 99
God Stats
13W - 7L
1,769 SR
Queue Stats
334W - 326L
2,471 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 111
1,715 SR
2,282 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 146
1,608 SR
2,498 MMR
Mercury
Mercury
Diamond IV
LASTI5000
Mercury
Diamond IV
Level 160
God Stats
4W - 1L
1,640 SR
Queue Stats
170W - 153L
2,267 MMR
Solo
Janus
Janus
Masters
ThaStunz
Janus
Masters
Level 160
God Stats
28W - 32L
1,574 SR
Queue Stats
686W - 673L
2,462 MMR
Solo
Cupid
Cupid
Diamond I
camopro68
Cupid
Diamond I
Level 108
God Stats
54W - 41L
1,640 SR
Queue Stats
414W - 380L
2,375 MMR
Solo
Athena
Athena
Diamond I
gribblet9
Athena
Diamond I
Level 144
God Stats
5W - 2L
1,554 SR
Queue Stats
404W - 375L
2,341 MMR
Solo
Serqet
Serqet
Masters
xLinkin_Parkfanx
Serqet
Masters
Level 159
God Stats
7W - 8L
1,631 SR
Queue Stats
421W - 394L
3,046 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
1 / 4 / 0
9,004
450
12,076
14,802
5,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yu Huang
Concify
Yu Huang
15
0 / 2 / 2
9,222
461
13,000
15,325
6,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kali
Grmlin
Kali
15
1 / 2 / 3
9,484
474
7,111
17,125
7,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
as7311
Yemoja
11
1 / 2 / 1
8,030
402
5,302
12,585
10,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Xbalanque
bigbadmamajama1
Xbalanque
14
2 / 2 / 1
8,887
444
5,003
10,151
4,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
IshtarNe ZhaShiva

VS

Bans
SylvanusHadesThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
LASTI5000
Mercury
16
2 / 3 / 5
10,722
536
6,694
15,639
6,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
ThaStunz
Janus
17
2 / 1 / 5
11,304
565
12,676
9,208
4,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
camopro68
Cupid
17
1 / 0 / 4
11,485
574
7,455
14,946
6,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
gribblet9
Athena
14
2 / 2 / 6
10,360
518
8,493
25,103
26,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
5 / 0 / 3
11,926
596
9,335
15,828
9,878
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
5
Kills
12
12
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
4
0
0.25
L
Yu Huang
Concify
Yu Huang
0
2
2
0.5
L
Kali
Grmlin
Kali
1
2
3
1.25
W
Mercury
LASTI5000
Mercury
2
3
5
1.5
W
Janus
ThaStunz
Janus
2
1
5
4.5
L
Yemoja
as7311
Yemoja
1
2
1
0.75
L
Xbalanque
bigbadmamajama1
Xbalanque
2
2
1
1.25
W
Cupid
camopro68
Cupid
1
0
4
3
W
Athena
gribblet9
Athena
2
2
6
2.5
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,492
Damage
44,653
69,988
Taken
80,724
34,318
Mitigated
53,896
16,042
Healing
30,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
12,076
743
347
5,761
14,802
5,805
0
2,605
11,027
63,212
0
L
Yu Huang
Concify
Yu Huang
13,000
1,867
0
750
15,325
6,449
0
6,890
8,235
84,672
0
L
Kali
Grmlin
Kali
7,111
2,815
0
2,585
17,125
7,102
1,182
3,411
13,266
0
85,460
W
Mercury
LASTI5000
Mercury
6,694
3,593
0
1,500
15,639
6,902
3,698
5,040
10,511
0
87,613
W
Janus
ThaStunz
Janus
12,676
364
0
2,156
9,208
4,049
2,907
3,024
6,170
99,709
0
L
Yemoja
as7311
Yemoja
5,302
946
1,774
2,213
12,585
10,566
0
3,617
8,788
36,118
0
L
Xbalanque
bigbadmamajama1
Xbalanque
5,003
2,586
0
2,612
10,151
4,396
0
3,633
6,364
0
55,729
W
Cupid
camopro68
Cupid
7,455
4,355
373
7,656
14,946
6,954
7,342
8,371
6,503
0
114,388
W
Athena
gribblet9
Athena
8,493
2,369
3,924
7,284
25,103
26,113
292
9,069
15,936
27,548
1,876
W
9,335
2,177
0
7,180
15,828
9,878
897
7,042
8,284
0
71,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,627
Gold Earned
55,797
538
Minions Killed
673
0
Camps Cleared
0
1,692,916
Distance Traveled
2,112,293
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,004
450
122
6
0
317,728
3
L
Yu Huang
9,222
461
139
7
0
374,218
3
L
Kali
9,484
474
128
6
0
451,569
2
W
Mercury
10,722
536
136
7
0
469,390
3
W
Janus
11,304
565
185
9
0
425,866
3
L
Yemoja
8,030
402
47
2
0
265,565
3
L
Xbalanque
8,887
444
102
5
0
283,836
3
W
Cupid
11,485
574
174
9
0
373,599
3
W
Athena
10,360
518
31
2
0
420,829
7
W
Serqet
11,926
596
147
7
0
422,609
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role