Player Matchup

Eset
Eset
God Lec
Eset
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,684 Elo+
Party 2
Janus
Janus
TTV VENEMOUS
Janus
Level 110
God Stats
0W - 1L
1,365 SR
Queue Stats
35W - 39L
1,463 Elo+
Party 2
Nemesis
Nemesis
ThunderCycle2019
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,684 Elo+
Party 2
Danzaburou
Danzaburou
idaves
Danzaburou
Level 129
God Stats
0W - 1L
1,211 SR
Queue Stats
1W - 1L
1,684 Elo+
Party 2
Kumbhakarna
Kumbhakarna
sacrificialdonut
Kumbhakarna
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 49L
1,432 Elo+
Solo
Team Averages
Level 84
1,415 SR
1,590 Elo+

VS

Team Averages
Level 42
1,483 SR
1,439 Elo+
Neith
Neith
Danfire212
Neith
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,309 Elo+
Party 1
Mulan
Mulan
ElectricFever8
Mulan
Level 127
God Stats
2W - 1L
1,669 SR
Queue Stats
41W - 47L
1,452 Elo+
Party 3
Ah Puch
Ah Puch
Howsyourmom4930
Ah Puch
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,726 Elo+
Solo
Geb
Geb
TheBoyj0rge11
Geb
Level 24
God Stats
1W - 0L
1,246 SR
Queue Stats
10W - 12L
1,399 Elo+
Party 3
Danzaburou
Danzaburou
metaldeman55
Danzaburou
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 12L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
God Lec
Eset
16
1 / 5 / 4
9,193
613
11,611
12,826
6,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 2 / 4
11,225
748
21,744
12,006
7,451
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 4 / 4
8,602
573
6,088
13,583
9,655
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
idaves
Danzaburou
14
2 / 2 / 1
8,613
574
7,644
9,815
5,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kumbhakarna
sacrificialdonut
Kumbhakarna
16
0 / 2 / 6
9,733
649
4,347
19,852
23,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
1 / 2 / 11
9,816
654
11,841
7,805
3,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 2 / 9
12,121
808
11,432
15,525
21,802
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 2 / 5
11,341
756
19,599
14,640
7,540
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 2 / 9
9,016
601
5,805
13,712
12,825
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
metaldeman55
Danzaburou
18
4 / 4 / 8
11,804
787
14,272
13,119
7,015
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
57
11
Kills
15
15
Deaths
12
19
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Neith
1
2
11
3.25
W
6
2
9
5.25
L
Eset
God Lec
Eset
1
5
4
0.6
W
4
2
5
3.25
L
7
2
4
4.5
W
0
2
9
2.25
L
1
4
4
0.75
L
Danzaburou
idaves
Danzaburou
2
2
1
1.25
W
Danzaburou
metaldeman55
Danzaburou
4
4
8
2
L
Kumbhakarna
sacrificialdonut
Kumbhakarna
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,434
Damage
62,949
68,082
Taken
64,801
52,452
Mitigated
53,156
20,326
Healing
29,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
11,841
5,121
0
2,335
7,805
3,974
2,139
6,073
1,732
0
23,409
W
11,432
1,360
1,321
6,016
15,525
21,802
695
6,475
9,050
0
17,420
L
Eset
God Lec
Eset
11,611
287
1,792
1,653
12,826
6,401
400
3,396
9,430
23,530
0
W
19,599
709
953
8,768
14,640
7,540
340
9,383
5,257
45,517
0
L
21,744
650
2,882
3,090
12,006
7,451
118
5,111
6,895
49,259
0
W
5,805
137
1,614
2,700
13,712
12,825
458
6,908
6,804
10,896
0
L
6,088
1,790
1,450
1,053
13,583
9,655
0
6,858
6,725
0
9,514
L
Danzaburou
idaves
Danzaburou
7,644
3,476
1,218
2,432
9,815
5,677
0
3,025
6,790
0
17,966
W
Danzaburou
metaldeman55
Danzaburou
14,272
7,968
1,259
4,736
13,119
7,015
4,099
8,863
4,256
0
40,237
L
Kumbhakarna
sacrificialdonut
Kumbhakarna
4,347
232
821
3,935
19,852
23,268
119
7,014
12,838
7,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,366
Gold Earned
54,098
143
Minions Killed
150
0
Camps Cleared
0
1,271,754
Distance Traveled
1,370,857
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,816
654
20
1
0
259,062
0
W
Mulan
12,121
808
3
0
0
274,965
1
L
Eset
9,193
613
35
2
0
246,937
1
W
Ah Puch
11,341
756
64
4
0
263,805
0
L
Janus
11,225
748
68
5
0
268,616
0
W
Geb
9,016
601
7
0
0
315,018
1
L
Nemesis
8,602
573
11
1
0
282,207
0
L
Danzaburou
8,613
574
21
1
0
180,120
1
W
Danzaburou
11,804
787
56
4
0
258,007
0
L
Kumbhakarna
9,733
649
8
1
0
293,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role